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	<title>Comments on: Old-School PC Copy Protection Schemes</title>
	<link>http://www.vintagecomputing.com/index.php/archives/174</link>
	<description>The Retrogaming and Retrocomputing Blogazine</description>
	<pubDate>Fri, 30 Jul 2010 13:59:59 +0000</pubDate>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: Matt</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-16200</link>
		<pubDate>Thu, 18 Dec 2008 18:17:23 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-16200</guid>
					<description>The Sinclair ZX Spectrum version of 'Elite' had a thing called a Lenslok, which was a plastic lens that allowed you to read a jumbled-up code on the screen. Tricky to use and unreliable.
http://en.wikipedia.org/wiki/Lenslok
http://www.birdsanctuary.co.uk/sanct/s_lenslok.php</description>
		<content:encoded><![CDATA[	<p>The Sinclair ZX Spectrum version of &#8216;Elite&#8217; had a thing called a Lenslok, which was a plastic lens that allowed you to read a jumbled-up code on the screen. Tricky to use and unreliable.<br />
<a href='http://en.wikipedia.org/wiki/Lenslok' rel='nofollow'>http://en.wikipedia.org/wiki/Lenslok</a><br />
<a href='http://www.birdsanctuary.co.uk/sanct/s_lenslok.php' rel='nofollow'>http://www.birdsanctuary.co.uk/sanct/s_lenslok.php</a>
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: dogmusher</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-8950</link>
		<pubDate>Tue, 21 Nov 2006 17:43:06 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-8950</guid>
					<description>Leisure Suit Larry, to start it would ask you questions that most kids would have no clue about.  Nixon, politics, music, etc.  That is why I am so good at Jeopardy now.  Amazing how fast you can learn!</description>
		<content:encoded><![CDATA[	<p>Leisure Suit Larry, to start it would ask you questions that most kids would have no clue about.  Nixon, politics, music, etc.  That is why I am so good at Jeopardy now.  Amazing how fast you can learn!
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: Lord Flame Stryke</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-5470</link>
		<pubDate>Wed, 06 Sep 2006 01:13:07 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-5470</guid>
					<description>You are correct about the Railroad Tycoon game, looking up the names of the trains.  It would show a picture of a train and you'd select the proper name from the list of all the trains in the game.

It had a nice feature, though, that if you failed the copy protection check, the game still allowed you to play, but limited you to running 2 trains, while succeeding at the copy protection would allow you to run 20+ trains.</description>
		<content:encoded><![CDATA[	<p>You are correct about the Railroad Tycoon game, looking up the names of the trains.  It would show a picture of a train and you&#8217;d select the proper name from the list of all the trains in the game.</p>
	<p>It had a nice feature, though, that if you failed the copy protection check, the game still allowed you to play, but limited you to running 2 trains, while succeeding at the copy protection would allow you to run 20+ trains.
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: jtb</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-5196</link>
		<pubDate>Thu, 31 Aug 2006 11:09:05 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-5196</guid>
					<description>And then there was &quot;Where in the World is Carmen San Diego?&quot;, which came bundled with a printed copy of the &quot;1990 World Almanac&quot;. From time to time (at startup? I can't recall), the program would challenge you with a question like, &quot;What's the population of Zambia?&quot;, which you'd then have to dutifully go look up.

I think they billed this as an &quot;educational feature&quot;. Of course, because the info in those Almanacs goes out of date so fast, it soon evolved into a &quot;historical feature&quot;.</description>
		<content:encoded><![CDATA[	<p>And then there was &#8220;Where in the World is Carmen San Diego?&#8221;, which came bundled with a printed copy of the &#8220;1990 World Almanac&#8221;. From time to time (at startup? I can&#8217;t recall), the program would challenge you with a question like, &#8220;What&#8217;s the population of Zambia?&#8221;, which you&#8217;d then have to dutifully go look up.</p>
	<p>I think they billed this as an &#8220;educational feature&#8221;. Of course, because the info in those Almanacs goes out of date so fast, it soon evolved into a &#8220;historical feature&#8221;.
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: Eric</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-4197</link>
		<pubDate>Sat, 12 Aug 2006 05:08:13 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-4197</guid>
					<description>These codes?

http://eager.back2roots.org/CHEAT/o/ohnomo.htm</description>
		<content:encoded><![CDATA[	<p>These codes?</p>
	<p><a href='http://eager.back2roots.org/CHEAT/o/ohnomo.htm' rel='nofollow'>http://eager.back2roots.org/CHEAT/o/ohnomo.htm</a>
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: Blitzvvolf</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-4184</link>
		<pubDate>Fri, 11 Aug 2006 17:01:48 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-4184</guid>
					<description>I still haven't figured out the right passcodes for my old &quot;Oh No! More Lemmings!&quot; game. I've been wanting to play that for a loong time.

I think my favorite copy protection was in Return to Zork where Mrs. Peepers would ask you questions from the manual. &quot;Now we'll have a little... pop... quiz...&quot; If you got them wrong, you would die. Loudly.

How I love that game.</description>
		<content:encoded><![CDATA[	<p>I still haven&#8217;t figured out the right passcodes for my old &#8220;Oh No! More Lemmings!&#8221; game. I&#8217;ve been wanting to play that for a loong time.</p>
	<p>I think my favorite copy protection was in Return to Zork where Mrs. Peepers would ask you questions from the manual. &#8220;Now we&#8217;ll have a little&#8230; pop&#8230; quiz&#8230;&#8221; If you got them wrong, you would die. Loudly.</p>
	<p>How I love that game.
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: gnome</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-4172</link>
		<pubDate>Fri, 11 Aug 2006 10:22:10 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-4172</guid>
					<description>Valid point there RedWolf.</description>
		<content:encoded><![CDATA[	<p>Valid point there RedWolf.
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: RedWolf</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-4167</link>
		<pubDate>Fri, 11 Aug 2006 07:30:47 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-4167</guid>
					<description>I personally find the suggestion that the StarTropics &quot;water note&quot; is a form of copy protection to be absurd (as the Wikipedia currently does, as of this writing -- that may change soon).  It's certainly not a very good method of CP since the key to breaking it is universally &quot;747&quot; on every instance of every game and could be provided easily by the person making copies of the game.  But you must also rewind to 1990 when StarTropics came out: How many people in the US (where StarTropics was solely released) had the capability to successfully copy and sell a pirated NES game (much less play it)?  Ok, so somebody could have sold pirated copies in Asia, but they could have easily printed &quot;747&quot; on the label.  Even if they didn't, people would have still bought and played the game at least half-way through, not knowing there was a form of &quot;copy protection.&quot; So once again the &quot;copy protection&quot; wouldn't work. 

Don't believe everything you read in Wikipedia.</description>
		<content:encoded><![CDATA[	<p>I personally find the suggestion that the StarTropics &#8220;water note&#8221; is a form of copy protection to be absurd (as the Wikipedia currently does, as of this writing &#8212; that may change soon).  It&#8217;s certainly not a very good method of CP since the key to breaking it is universally &#8220;747&#8243; on every instance of every game and could be provided easily by the person making copies of the game.  But you must also rewind to 1990 when StarTropics came out: How many people in the US (where StarTropics was solely released) had the capability to successfully copy and sell a pirated NES game (much less play it)?  Ok, so somebody could have sold pirated copies in Asia, but they could have easily printed &#8220;747&#8243; on the label.  Even if they didn&#8217;t, people would have still bought and played the game at least half-way through, not knowing there was a form of &#8220;copy protection.&#8221; So once again the &#8220;copy protection&#8221; wouldn&#8217;t work. </p>
	<p>Don&#8217;t believe everything you read in Wikipedia.
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: medarch</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-4115</link>
		<pubDate>Thu, 10 Aug 2006 20:22:57 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-4115</guid>
					<description>The original SimCity used to have a giant table of numbers, too lightly printed to be reproduced by your standard office copy machine.  I copied by hand and 20% of the sheet from a friend, then I would restart the game until it asked me for a number from the part I copied!</description>
		<content:encoded><![CDATA[	<p>The original SimCity used to have a giant table of numbers, too lightly printed to be reproduced by your standard office copy machine.  I copied by hand and 20% of the sheet from a friend, then I would restart the game until it asked me for a number from the part I copied!
</p>
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 		<title>Comment on Old-School PC Copy Protection Schemes by: Jeff</title>
		<link>http://www.vintagecomputing.com/index.php/archives/174#comment-4106</link>
		<pubDate>Thu, 10 Aug 2006 15:43:14 +0000</pubDate>
		<guid>http://www.vintagecomputing.com/index.php/archives/174#comment-4106</guid>
					<description>It goes into detail about the letter here

http://en.wikipedia.org/wiki/StarTropics</description>
		<content:encoded><![CDATA[	<p>It goes into detail about the letter here</p>
	<p><a href='http://en.wikipedia.org/wiki/StarTropics' rel='nofollow'>http://en.wikipedia.org/wiki/StarTropics</a>
</p>
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