Archive for the 'News & Current Events' Category

Classic Prodigy Game Recreation MadMaze-II Updated to Support Chrome and Firefox

Wednesday, January 18th, 2017

MadMaze-II Title ImageSince 2013, I’ve been hosting a web-based recreation of the classic Prodigy online service game called “MadMaze” on the VC&G webserver.

(You can read the backstory about that here.)

The only problem with this “modern” version of the game, called MadMaze-II by its late author, Russell Brown, is that it only worked in Internet Explorer. This re-creation was developed in 2001 at a time when Internet Explorer was the browser of choice for many.

Well, thanks to the help of a web developer named Brandt Horrocks, the game now works in Chrome and Firefox. In Chrome, it seems to work nearly perfectly, although it does not support the sound effects Brown originally implemented in the game (yet). In Firefox, the game is playable, but the introduction renders slightly differently.

The game is still at its original VC&G address, http://www.vintagecomputing.com/madmaze/, so give it a shot and see what you think. Feel free to leave feedback in the comments here, and I will show them to Brandt, who may be able to do more bug fixes in the future.


See Also:

Bringing Prodigy Back From The Dead: The Prodigy Restoration Project (2014)
MadMaze-II Now Hosted on Vintagecomputing.com (2013)
Prodigy Lives! Play MadMaze On the Web (2006)

VC&G Patreon Launches Today

Sunday, January 8th, 2017

Today’s the big day. I just launched a Patreon Campaign with the aim of supporting my history work.

Click here to become a Patron of Benj Edwards and VC&G.

Also, I am doing a livestream Q&A at 1:30 Eastern today.

Here’s some of the info from the Patreon page repeated below for future reference.

[ Continue reading VC&G Patreon Launches Today » ]

Need Feedback on a Potential Patreon Campaign

Tuesday, January 3rd, 2017

Benj Edwards Patreon Header Draft

[ Update – 01/09/2016: I just launched my Patreon campaign this morning. You can see it here. ]

The Problem

Here I am. It’s 2017. I’ve been writing professionally for over a decade now, and I’m not going to lie: I don’t make much money. I support a family of four, health insurance keeps going up every year no matter what I make, and freelance budgets at publications are trending down. Competition is fierce.

What I’m trying to say is that my professional focus, as it stands now, is not sustainable in the long run. I can see the writing on the wall.

So I’m considering various options. One is a career change. But that is a hard trick to pull off. Maybe I could be a professional graphic designer, as I once was many years ago. I don’t have a degree, so getting a full-time job is tricky. Maybe I could run off and join the circus. Maybe I could run off and join Burger King.

[ Continue reading Need Feedback on a Potential Patreon Campaign » ]

The VC&G Christmas Collection (2016 Edition)

Thursday, December 8th, 2016

Vintage Computing and Gaming Christmas Xmas Megapost

It’s that time of year again: the Yuletide. Over the past few years, I’ve been posting an annual collection of all the Christmas-related tech material I’ve written (both for this site and for others) into one place for easy reading. Below, you’ll find list of off-site Christmas slideshows, other features, and of course, plenty of Retro Scans of the Week.

I have a soft spot for Christmas, having been raised with the tradition, so this list is for me as much as it is for everyone else. After going through these things again, it’s amazing to see how much Christmas stuff I’ve posted over the years. I hope you enjoy it.

[ Continue reading The VC&G Christmas Collection (2016 Edition) » ]

[ Retro Scan ] Game Boy, All Grown Up

Wednesday, November 2nd, 2016

Nintendo Game Boy Political Campaign Speeches GQ 1992 Presidential Election advertisement scan - 1992“Have you had your fun today?”

So we’ve got this election coming right around the corner in the US. It hasn’t been fun. In fact, it’s been pretty nasty and stressful for everyone involved. But there’s a solution: video games.

In this October 1992 ad from GQ magazine, Nintendo offers its Game Boy handheld console as an antidote to our grownup troubles during a long, grueling campaign season. Among displays of men’s fashion, cologne ads, and strutting female models, you can find a rather remarkable sales pitch for this groundbreaking gadget aimed at adults.

In 1992, portable electronic entertainment pretty much meant one thing: Game Boy. There were no smartphones in everyone’s pockets to twiddle away the time with. And the alternative handhelds like the Sega Game Gear, NEC TurboExpress, and Atari Lynx had such horrible battery life that very few people actually took them on the go. Of course, one could tote along a Walkman or a portable TV, but they weren’t interactive.

The Game Boy was different. It was compact, light, durable, ran over ten hours on four AA batteries, and it had that killer app: Tetris.

I remember reading news reports, not long after the Game Boy’s launch, about how adults were playing Tetris (“the jigsaw puzzle that fights back,” the ad says) on long commutes. In retrospect, Tetris seems like the first video game for adults — especially since it had no cartoon protagonist, and its single-screen drama unfolded in four serious shades of gray (or green, technically). It was a thinking man’s game, and it was addictive.

Or thinking woman’s game, I should say, since we have this amazing 1993 photo of Hillary Clinton playing the Game Boy. While commuting, no less. So maybe the ad worked. Or maybe Tetris was just an essential, can’t-miss game that finally legitimized video games for an older audience.

[ From GQ, October 1992, p.150 ]

Discussion Topic: Did your parents ever play console video games when you were younger? What games did they like the most?

David H. Bunnell (1947-2016)

Wednesday, October 19th, 2016

David H. BunnellIn Memoriam: David H. Bunnell (1947-2016),
tech media pioneer, founder of PC World, PC Magazine, and Macworld

Analogue Launches ‘Nt Mini’ Modernized NES Console

Monday, August 22nd, 2016

Analogue Nt Mini

The upcoming NES Classic has its first high-end competitor.

Just today, Seattle-based Analogue is announcing the Analogue Nt Mini, a miniaturized version of its videophile-grade NES-compatible console that debuted earlier this year. The intention, according to Analogue founder Christopher Taber, is to go head-to-head with the NES Classic console from Nintendo that ships in November.

It will not be undercutting the NES Classic in price, however. This little beauty will cost you $449.

Unlike the earlier Analogue Nt, which was partially made out of recycled parts from authentic Nintendo Famicom circuit boards, the Nt Mini utilizes FPGA technology to simulate the authentic NES chips in a smaller package.

The Mini also includes RGB+HDMI output by default (HDMI was an upgrade option for the original, limited-edition Analogue console) and an 8Bitdo wireless NES controller and Retro Receiver for wireless play. It plays games off of original NES and Famicom cartridges.

Despite its attention to built quality, the Analogue Nt Mini is a very expensive proposition — especially when you can buy a working original NES on eBay for anywhere from $40-$100, and Nintendo’s own HD NES Classic will retail for $59.99 (of course, that model will only play 30 built-in games).

And if you think $449 is expensive, keep in mind that this is the same company sold a 24K gold version of the first Analogue Nt for $5000. So much like buying a $200 bottle of wine, cultural cachet is a big part of Analogue’s marketing angle.

I will try to get my hands on an Analogue Nt mini for a review and see if that price can possibly be justified. Until then, Analogue is opening up its site for Nt Mini pre-orders today if you’d like to dive into boutique NES waters head first.

It’s amazing to me that it’s 2016 and the the NES console market is heating up in ways I never thought possible. (We’ve come a long way from the Generation NEX, which inspired me to launch this site back in 2005.) Between this new unit from Analogue, Nintendo’s NES classic, and RetroUSB’s AVS — a $180 HD NES remake which I intend to review soon — I can see that I am going to have a fun and busy fall.

The IBM PC Turns 35

Friday, August 12th, 2016

Benj's IBM PC 5150

35 years ago today, IBM launched the IBM Personal Computer — the first-ever IBM PC. While it was simply called the “IBM Personal Computer” back then, we now know it more commonly by its model number, 5150.

PCWorld recently asked me to do something to celebrate this anniversary, so just a few days ago, I took apart my personal IBM PC 5150 and documented the process on my workbench. And back in 2011, I wrote some other articles about the IBM PC on the occasion of the machine’s 30th anniversary.

In fact, I’ve done a lot of coverage of the IBM PC over the years, so I thought you guys might enjoy seeing a collection of all of them in one place. Here we go.

Features

IBM PC Retro Scans of the Week

IBM PC-Related VC&G Posts

There may be more lurking out there, but that’s quite a bit of reading if you’re interested in the IBM PC.

Andrew S. Grove (1936-2016)

Tuesday, March 22nd, 2016

Andrew S. Grove, Former CEO of IntelIn Memoriam: Andrew S. Grove (1936-2016),
Former President, CEO, and Chairman of Intel

Few tech executives have had as monumental an impact on the computer industry as Andy Grove, who passed away yesterday at the age of 79. His stewardship of Intel marked a period of astounding success and growth for the company, including establishing the firm’s x86 microprocessors as a de facto standard for the PC industry — a legacy that continues today. May he rest in peace.

One Scan Per Week for Ten Years

Monday, February 1st, 2016

Benj Edwards Vintage Computing Retro Scan of the Week Turns 10 Years Old - 10th Anniversary

On January 30th, 2006, I posted my first entry in the Retro Scan of the Week column: “When to Use Low Speed Modems.” Below that first scanned image, I wrote:

I found this amusing, so I thought I’d share it. More to come.

I was right about that last sentence. Since then, I’ve shared weekly scans on my blog 522 times — every Monday for 10 years.

Yep, Retro Scan of the Week just turned 10.

While it is not an achievement on-par with, say, building the pyramids, working at the same company for 50 years, or hosting a late-night talk show for decades, I am slightly overwhelmed when I try to consider the scope of this anniversary and what it actually means to me personally.

Get Somma That Tinney ActionWhat I think it means is that I have been dedicated to preserving computer and video game history for an officially long time now (this blog itself turned ten last year). And I have always wanted to share it with others. Retro Scan of the Week has been a regular and effective way to achieve both goals.

For years, I have used the column as an opportunity to provide more than just images. When I could, I have attached personal commentary about the scans I’m showcasing because I hope it will give valuable context to future historians (assuming copies of my blog survive that long). Also, reader comments have been equally important in capturing the firsthand reactions to products and events over time.

Without that extra something that gives RSOTW its unique quality, I probably would have quit posting them years ago. But NOPE. 10 years.

The End of an Era?

On the occasion of this colulmn’s fifth anniversary, I wrote a retrospective that is worth reading if you are interested in learning some historical background on my Retro Scan of the Week column. (There’s also more about RSOTW in this interview from last year.)

Retro Scan of the Week ScannerThat earlier anniversary — coming in a different era where blogs and scans were slightly more relevant — felt more meaningful somehow. At that point, I had done something for a long time (in blog years). Now I’ve done it twice as long. And honestly, not much has changed in five years, other than the fact that I finally upgraded to an 11″x17″ large format scanner last year — and that there are twice as many scans on this blog.

But now that I have reached this milestone, I think I might be winding down the column some time soon. While it wouldn’t be too hard to keep going for years on end, I think ten years is a nice emotional and philosophical cap to this project.

For now, I’ll mull it over. It’s a hard considering pulling the plug on something you’ve spent every Monday for ten years doing. But whatever happens, there will be a legacy left behind. At some point I plan to put all my high-res scans on the Internet Archive, for example. And RSOTW images still haunt Google Image Searches like nobody’s business. I keep running in to my own work when I’m trying to research something else.

Whatever happens, it has been a fun 10 years. Thanks for reading along with me as we have rediscovered the past together.

[ Continue reading One Scan Per Week for Ten Years » ]