Archive for the 'Collecting' Category

Polaroid Instant Video Games

Wednesday, May 14th, 2008

Polaroid 15-in-1 Game Controller

What you’re seeing is not a hallucination. It is neither the result of partial head trauma, nor an accidental intrusion from an alternate dimension.

It’s a plug-and-play video game system marketed by Polaroid.

Polaroid 15-in-1 Video Game ControllerWalking through an absurdly enormous Target Supercenter last year, I spotted this strange beast hanging on an isle in the electronics section. I knew Polaroid was in bad shape (having declared bankruptcy years ago), but this? It’s so bizarre that I had to pick it up.

What I got was a battery powered NES clone with 15 mostly terrible games. No big surprise there. After some searching on the web, I found pictures of this same unit colored translucent blue instead of Polaroid grey — clearly Polaroid licensed this from another manufacturer. But why?

Word on the street (aka “the Internet”) says that Polaroid had originally built these games into their Portable DVD players. With that move, Polaroid quietly tiptoed into video game business. Still not satisfied, Polaroid soon launched this re-branded Chinese bargain-bin controller…almost directly into the clearance isles of retail electronics stores across the nation. Little did they know that it would some day make its most famous press appearance ever on Vintage Computing and Gaming.

Polaroid 15-in-1 Title ScreenPolaroid 15-in-1 Video Game System Title Screen

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Own a Glowing NES Cartridge: Glider Special Edition

Thursday, April 10th, 2008

RetroZone Glider NES Special Edition Glowing

Brian Parker of RetroZone is at it again, reinventing the NES homebrew scene with innovative new products. This time he’s selling a special edition Glider NES game cartridge on eBay that, aside from being a previously unreleased title, will glow while it’s being played.

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How China Warrior Ruined My Childhood

Tuesday, March 4th, 2008

China Warrior kicks MarioI’ve read a lot of bad press about China Warrior recently due to its re-release on Nintendo’s Virtual Console service. Many make fun of the simple beat-’em-up as being a completely horrible game, which is not far off the mark: playing China Warrior is about as fun as eating a brick. But they don’t know exactly how horrible it can be. In the early nineties, I had a personal run-in with this TurboGrafx-16 non-classic that still haunts me to this day.

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Collectors Take Note: Microsoft HD-DVD Player Hits Clearance

Monday, March 3rd, 2008

Microsoft Xbox 360 HD-DVD Drive

If you’re a regular reader of VC&G, you know the important role that clearance isles have played in my adventures as a video game collector. Silly as it may seem, collecting vintage computers and classic game systems starts now, in the present. Wise choices can be made as to what will become rare and collectible in the future, and collectors should seize the opportunity to purchase such items while they’re still available through regular retail channels.

Case in point: Thanks to Blu-Ray’s conquest over HD-DVD in the hi-def format wars, Microsoft’s HD-DVD drive for the Xbox 360 is now $50 (US) new at Best Buy and Circuit City. Best Buy even has a free HD-DVD movie rebate program that makes the deal much sweeter [expired] If you’re feeling lucky, wait a few months and they may dump them for even less. Otherwise, go for it now. If you’ve got the cash, buy a second and keep it mint in the box.

[ Retro Scan of the Week ] The Super Gorilla Advantage

Monday, March 3rd, 2008

SNES Super Advantage - Asciiware - Gorilla Magazine Ad

It’s true: most controllers can’t stand up to the intense punishment delivered by the average Donkey Kong Country player. That’s why Asciiware created the Super Advantage joystick for the SNES. It’s built “gorilla tough” for “gorilla games.”

Woah there — don’t try using this sophisticated piece of technology on a non-gorilla game, or that tiny gorilla (pictured) will jump out of the controller and smack you. Just a warning: he goes straight for the eyes.

Discussion topic of the week: What if standard joysticks looked like this in the Atari 2600 era? How would games have been different?

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