Archive for the 'Gaming History' Category

The VC&G Christmas Collection (2016 Edition)

Thursday, December 8th, 2016

Vintage Computing and Gaming Christmas Xmas Megapost

It's that time of year again: the Yuletide. Over the past few years, I've been posting an annual collection of all the Christmas-related tech material I've written (both for this site and for others) into one place for easy reading. Below, you'll find list of off-site Christmas slideshows, other features, and of course, plenty of Retro Scans of the Week.

I have a soft spot for Christmas, having been raised with the tradition, so this list is for me as much as it is for everyone else. After going through these things again, it's amazing to see how much Christmas stuff I've posted over the years. I hope you enjoy it.

[ Continue reading The VC&G Christmas Collection (2016 Edition) » ]

A Jedi Builds His Own Weapon

Tuesday, December 6th, 2016

Benj

I've been playing around with making my own custom joysticks recently. Just yesterday, I built this Atari VCS-compatible unit you see above using a Sanwa arcade joystick assembly and two Sanwa arcade buttons, both of which are available on Amazon.

I also used an old Bud project box from my dad's things for the housing, some screw-in rubber feet on the base, a cord from a non-working Atari CX40 joystick, and some scrap steel inside to give the stick more weight and heft.

I built it mostly so I could have a 4-way only joystick for maze games on the Atari 800. (The Sanwa joystick is switchable between 4-way and 8-way upon installation.) The result is absolutely incredible either handheld or set on a table, and my high score in Nibbler has gone through the roof.

On this joystick, both buttons do the same thing, although my next Atari model will probably have three buttons — one for fire, one for up, and one for down so I can play Asteroids on the 800 like a pro.

[ Retro Scan ] Game Boy, All Grown Up

Wednesday, November 2nd, 2016

Nintendo Game Boy Political Campaign Speeches GQ 1992 Presidential Election advertisement scan - 1992"Have you had your fun today?"

So we've got this election coming right around the corner in the US. It hasn't been fun. In fact, it's been pretty nasty and stressful for everyone involved. But there's a solution: video games.

In this October 1992 ad from GQ magazine, Nintendo offers its Game Boy handheld console as an antidote to our grownup troubles during a long, grueling campaign season. Among displays of men's fashion, cologne ads, and strutting female models, you can find a rather remarkable sales pitch for this groundbreaking gadget aimed at adults.

In 1992, portable electronic entertainment pretty much meant one thing: Game Boy. There were no smartphones in everyone's pockets to twiddle away the time with. And the alternative handhelds like the Sega Game Gear, NEC TurboExpress, and Atari Lynx had such horrible battery life that very few people actually took them on the go. Of course, one could tote along a Walkman or a portable TV, but they weren't interactive.

The Game Boy was different. It was compact, light, durable, ran over ten hours on four AA batteries, and it had that killer app: Tetris.

I remember reading news reports, not long after the Game Boy's launch, about how adults were playing Tetris ("the jigsaw puzzle that fights back," the ad says) on long commutes. In retrospect, Tetris seems like the first video game for adults — especially since it had no cartoon protagonist, and its single-screen drama unfolded in four serious shades of gray (or green, technically). It was a thinking man's game, and it was addictive.

Or thinking woman's game, I should say, since we have this amazing 1993 photo of Hillary Clinton playing the Game Boy. While commuting, no less. So maybe the ad worked. Or maybe Tetris was just an essential, can't-miss game that finally legitimized video games for an older audience.

[ From GQ, October 1992, p.150 ]

Discussion Topic: Did your parents ever play console video games when you were younger? What games did they like the most?

[ Retro Scan ] A TurboGrafx Halloween

Monday, October 31st, 2016

TTI TurboGrafx-16 Turbografx TurboExpress TurboDuo Dead Moon Ghost Manor advertisement scan - 1992Ghost Manor and Dead Moon on a Zombie Console

[ From VG&CE, November 1992, p.47 ]

Discussion Topic: What's the scariest 16-bit era game you've ever played?

[ Retro Scan ] Pitfall in LIFE

Monday, October 10th, 2016

Activision Pitfall! for Atari 2600 LIFE Magazine scan - 1982Watch out for that jungle crude oil pit

As a kid, we had an Atari 2600, and before the NES era, Pitfall! was very popular in our household. Unlike most Atari VCS games, it felt like a real adventure, and it was thrilling to directly control a tiny jumping human on the screen while avoiding crazy jungle hazards like alligators and, well, huge pits that led to nowhere.

By the way, this is the largest single-page Retro Scan I've ever scanned — it comes from a large format LIFE magazine ad. I found the magazine in my grandparents' washhouse in Texas back in the 1990s and saved it because of this ad.

If you're curious, here is the full scan jumbo size at 600 dpi (it's a 5919 x 7761 pixel 38 MB JPEG, so watch out).

[ From LIFE magazine, November 1982, p.113 ]

Discussion Topic: Which is better: Pitfall! or Pitfall II: Lost Caverns?

Ed Smith and the Imagination Machine

Friday, September 2nd, 2016

Ed Smith and the Imagination Machine

Just today, FastCompany published my in-depth history of Ed Smith and APF Electronics.

APF was responsible for several video game consoles in the 1970s (like the MP1000) and a personal computer called The Imagination Machine. Ed Smith was the primary electronics designer for the MP1000, and he has quite a story to tell.

I think you guys will really enjoy the piece.

Thirty-seven years ago, New York-based APF Electronics, Inc. released The Imagination Machine, a hybrid video game console and personal computer designed to make a consumer's first experience with computing as painless and inexpensive as possible.

APF's playful computer (and its game console, the MP1000) never rivaled the impact of products from Apple or Atari, but they remain historically important because of the man who cocreated them: Ed Smith, one of the first African-American electronics engineers in the video game industry. During a time when black Americans struggled for social justice, Manhattan-based APF hired Smith to design the core element of its future electronics business.

What it took to get there, for both APF and Smith, is a story worth recounting—and one that, until now, has never been told in full.

VC&G Review: Areaware Windows Solitaire Cards

Friday, August 26th, 2016

Areaware Windows Solitaire Cards Jokers Photos by Benj Edwards

No, you're not seeing things. These are actual physical playing cards designed to look just like the classic Microsoft Solitaire card faces — the same faces Microsoft used for its Windows-based card games between 1990 and 2007.

Just this month, home decor vendor Areaware began selling the cards, which were produced with the help of the cards' original graphic designer, Susan Kare (and with the blessings/license of Microsoft).

Kare is best known as the designer of the original Macintosh fonts, icons, and interface elements. She also created most of the icons for Windows 3.0, which was the first version of Windows to ship with Microsoft Solitaire. Along the way, she ended up designing the Solitaire cards too.

Excited as I always am for computer nostalgia, I eagerly bought a pack of these new cards as soon as they became available, and I put them through the ultimate test: a game of real desktop Klondike solitaire.

[ Continue reading VC&G Review: Areaware Windows Solitaire Cards » ]

[ Retro Scan ] Mindscape NES Games

Thursday, August 25th, 2016

Mindscape NES Games Flier scan - 1990ULAF SAY, "MIND SCRAPE"

I believe this Mindscape flier came packed with Days of Thunder for the NES. I am not a huge fan of the games depicted here aside from 720 and Gauntlet II, both of which are pretty good Atari Games arcade ports.

And while M.U.L.E. is a favorite of mine on the Atari 800, I am not a big fan of the NES version. It's nice that it uses the Four Score / Satellite four player adapter though (Gauntlet II does as well).

[ From Mindscape Flier MIN-NES-US, 1990 ]

Discussion Topic: What's the best four-player game for the NES?

Analogue Launches 'Nt Mini' Modernized NES Console

Monday, August 22nd, 2016

Analogue Nt Mini

The upcoming NES Classic has its first high-end competitor.

Just today, Seattle-based Analogue is announcing the Analogue Nt Mini, a miniaturized version of its videophile-grade NES-compatible console that debuted earlier this year. The intention, according to Analogue founder Christopher Taber, is to go head-to-head with the NES Classic console from Nintendo that ships in November.

It will not be undercutting the NES Classic in price, however. This little beauty will cost you $449.

Unlike the earlier Analogue Nt, which was partially made out of recycled parts from authentic Nintendo Famicom circuit boards, the Nt Mini utilizes FPGA technology to simulate the authentic NES chips in a smaller package.

The Mini also includes RGB+HDMI output by default (HDMI was an upgrade option for the original, limited-edition Analogue console) and an 8Bitdo wireless NES controller and Retro Receiver for wireless play. It plays games off of original NES and Famicom cartridges.

Despite its attention to built quality, the Analogue Nt Mini is a very expensive proposition — especially when you can buy a working original NES on eBay for anywhere from $40-$100, and Nintendo's own HD NES Classic will retail for $59.99 (of course, that model will only play 30 built-in games).

And if you think $449 is expensive, keep in mind that this is the same company sold a 24K gold version of the first Analogue Nt for $5000. So much like buying a $200 bottle of wine, cultural cachet is a big part of Analogue's marketing angle.

I will try to get my hands on an Analogue Nt mini for a review and see if that price can possibly be justified. Until then, Analogue is opening up its site for Nt Mini pre-orders today if you'd like to dive into boutique NES waters head first.

It's amazing to me that it's 2016 and the the NES console market is heating up in ways I never thought possible. (We've come a long way from the Generation NEX, which inspired me to launch this site back in 2005.) Between this new unit from Analogue, Nintendo's NES classic, and RetroUSB's AVS — a $180 HD NES remake which I intend to review soon — I can see that I am going to have a fun and busy fall.

[ Retro Scan ] Hi Tech Expressions NES Games

Thursday, August 11th, 2016

Hi Tech Expressions NES Games Flier scan - 1991High Times with Hi Tech Expressions

This fold-out flier celebrating NES games published by Hi Tech Expressions came packed with a NES game, likely Sesame Street A-B-C and 1-2-3. (Although the "DMG" in the flier name gives me pause, because that was Nintendo's in-house abbreviation for the Game Boy.)

The games shown here aren't particularly well noted for being classics, but I am very fond of Big Bird's Hide & Speak, a fun game for small children which features impressive sampled voice work by Caroll Spinney. I was older than the target audience when it first came out, but I have played it with my youngest daughter a number of times over the years, and she loved it.

[ From Hi-Tech Expressions Flier HIT-DMG-US-1, circa 1991 ]

Discussion Topic: Have you ever played any educational games on the NES?