Archive for July, 2007

Kids Say The Darndest Video Game History

Tuesday, July 31st, 2007

Kids Write Video Game HistorySure; it’s easy to make fun of what kids say. They’re young, inexperienced, and they’ll do anything to finish a forced elementary school project on time. But I believe there’s no harm in finding entertainment in the whimsical creative works of children, especially when they attempt to write a history of video games. While some of the student-written history I’ve found online is impressively accurate, other times it seems ridiculously and hilariously mangled, probably the result of some quick copies and pastes from an online source. Either way, it’s all gold.

I find it exciting that certain teachers are web-savvy enough to let their students create online reports. It’s not only good for the kids, but it’s often funny as hell for everyone else. The following examples were taken from two different student reports on a real US elementary school website. I’d love to link to the actual pages themselves, but the URLs have been removed to protect the innocent and their microscopic bandwidth. You’ll just have to trust me on this one.

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[ Retro Scan of the Week ] Zelda: Ocarina of Time Merchandise

Monday, July 30th, 2007
Zelda Ocarina of Time Merchandise
This mini-pamphlet came with my copy of The Legend of Zelda: The Ocarina of Time back in 1998. I was pleasantly surprised when it turned up recently while going through some old papers. I love the action figures; they’d be worth having now. But what I want to know is, does anyone own the official Zelda pocket watch?

If you use this image on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

[ Retro Scan of the Week ] Absolute Amphibian Mastery

Monday, July 23rd, 2007
Frog Master Manual Scan
Now you too can become a master of frogs, with Frog Master on the Commodore 64. Or at least frogs playing football. Either scenario is not too dissimilar from a nightmare I had last Wednesday.

I liked the fanciful artwork so much that I turned it into a .BMP desktop background for you: download 1280×1024 here, and 1024×768 here.

If you use this image on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

Ask RedWolf: On Famicom, Winds, and Pyramids

Wednesday, July 18th, 2007

Ask RedWolf Logo[ “Ask RedWolf” is a regular column where Benj Edwards (aka RedWolf) answers readers’ questions about computers and video games. ]

Late last year, I started fielding questions for a new series called “Ask RedWolf”(”RedWolf” being my long-time online alias that I used to go by on this blog). Many months later, I’m finally getting around to releasing the first one.

This time around, I discuss a technical question on the Sharp Twin Famicom and give my best educated guesses on two requests for game identification, which our readers might be able to help with. And of course, you can always ask me questions yourself for the next column. On with the show.

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The History of Civilization now on Gamasutra

Wednesday, July 18th, 2007

The History of Civilization on Gamasutra

Earlier this year, I spent a few months getting into everything Civilization for an in-depth look at the history of Sid Meier’s classic. The result of that work is now up on Gamasutra as “The History of Civilization.” It also includes (at the end of the article) the transcript of a lengthy telephone interview I conducted with Sid Meier on the topic.

I’d like to extend special thanks to Sid Meier, Bruce C. Shelley, and Troy S. Goodfellow for their indispensable help in putting the piece together. I hope you enjoy reading it.