Archive for November, 2015

Benj’s ‘This Old Tech’ Column Debuts on PCWorld.com

Friday, November 6th, 2015

This Old Tech Column on Toshiba T1000

Today, PCWorld published the inaugural entry of my new column, This Old Tech. In the column, I will be writing about vintage gadgets, games, and computers — pretty much the same stuff I talk about on Vintage Computing and Gaming. So far, the plan is to publish a new piece every Friday.

For the first column, I talk about the first MS-DOS computer I ever learned to use, the Toshiba T1000 laptop. I still have the same machine from all those years ago, so aside from just waxing nostalgic, I also attempt to get it working again.

So spread the word — I am looking forward to exploring my personal tech history in this new column. I hope you enjoy it.

[ VC&G Anthology ] Developers Cite The Greatest PC Games of All Time (2009)

Thursday, November 5th, 2015

10 Greatest PC Games of All Time
10 DAYS OF VINTAGE: Day 4

In early 2009, I undertook my most ambitious slideshow up to that point: The Ten Greatest PC Games of All Time for PCWorld.com.

After playing dozens of games, reading opinions on forums and blogs across the Internet, and consulting every previously published list of greatest PC games I could find, I made a rough list of about 50 games. Then I stuck them in a spreadsheet and rated them based on various criteria.

During the process, I also surveyed several well-known PC game developers (and Dan Bricklin) for their nominations of Greatest PC Games. I did the best I could, and of course, the result reflected one man’s opinion. Here’s what I came up with:

#10: TradeWars 2002
#9: Myst
#8: The Sims
#7: StarCraft
#6: Rogue: The Adventure Game
#5: M.U.L.E.
#4: SimCity
#3: Sid Meier’s Civilization
#2: Doom
#1: World of Warcraft

It pissed everybody off, of course.

(Well, just about everybody. Fellow journalist Jenn Frank and her mom liked it. But that was about it.)

VC&G Anthology BadgeEditors who had not been consulted were livid that I was apparently speaking on behalf of PC World with such an important-sounding list (not my intention), and people all around the U.S. were upset that I didn’t include Half-Life or X-Com: UFO Defense.

Meanwhile, readers in the UK cried for blood and shouted, “Where is Tomb Raider??!!” I just scratched my head on that one — apparently it’s a national classic over there.

It didn’t help that my editor had changed the title to “The 10 Best PC Games Ever.” After about two dozen angry comments, I got my editor to change it back to “greatest” — the difference being that I was going after influential and culturally important games — not necessarily the “best” games to play today. (I also regretted not making a title slide for that slideshow for the first time, so it always says “best” on there.)

The piece got syndicated on MSN and everywhere else, so the title change didn’t propagate there. Hate seethed at me from all corners of the globe. I honestly don’t enjoy making people upset, but man, it was fun to watch people go apeshit over a slideshow.

[ Continue reading [ VC&G Anthology ] Developers Cite The Greatest PC Games of All Time (2009) » ]

VC&G Anthology Interview: F. Randall Farmer, Co-Creator of Lucasfilm’s Habitat (2008)

Wednesday, November 4th, 2015

F. Randall Farmer HeadshotIn September 2008, I began working on an in-depth history of the early online virtual world called Lucasfilm’s Habitat for 1UP.com. After delays in hearing back from Chip Morningstar (one of the game’s co-creators) and an unexpected death in my wife’s family, the article got the kibosh. It’s probably for the best, because I barely knew what I was doing back then.

Along the way, I did manage to interview Habitat’s other main creator, F. Randall (“Randy”) Farmer via email. Farmer didn’t answer half of my most probing development questions (he kept pointing to an earlier piece over on Gamasutra), but what he did answer is pretty interesting.

VC&G Anthology BadgeSome of this information be recounted elsewhere by now — I think more articles have been written about Habitat since 2008 — but I’m publishing my complete interview here in the hopes that it may help someone else with research about Habitat in the future.

10 DAYS OF VINTAGE: Day 3

[ Continue reading VC&G Anthology Interview: F. Randall Farmer, Co-Creator of Lucasfilm’s Habitat (2008) » ]

The Strangest Classic Mac Peripherals I Have Ever Seen

Tuesday, November 3rd, 2015

10 DAYS OF VINTAGE: Day 2

It’s a famous story: Under the direction of minimalist Steve Jobs, Apple designed the first Macintosh to be a security-screwed box that kept internal hardware upgrades away from users’ hands. He wanted to keep things simple and user-friendly, but the limited memory capacity (128K) and fixed nature of the first Mac held the platform back significantly during its first year on the market.

Apparently, that inspired companies to create batsh*t crazy peripherals for the machine.

That’s because, with a sealed box, Mac hardware upgrades could only come in the form of external, plug-in peripherals. Here are six of the strangest ones I’ve ever come across in all my Macintosh-Related Virtual Online Reading and Researching Travels (or “MRVORRT” for short).

Honestly, these are not necessarily bad or useless peripherals. They’re just strange. You’ll see what I mean.

[ Continue reading The Strangest Classic Mac Peripherals I Have Ever Seen » ]

VC&G Interview: Benj Edwards, Creator of Vintage Computing and Gaming

Monday, November 2nd, 2015

Benj Edwards with a Commodore 64[ Earlier this year, I asked readers what they wanted to see on VC&G’s tenth anniversary. Most people said “behind the scenes coverage,” but I wasn’t sure how to approach that. So I asked my longtime editing partner Harry McCracken to interview me in the hopes that I might accidentally say something interesting about the history of the site. Happy Anniversary, VC&G readers. — Benj ]

I first met Benj Edwards back in 2007, when I worked at PC World magazine and he submitted an article — “The 10 Worst PC Keyboards of All Time” — over the transom. (Actually, we didn’t meet in person until later, and his submission arrived in my inbox like any other email, but you get the idea.) Even then, I was already a fan of his Vintage Computing and Gaming website, which was then a couple of years old.

We ended up publishing Benj’s keyboard slideshow at PCWorld.com, where it became a monster hit with readers. Since then, Benj and I have continued our writer-editor relationship: first at Technologizer, and today at Fast Company, where I’m an editor and he’s a frequent contributor, writing deeply-reported pieces about fascinating topics which everyone else has forgotten about. He’s also contributed to The Atlantic, Macworld, PCMag, Wired, and other publications.

Benj has never stopped blogging at Vintage Computing and Gaming, which celebrates its tenth anniversary today. To commemorate the occasion, he asked me to interview him about the site, his other writings, and his pursuit of collectible tech products and the stories behind them. I learned a lot from his answers — and so will you.

–Harry McCracken

10 DAYS OF VINTAGE: Day 1

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Vintage Computing and Gaming Turns Ten: Announcing 10 Days of Vintage

Monday, November 2nd, 2015

Vintage Computing and Gaming LogoTen years ago today, I posted my first entry on Vintage Computing and Gaming. It was a long, rambling piece about my personal history with computers and video games.

Ten years later, I’m still rambling. It’s been fun.

Little did I know when I started this blog how long I would be doing this, and what it would lead to. These past ten years, I have been fortunate enough to meet or interview many of my childhood heroes. I have been able to contribute, in a positive way, to the world’s understanding of computer history. And I have scanned enough material to wrap around the…

Writing this postWait a minute. I’m getting a feeling of déjà vu — like I’ve been in this exact position before. Same blog software and everything. Same familiar white form box starting at me with unflinching eyes, yellow JavaScript-enabled editing tags lined along the edges like they want to jump in and join the party.

Oh, that’s why. I just checked, and I have previously celebrated the anniversary of this site four times. Every time, I pretty much say the same thing over and over again: “Thanks, this is amazing.” Here’s the proof:

The History of Celebrating VC&G Anniversaries

There may be more secret VC&G anniversary celebrations hidden away within these ten years of posts for all I know. Either way, that’s a lot of celebrating. To put an end to this, I propose a five year moratorium on VC&G anniversary celebrations.

…Starting next year, of course. For now, I’ve got something special planned.

[ Continue reading Vintage Computing and Gaming Turns Ten: Announcing 10 Days of Vintage » ]

[ Retro Scan of the Week ] VINTAGECOMPUTING.COM

Monday, November 2nd, 2015

Benj Edwards Vintagecomputing.com Vintage Computing and Gaming domain name registration Network Solutions June 2000“I REPEAT, THIS IS NOT AN INVOICE”

Although Vintage Computing and Gaming turns 10 years old today, I actually registered the “vintagecomputing.com” domain name back on June 8, 2000. This is what Network Solutions sent to me in the mail. I was only 19 years old — now I’m 34. Time flies.

It wasn’t the first domain I’d ever registered, but it was an early one. I wanted to use vintagecomputing.com for an online computer museum that would show off my vintage computer and video game collection. I never got around to creating that.

Another project got in the way of all of those plans, and I ended up working on music at Request-A-Song.com instead until October 2005.

I finally put my vintagecomputing.com domain to good use — over five years later — when I decided to make a blog on that fateful day in November 2005.

[ From Networks Solutions Domain Registration Letter, June 13 2000]

Discussion Topic of the Week: What was the first domain name you ever registered?