Archive for May, 2017

Hear Benj on the Retronauts Podcast

Tuesday, May 16th, 2017

Retronauts Episode 98 Mac Games

Since February, I’ve been appearing on episodes of Retronauts, a long-running retro gaming podcast traditionally hosted by Jeremy Parish and Bob Mackey. Retronauts traces its origins to the now defunct, but it has moved along with Jeremy wherever he goes.

And that includes a move across the country: About five years ago, Jeremy relocated to sunny Raleigh, NC from San Francisco. After resigning from his editor-in-chief position at late last year, Jeremy decided to rely on Patreon to fund Retronauts as a full-time project.

Retronauts East Apple II Games ArtworkThere’s only one problem: Bob Mackey is still located on the west coast, and Jeremy can’t afford to fly out there every time he wants to record a show. So while Bob still creates episodes on the west coast, Jeremy started up a “Retronauts East” wing of the show featuring a local crew of regulars.

Fortunately, I am a Raleigh native, and I still live here. So the Retronauts East roster includes both myself and Ben Elgin, a Hillsborough, NC software engineer and a veteran of Jeremy’s Gamespite forums.

Since then I’ve been on five episodes (with another micro episode on the way), and it’s been a blast. Jeremy is a gin aficionado, and we typically drink a gin and tonic before or during the show, which is why you may hear high-resolution ice clinking in the background.

Here’s a run-down of the episodes I’ve appeared on so far:

Episode 87: Apple II Games
Episode 91: Early Sega Arcade Games
Episode 95: Early Batman Games
Micro 59: Atari Swordquest
Episode 98: Mac Gaming in the 1980s

There’s more to come. So stay tuned and enjoy.

[ VC&G Anthology ] Video Games Turn Forty (2007)

Monday, May 15th, 2017

Note: this article was originally published on on May 15, 2007 under the title “Videogames Turn Forty.” (Original URL:

Since 1UP is no longer with us, I decided to republish the article here for historical reference. I have learned quite a bit about video game history in the decade since this was originally published, and naturally some of my conclusions have changed. But this is still a great overview of the work done by Baer, Harrison, and Rusch in the 1960s. I plan to republish my other 1UP articles on VC&G as well in the near future. — Benj

Video Games Turn Forty 1UP Screenshot

The nineteen-inch screen flashed in waves of blue and black as two normally reserved professionals threw themselves into a competition destined for the history books. Mashing furiously at hand wired buttons, each battled to be the first winner of a unique contest never before played by man: the contest of the video game.

VC&G Anthology BadgeIn 1967, a bold engineer with a vision led a small team to create the world’s first electronic games to use an ordinary television set as a medium. Wary of naysayers from within, the video mavericks sequestered themselves behind closed doors, and for good reason: they worked under the payroll of Sanders Associates, a giant Cold War defense contractor.

As hippies on the streets of San Francisco stuck flowers in the barrels of guns, three men in snowy New Hampshire crafted the future of electronic entertainment deep in the heart of a commercial war machine. In May of 1967, the world’s first video games — as we know them today — made their quiet, humble entrance into the world.

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