[ Retro Scan of the Week ] Apple Lisa and Apple IIe

Monday, January 21st, 2013

Apple Lisa and Apple IIe on the cover of Popular Computing - March 1983APPLE’S BOLD NEW COMPUTERS IN ALL-CAPS

Thirty years ago last Saturday (January 19th, 1983), Apple announced two new computers: the Apple Lisa and the Apple IIe.

Ultimately, the Apple Lisa met an early end, leaving behind technology that shaped the entire industry. The Apple IIe remained a reliable breadwinner during uncertain times in the early life of the Macintosh and remained the flagship member of Apple’s popular 8-bit computer line until it ended in 1993.

Here’s the cover of the March 1983 issue of Popular Computing which featured Apple’s two new machines. It has always been one of my favorite vintage computer magazine covers.

By the way, I recently wrote an article about this anniversary for Macworld in case you’re interested.

[ From Popular Computing, March 1983, cover ]

Discussion Topic of the Week: Have you ever used an Apple Lisa? What did you think about it?

Epic Atari History Book Released

Thursday, November 29th, 2012

Atari History Book

Just a few days ago, renowned video game historians Marty Goldberg (formerly of ClassicGaming.com) and Curt Vendel (Atari collector extraordinaire) published their epic Atari history book, Atari Inc.: Business is Fun.

And by epic, I mean 800-pages epic. Its launch coincides with the 40th anniversary of the legendary video game company, which happens to be this year. (In fact, the 40th anniversary of Pong’s public debut happens to be today.)

I haven’t gotten my hands on a copy of this massive work yet, but I thought I’d let you guys know about it because it promises to be an interesting read.

VC&G Anthology Interview: Nick Newhard on Monolith’s Blood (2008)

Tuesday, October 30th, 2012

Monolith Blood Screenshot

Back in 2007, I intended to write an article about the 10th anniversary of Nick Newhard, the designer and lead programmer of Blood, and arranged for an interview.

VC&G Anthology BadgeFor whatever reason, my interview with Newhard didn’t take place until April 2008 via email. (That’s probably why I shelved the project.) Since it’s almost Halloween — and it’s the 15th anniversary of Blood this year — I thought I’d share this little gem from my archives. It should be a treat for any Blood fans that might be out there.

I’m presenting this interview a little more sparsely laid-out than I usually do just for the sake of expediency. Some day I will write more about Blood, but until then, I hope this nugget of history will tide you over.

Get Blood

By the way, you can buy Blood on GOG.com these days for $5.99 (price at present). It runs great in DOSBox on a fast machine — make sure you crank up the in-game display resolution for greatest effect. The game is amazing in 1440×900 VESA mode on a widescreen monitor.

I heartily endorse the thorough and frequent playing of Blood, as it is one of the greatest PC games of all time — in my opinion, at least.

[ Continue reading VC&G Anthology Interview: Nick Newhard on Monolith’s Blood (2008) » ]

The CD Player Turns 30

Monday, October 1st, 2012

Sony CDP-101, The First Commercial CD Player

Thirty years ago today, Sony released the first commercially available Compact Disc player, the CDP-101. It launched alongside 50 CDs in Japan, marking the commercial birth of the widely popular digital audio medium.

Over at TechHive (a new site run by the folks behind PC World), I’ve written an in-depth piece that details the history and impact of the CD as a medium for both audio and computer data. I hope you enjoy it.

My Week with the Commodore 64 (30th Anniversary)

Thursday, August 2nd, 2012

My Week with the Commodore 64

Thirty years ago, Commodore Business Machines released the Commodore 64, an 8-bit home computer that served up early computer experiences for millions of users around the world. By some estimates, the little brown wonder sold as many as 17 million units during its 12 year lifespan, which means there are a lot of C64 fans out there.

In honor of both the machine and its fans, I recently locked myself in a room with the vintage machine for a week to put it through its paces and see if I could use it as a work machine. In the process, I tested it as a word processor, game console, and even used it to send a few tweets. I did it all with vintage hardware and software, so you’ll find no Ethernet adapters or SD card drives here.

If, while reading, you feel anything is missing, that’s because my article got quite a chopping — I did so much in my week with the C64 that the full report on my activities was way too long for publication. For example, sections on GEOS, my pirated disk collection, and more were dropped. Perhaps those will show up somewhere else in the future.

Still, the result should be quite a fun read for any vintage computing fan. I hope you enjoy it.

IBM PS/2 25th Anniversary

Tuesday, July 10th, 2012

IBM PS/2 25th Anniversary on PCWorld.com

25 years ago, IBM introduced the Personal System/2 (PS/2), a computer series that brought VGA, PS/2 ports, 3.5″ floppy drives, and more to the world of PC compatibles.

In honor of this anniversary, I wrote an article about the first set of PS/2 computers (released April 1987) for PCWorld.com.

One of my first PCs was an IBM PS/2 Model 25 — the famous all-in-one IBM PC that found its way into many homes and schools due to its relatively low price. The Model 25 is not mentioned in the article, however, because it was not a member of the original April 1987 lineup (I believe it launched later that year).

I hope you enjoy the piece.

Trip Hawkins Interview: 30 Years of Electronic Arts

Friday, June 29th, 2012

Trip Hawkins Interview on EDGE-online.com

Electronic Arts turned 30 on May 28th, and I thought it would be a good opportunity to check in with its founder, Trip Hawkins, on how he feels about Electronic Arts today. It’s no secret that EA, while a massively successful company, takes a lot of heat from gamers on a number of issues (see this Retro Scan and its comments for more on that).

In an interview published at Edge Online, Hawkins and I spoke at length about Electronic Arts, including the founding of EA, finding early EA developers, his time at Apple, his friendship with Steve Jobs, and yes, how he feels about Electronic Arts today.

The resulting interview was so long that Edge decided to split it into five parts. It just published the last part today, so I thought I’d collect all the links here so you can read it.

06/25/2012 Trip Hawkins: The inspiration for EA
06/26/2012 Trip Hawkins on Apple and Steve Jobs
06/27/2012 Trip Hawkins: Founding Electronic Arts
06/28/2012 Trip Hawkins: The EA Days
06/29/2012 Trip Hawkins on the EA of today

Interestingly, there has been no mention of the company’s 30th anniversary from Electronic Arts itself. Its staff was probably too busy revising its own history to notice.

The Roots of Social Networking

Monday, June 25th, 2012

The Roots of Social Networking Slideshow on PCWorld.com

This year marks the 10th anniversary of Friendster, and the 15th anniversary of the launch of SixDegrees.com, the first social networking website.

Up now on PCWorld.com is a slideshow (created by yours truly) to celebrate these anniversaries by examining the world of computerized social networking in the pre-Web era. It covers the usual suspects like Usenet, CompuServe, and BBSes, plus some surprising early services of which you may not have heard. I hope you enjoy it.

As a side note, I’d like to add that this will be my last slideshow edited by Ed Albro, my long-time PC World editor whom I have worked with since 2008. It’s been a pleasure working with Ed, and I wish him all the best in his future endeavors.

Macintosh II 25th Anniversary

Friday, June 8th, 2012

Macintosh II 25th Anniversary at Macworld

25 years ago this March (1987), Apple released the Macintosh II, the first open architecture Macintosh. Naturally, I’ve written a short feature about this pioneering machine over at Macworld.

While speaking with Michael Dhuey, the Apple engineer that conceived the Mac II, I learned that Apple patterned the Mac II after the 1977 Apple II, which sported the same sort of flexibility and expandability as the Mac II. That self-referential influence amazed me — especially coming from a company that recently institutionalized the practice of ignoring its own history.

But only two years after Steve Jobs resigned from Apple, the company had no problem making the un-Jobs move of both looking backward and opening up the Macintosh. The result changed the course of Macintosh history.

[ Continue reading Macintosh II 25th Anniversary » ]

Inside the Magnavox Odyssey (40th Anniversary)

Monday, May 28th, 2012

Inside the Magnavox Odyssey Teardown Slideshow

Believe it or not, it’s been almost two years since I did my last tech teardown slideshow for PC World. After 11 visual disassemblies with my haggard workbench as a backdrop, I figured I’d give the series a rest until an interesting new venue came along.

Fast forward to April 2012 — it was a beautiful spring day outside, and I had decided to take apart a 1972 Magnavox Odyssey (the first commercial video game console) in honor of its 40th anniversary. I walked out to my back yard, sat down on the moss, and the result is now up on PCWorld.com.

I hope you enjoy it.

Here are my previous tech teardowns: Nintendo NES, Atari 1040STf, Atari 800, Commodore Amiga 1000, Commodore 64, Nintendo Game Boy, Nintendo Famicom, Apple IIc, IBM Model M Keyboard, TRS-80 Model 100, and Macintosh Portable.