[ Retro Scan of the Week ] Playing With Portable Power

Monday, December 8th, 2014

Nintendo Game Boy Now You're Playing With Portable Power flier flyer - 1989With great portable power comes great portable responsibility.

The box art for Game Boy’s launch titles was brilliant. So distinctive, playful, and irresistible. Even though the games themselves were blurry messes on the original Game Boy screen, the art makes me want to go back and buy those games all over again.

[ From Game Boy pack-in flyer, ca. 1989]

Discussion Topic of the Week: How many items on this flyer do you own?

[ Retro Scan of the Week ] Donkey Kong Puzzle

Monday, October 13th, 2014

MB Puzzle Milton-Bradley 200 piece Donkey Kong Puzzle box cover art - circa 1983That is one dangerous and sexy construction site

When it comes to vintage 1980s puzzles, few can beat the sheer cultural nostalgia value of this 200-piece Milton-Bradley Donkey Kong puzzle, which comes straight from my childhood. This is a scan of the front of the box.

It’s not often that I find a true surprise lurking in our old family toys, but I had completely forgotten about this puzzle until I ran across it in the back corner of my mom’s attic a few months ago. Memories of poring over the lush, vibrant artwork on the box rushed back to me as I pulled it from where it had lay, dusty and neglected, for 25 years.

Look at the highlights, the curves, the gradients. The richness.

Luckily for me, all the pieces were still in the box, so I have now re-assembled the puzzle and framed it. It will never be lost again.

The artwork for this puzzle no doubt echoes the side cabinet art of the Donkey Kong arcade machine, but with added detail and an airbrushed vividness. I think it would make an awesome poster — does anyone know who the artist was?

By the way — even though I find it insanely difficult at times, the original Donkey Kong is one of my favorite arcade games. It was also one of the first video games I ever played, courtesy of a port to the Atari 800.

P.S. Pauline is way hotter than Princess Peach.

[ From MB Donkey Kong 200 Piece Puzzle Box – circa 1982-1983, front]

Discussion Topic of the Week: In your opinion, which is better: Donkey Kong Jr. or Donkey Kong 3?

[ Retro Scan of the Week ] The Nintendo Smartwatch

Monday, September 15th, 2014

Nelsonic Nintendo Game Watches Zelda Watch Super Mario Bros. Watch Service Merchandise catalog advertisement - 1989Why not put LZDN1WBF and LSMN1WBF on your Xmas wishlist?

As you probably know, Apple recently introduced the Apple Watch. That got me thinking about other nerdy watches of yore, and I remembered something I recently found in my mom’s attic.

Last month, my mother and I searched through boxes and boxes of my grandmother’s old dishes to see what might be of use to me now. The dishes had been sitting in my parents’ attic untouched for two decades. Many of them were padded with old newspaper from eastern Tennessee, which is where my grandmother lived until she died in 1992.

Among the usual black-ink-on-yellowing-paper fare, I found a handful of gloriously full-color advertisement circulars. A December 1989 mini-catalog for Service Merchandise caught my attention immediately because it featured a pair of Nelsonic Game Watches licensed by Nintendo. (That segment of the circular is what you see scanned above.)

Each of these two watches, which sold for ($19.97 a piece — or $38.37 today when adjusted for inflation) played a simplified prefab-LCD interpretation of its console namesake. If you remember Tiger’s LCD handheld games, you’re on the right track. In the Zelda watch game, you were forever trapped in a dungeon, and in Super Mario Bros. you forever hopped between platforms.

While these watch games were limited at the time, it was amazing to think you could fit a portable, battery-powered “video game” on your wrist and play it wherever you liked. I personally recall seeing more than one of these watches getting confiscated by teachers during my elementary school days.

That desire to carry functional video games with us has never abated. Heck, I bet that within days of the Apple Watch’s release next year, someone will hack it to play emulated versions of Super Mario Bros. and The Legend of Zelda — allowing us to finally have the full NES experience on our wrists. It may be 25 years too late, but it will be amusing to see how things have come full circle.

[ From Service Merchandise Circular (IE499J), Dec 1989, p.11]

Discussion Topic of the Week: Have you ever owned a watch that played a game? Tell us about it.

[ Retro Scan of the Week ] The $99 Virtual Boy

Monday, July 21st, 2014

The Nintendo Virtual Boy for $99 Nintendo Power Advertisement - 1996…in which Nintendo begs, “Please, PLEASE, buy a Virtual Boy.”

[ From Nintendo Power – August 1996, p.107]

Oh how times change. Back in January, I posted a scan of an early, cocky Nintendo Virtual Boy advertisement from 1995 (the year the Virtual Boy launched). Here’s an ad for the Virtual Boy just one year later in which Nintendo advertises the console’s new low price of $99 (its original MSRP was US $179.99, which is $275.26 today when adjusted for inflation).

As you probably know, things didn’t go so well for the Virtual Boy. I bought one new for $30 from Toys ‘R’ Us in either late 1996 or early 1997.

Discussion Topic of the Week: Imagine a world in which the Virtual Boy had a full color display but cost twice as much (say, $399.99) new. Do you think the Virtual Boy would have fared better in the marketplace?


See Also: Virtual Boy Wasteland (RSOTW, 2014)
See Also: Virtual Boy Vortex (RSOTW, 2012)
See Also: The History of Stereoscopic 3D Gaming (PC World, 2011)

[ Newsbits ] May 15, 2014

Wednesday, May 14th, 2014

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VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Since I missed last week’s column, I decided to fold some of those links into this week’s edition. So there may be a few older newsbits, but at least they’re still interesting.

Recent News

  • 2300 Console Games Now Playable on Internet Archive

    ‘Ole pal Jason Scott writes about the sudden influx of games playable on the Internet Archive website

    For the last couple of weeks I’ve been working with a range of volunteers on a massive expansion of what we call the Console Living Room at the Internet Archive. Previously weighing in at about 800 game cartridges from seven console systems, the new collection is roughly 2300 cartridges and a total of 21 different consoles.

  • George R. R. Martin Writes Using WordStar 4.0 in MS-DOS

    I’m not surprised. To avoid distractions, I sometimes write using Word 6.0 for DOS on a Compaq Aero 4/25 laptop.

    The ‘Game of Thrones’ author confessed to late-night talk-show host Conan O’Brien that he prefers to write his popular books on a DOS word processor instead of the latest laptop.

    ‘I hate some of these modern systems where you type a lower case letter and it becomes a capital letter. I don’t want a capital. If I wanted a capital, I would have typed a capital. I know how to work the shift key.’

  • Nintendo Forces Takedown of GBA Emulator for iOS

    From the not-very-surprising department

    In order to play titles like Super Mario and Zelda on your iPhone, then, you have to look at unofficial alternatives. GBA4iOS was one of the most popular — but after its creators received a DMCA notice from Nintendo this week, it is no more.

  • Analogue Interactive’s $499 NES Clone Up for Pre-Order

    TinyCartridge reports on this fancy console with a healthy grain of salt mixed in. (Memories of Generation NEX still make me shudder.)

    Analogue has opened pre-orders for its Nt, the Famicom/NES device with RGB output, four controller ports, and purported ‘unparallelled'” compatibility with American and Japanese games and accessories.

  • New Book About How Sega Nearly Won the Console Wars

    Chris Kohler provides an overview of Console Wars: Sega, Nintendo and the Battle That Defined a Generation.

    If a few small things had changed, might we be gaming on a Sega PlayStation right now? That’s the picture Blake Harris paints in his new book Console Wars. It is a narrative history of the brief time period in the lifespan of the videogame publisher Sega when it was on top of the world.

  • Midway Planned HD Remakes of Mortal Kombat Games

    I would have really loved to see this

    With the [ Mortal Kombat Arcade Kollection], Midway’s initial plan was to release HD remakes of the original games with new actors, and even though that’s not what happened in the end, these images with Liu Kang, Sonya, Shao Kahn and the others show that the remakes would have been quite faithful to the original

Cool Links

  • The Last Survivors of Meridian 59

    A rare examination of obscure Internet game culture from a mainstream publication (The New Yorker)

    Today, almost eighteen years after Meridian 59’s launch, Barloque’s streets are quiet and vacant, its cobblestones buffed and rounded by little more than a digital breeze. They are rarely visited by more than twenty people in the world at any one time.

  • The Great Works of Software

    Paul Ford muses about a software canon

    Is it possible to propose a software canon? To enumerate great works of software that are deeply influential—that changed the nature of the code that followed?

  • How Steve Wozniak Wrote BASIC for the Original Apple From Scratch

    Woz himself writes for Gizmodo, re: BASIC 50th anniversary

    The problem was that I had no knowledge of BASIC, just a bare memory that it had line numbers from that 3-day high-school experience. So I picked up a BASIC manual late one night at HP and started reading it and making notes about the commands of this language. Mind that I had never taken a course in compiler (or interpreter) writing in my life.

  • How Sega is Rejuvinating its Classic Games in 3D

    I’m not sure if “rejuvenating” is the right word here, but I welcome Sega dipping into the past

    Few games have had as much attention lavished upon them as the Sega 3D Classics series. The first wave of titles was released between November and December of last year, in pairs over four successive weeks.

  • Super Mario Bros. Level Belt (Etsy)

    Incredible artistry — an entire Super Mario Bros. level crafted into a leather belt

    The images are of a belt that I crafted for my brother, who is a big Super Mario fan, and depicts the last level of Super Mario brothers where Mario finally rescues the princess.

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[ Newsbits ] April 24, 2014

Thursday, April 24th, 2014

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VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Recent News

  • Seattle Retro Gaming Expo 2014
    Saturday, June 28, 2014 at 10:00 AM – Sunday, June 29, 2014 at 5:00 PM (PDT) in Seattle, WA

    “The Seattle Retro Gaming Expo is an organization dedicated to creating a network of gamers in the Seattle area, and providing outlets for us to express our passion for all facets of the geek culture in general, and classic videogames in particular.

  • Richard Garriott Holds Contest to Resurrect his Teletype-era RPG; Ends May 15
    Hit the link for a BASIC source printout — and a smidgen of self-aggrandizement

    “D&D #1 represents one of the earliest known computer role playing games. Originally created and refined between the years 1975-1977, this game is one of the few true founding efforts of the entire computer gaming genre. Interestingly the ascii based tile graphics are a clear forerunner of what followed in Ultima and many other computer role playing games, and thus remains relevant to the genres history.

  • Nintendo Game Boy Turns 25 (The Onion)

    “Lets just call it what it really was: a Tetris delivery system.

  • Almost Every PlayStation Classic and PSP Game Now Downloadable on PS Vita
    They perfectly emulate the two minutes of introductory logo screens too

    “In a rather sudden turn of events, almost every PlayStation Classic and PSP game on Sony’s SEN marketplace is now downloadable on the PS Vita including those that previously weren’t available on Sony’s portable console.

  • Super Mario Bros. 3 Released on Wii U and 3DS Virtual Console
    Sixth time is the charm.

    “Jump, swim, and fly through one of the most beloved Super Mario Bros. games of all time on the Nintendo 3DS and Wii U systems!

  • NES Remix 2 Launches For Wii U April 25
    With Super Luigi Bros., Nintendo makes an unconscious nod to ROM hackers

    “NES Remix 2 also features two exciting new modes. Super Luigi Bros. stars our nervous hero, Luigi, and dares players to beat each level of the original Super Mario Bros. backward! The other new mode has you trying for high scores in three rapid-fire levels from different NES games, using a scoring system inspired by the 1990 Nintendo World Championships.

  • Retro Platformer Cave Story Coming to 3DS in Europe on May 1
    Loved it on the Wii

    “It’s happening! Cave Story comes to Europe on the Nintendo 3DS eShop May 1st, 2014!

Cool Links

  • The History of Technology, as Told in Wacky British Pathe Newsreels
    These ancient computer videos should keep you busy for a while

    “In an inventive, generous act, British Pathe has uploaded its entire collection of 85,000 pieces of footage from vintage newsreels to YouTube. I pulled up some choice bits relating to computers — especially how they got used to automate practically everything in the 1960s.

  • If Sega Made Easter Eggs
    Clever Eggman art
  • See Pac-Man Rendered in Physical 3D Space
    Demo for the “voLumen” rotating 3D display. Check out 1:34 for Pac-Man in the video and 2:34 for a shout-out to Super Mario Bros.
  • Sex Sells — Even on the Moon
    Either the best or most sexist arcade video game flier ever made, circa 1981. Remarkable for what it says about the arcade vending audience at the time (probably not safe for work)
  • Street Fighter II: What Did Critics Say in 1992?
    Neat review roundup from Defunct Games

    “Not only was it the biggest arcade game around, but it forced every other publisher to come up with their own fighting game. Could this Super NES game possibly live up to the hype? To find the answer to this question, we decided to look through the pages of Electronic Gaming Monthly, GamePro, N-Force, Super Play and other magazines of the era.

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[ Retro Scan of the Week ] Crystal Quest for Game Boy

Monday, April 21st, 2014

Crystal Quest for Nintendo Game Boy Advertisement 1991Game Boy: The Final Frontier

Fans of early Mac games will no doubt remember Crystal Quest, which (I believe) was the first Mac game to use color graphics just after the Mac II came out in 1987.

Crystal Quest on the Mac played like a space-based Robotron: 2084 controlled with the mouse, albeit with a loose trackball feel because your ship kept moving in the direction you nudged the mouse until you corrected its course. So I’m not sure how it played in this obscure Game Boy port from 1991. Perhaps I’ll fire up an emulator right now and find out.

[ From Video Games & Computer Entertainment, August 1991, rear cover]

Discussion Topic of the Week: Can you think of any other game that started on the Macintosh then received a port to a Nintendo console?

[ Newsbits ] April 17, 2014

Thursday, April 17th, 2014

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VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Recent News

  • The New Age: Leaving Behind Everything, Or Nothing At All
    A piece about digital legacies from NPR

    “Perhaps in your attic or basement there is a box of papers — letters, photographs, cards, maybe even journals — inherited from a grandparent or other relative who’s passed on. But what if that box isn’t a box at all? What if it’s an ancient laptop? And if we are starting to leave behind an increasingly digital inheritance, will it die as soon as the hard drive does?

  • Nintendo Embraces NES History in its Twitter Marketing
    I like this trend

    “Its time for #SpringCleaning! Did you find any forgotten gems while organizing your Nintendo gaming collection?

  • This 1981 Computer Magazine Cover Explains Why Were So Bad at Tech Predictions
    This piece from Harry McCracken at TIME gives a hat tip to the greatest magazine illustrator of all time

    “If you were passionate about personal computers between the mid-1970s and mid-1980s, the odds were high that you were a reader of Byte magazine. And if you read Byte, you were surely a fan of Robert Tinney, the artist whose cover paintings were one of the magazine’s signature features for years.

  • Solid Snake Pixel Art Graffiti
    Whoever did this is free to vandalize my office wall

    “Solid snake graff piece. I like the dude in the box. Nice touch…

  • Make Your Very Own “Game Boy Macro”
    Got a broken DS lying around? Chop off the top and you’ll have a new system.

    “i personally first saw it on kotaku made by Maarten, from the Bureau voor Gamers. so i decided i would make a couple of my own because i had some brokens DS’s laying around. decided to go with Macro, since its like a GB micro but huge.

  • Five Unemulated Computer Experiences
    Jason Scott makes a point about emulation nitpickers

    “While I and many others work to turn the experience of emulation into one as smooth and ubiquitous as possible, inevitably the corners and back alleys of discussions about this process present people claiming that there are unemulated aspects and therefore the entire project is doomed. I thought I would stoke that sad little fire by giving you five examples of entirely unemulated but perfectly valid vintage computer experiences.

Cool Links

  • The Lost Ancestors of ASCII Art
    Awesome piece I missed from January — by Alexis Madrigal of The Atlantic

    “The history of ASCII art goes deeper, and much of it is told only in Geocities blog postings, abandoned websites, Google Books, and scattered PDFs across the web This post traces a fascinating and mostly lost strand of that history: The way thousands and thousands of people made typewriter art, from amateurs to avant gardists.

  • PabloDraw: A Modern ANSI Art Editor
    We don’t need no steenkin’ TheDraw. (link via @blakespot)

    “PabloDraw is an Ansi/Ascii text and RIPscrip vector graphic art editor/viewer with multi-user capabilities.

  • An Early English-Language Image Diplay from a Computer, 1957
    Dynamic text display on a CRT in 1957? Not bad.

    “The screen of the picture tube shown will present as many as 10,000 characters per second. Each character is formed by an array of bright spots, a selection from a rectangular array of a total of 35 spots, five wide and seven deep. For a capital letter T, for example, the selection is five spots across the top and six more spots down through the middle…

  • Pinterest Gallery of Ugly Computers
    One of Blake Patterson’s amazing Pinterest boards

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[ Newsbits ] April 10, 2014

Thursday, April 10th, 2014

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VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

There are too many good links this week. I honestly don’t know what happened. Maybe I’m getting better at this.

Recent News

  • Vintage Computer Festival Southeast 2.0
    The AHCS does it again

    “The Atlanta Historical Computer Society and the Computer Museum of America are pleased to announce the second annual Vintage Computer Festival Southeast. We have selected the dates of the 3rd and 4th of May to make it easy for people to attend both VCF East and VCF Southeast this year.

  • Nintendo Launches Game Boy Advance on Wii U Virtual Console
    Another painfully slow trickle of games from Nintendo, but the emulation is very well done.

    “From April 3 through April 24, select Game Boy Advance titles will launch in the Nintendo eShop on Wii U each week. In addition to off-TV play, these games feature Restore Points that save progress during game play, and Miiverse functionality.

  • Microsoft Ends Support for Windows XP
    Spoiler: It’s not really dead

    “Windows XP, Microsoft Corp.’s beloved seventh major operating system and arguably the company’s most successful, was left to perish on Tuesday at its creators’ hands. It was 12 years, seven months old.

  • Fifty Years of IBM System/360
    The most successful computer platform that the least number of people know about

    “50 years ago today, IBM unveiled the System/360 mainframe, a groundbreaking computer that allowed new levels of compatibility between systems and helped NASA send astronauts to the Moon.

  • Gmail 10th Anniversary
    A great piece by Harry McCracken I missed last week

    “If you wanted to pick a single date to mark the beginning of the modern era of the web, you could do a lot worse than choosing Thursday, April 1, 2004, the day Gmail launched.

  • Raspberri Pi Announces New “Compute Module”
    A new variety of this vertsatile, hackable machine

    “The compute module contains the guts of a Raspberry Pi (the BCM2835 processor and 512Mbyte of RAM) as well as a 4Gbyte eMMC Flash device (which is the equivalent of the SD card in the Pi). This is all integrated on to a small 67.6x30mm board which fits into a standard DDR2 SODIMM connector (the same type of connector as used for laptop memory*).

Cool Links

  • Story of the Windows XP Bliss Desktop Image
    Hachman hits it out of the park with this research piece

    “It’s not too far-fetched to believe that a billion people have viewed the “Bliss” image that defines the desktop view of Windows XP, the seminal OS that Microsoft is retiring Tuesday. But you’d barely notice the real-world “Bliss” scene if you stepped out of your car and gazed at it today.

  • A Custom Portable N64 Console
    Kotaku drools all over a Bacman forum post

    “We’ve seen portable retro consoles before, but this N64 mod is beautiful. It uses a 3.5” screen, internal memory and Rumble Pak, an Expansion Pak, a GameCube analog stick and 4 hour battery life.

  • Kevin Mitnick Befriends a Former Foe on Facebook
    …an old hacking target of decades past

    “You gotta love the old friends you meet on Facebook.

  • Looking at the Web with Internet Explorer 6, One Last Time
    Lee Hutchinson explores the modern web with IE 6 in all its splintered glory

    “Windows XP wasn’t the only thing to be shuffled into unsupported purgatory yesterday. Also included in the group of applications to be dumped down the memory hole is the browser that everyone loves to hate: Internet Explorer 6.

  • 1988 Inside Edition Story on Nintendo
    Retroist digs up a vintage scare piece

    “In 1988 parents were still baffled by the spell that video games had cast over their children. This segment from Inside Edition tries to get to to the bottom of it all.

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A place for products, creative works, and upcoming projects seeking support. No endorsement from VC&G is implied.

  • Project: MEGAFOOT
    An indie sci-fi action film seeking funding on IndieGoGo. One of the rewards ($150 level) is a limited edition Megafoot NES cartridge.

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[ Newsbits ] April 3, 2014

Thursday, April 3rd, 2014

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Recent News

  • Microsoft Releases Source Code for MS-DOS and Word for Windows
    A great move by Microsoft and the CHM

    “On Tuesday, we dusted off the source code for early versions of MS-DOS and Word for Windows. With the help of the Computer History Museum, we are making this code available to the public for the first time.

  • Yoshi’s New Island Out Now on 3DS
    A Nintendo 3DS sequel to the Super NES classic with all-new stages.

    “New island. New adventure. Same awesome Yoshi. The little Mario Bros. are in big trouble. Help Yoshi save the day — with help from cool power-ups, giant Eggdozers, and crazy transformations.

  • New Ultima Online Shard Freeshard Open
    by the name of “An Corp”

    “A brand new freeshard for Ultima Online has opened up and it is amazing. T2A era, full-loot, open-world PVP, revamped loot tables, exciting new expansions like the Township/Kingship system, and Order/Chaos/Balance battles.

Cool Links

  • Play Zork on an Altair 8800 Clone via Telnet
    and watch the panel lights blink in realtime

    “Logon using your favorite telnet client to: altair.micronick.com on port 23. You can SAVE and RESTORE your Zork game. I suggest using terminal type vt100 or ANSI.

  • Magpi: The Micro Arduino Gaming Platform Interface
    A retro portable game console built from scratch

    “Here’s a retro hand-held gaming console I built with my son. It uses an Arduino micro-controller, a small LCD screen, push-buttons, a 3D printed case and home-grown “PC” board. It’s really pretty easy to solder and put together. My son & I wrote two games and a drawing program for it.

  • Classic Game Room Reviews the Sega Dreamcast Dreameye Camera
    A neat peripheral many people have forgotten

    “TV phone, video mail and photo mail with your Sega Dreamcast and the Dreameye camera! Hook this up to your Dreamcast and connect to the Japanese Internet in 2000 for some great times!! Records 25 second clips of video from a terrible webcam, but it’s great for laughs.

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