I was so excited about PC-based virtual reality back in the 1990s. I remember reading the early Web (circa 1995-96) about how people would build their own HMD goggles and modify a NES Power Glove to use as input for certain VR software packages. I wanted to do that too, but never did.
I also played some shareware 3D world demos where you could walk around a polygonal-3D town (and prior to that, I had vivid dreams about jumping into a 3D computer-generated world that looked like the Money for Nothing Dire Straits video).
Apparently, VREAM made some of those 1990s VR demos possible. It was a PC-based virtual reality development system created by VREAM, Inc. of Chicago. I have never used it, but it looks neat.
Discussion Topic: Did you use any 3D modeling software in the 1990s? Tell us about it.
- Low-End Virtual Reality (Retro Scan, 2014)
- Retro Scan of the Week Special Edition: "At Last! Reality For the Masses!" (Retro Scan, 2007)
- The History of Stereoscopic 3D Gaming (PC World, 2011)