February 24th, 2014 by Benj Edwards
Tags: Retro Scan, Spillsbury Puzzle, Protech, Super 200, portable, handheld, video games, crap, cheap, multicart, advertisement, catalog, 1998
Plays the 200 variations of Tetris that Pajitnov rejected.
I must admit that I wanted this "Pro 200 Super Electronic Handheld Gaming System" upon seeing it in 1998 — even through I knew it was almost certainly a piece of junk. Not to play it, per se, but to collect it and to admire its gloriously gimmicky nature.
If history is any guide, I'm guessing that the Protech Pro 200 didn't actually ship with 256 (or even 200) built in games. Rather, it likely contained 250 variations on a handful of distinct games — like most "1000-in-1″ cheap off-brand multicarts from back in the day.
16 years since its release, I have still never played the Pro 200, so I can't say if it had any play value. I did find this commercial on YouTube though.
Has anybody out there played one of these?
[ From Spilsbury Puzzle Co., Holiday 1998, rear cover]
Discussion Topic of the Week: What's the cheapest, crappiest piece of video game hardware you've ever bought (think peripherals too)?
April 2nd, 2013 by Ulaf Silchov
Tags: Ulaf Silchov, Game Boy, Nintendo, Game Boy Camera, 1998, humor, spam, tripod, refridgerate
UPON ONE OF THOSE TIMES, ULAF CREATE TRY-POD MOUNT FOR THE GAME BOY COLORFUL UNIT, THE CAMERAS, WHICH THE MINDS OF NINTENDOGS CREATES SOMETIMES NEAR 1998 (WHAT A MINDS). WITH GREATEST OF THE SKILL, ULAF CARVE FOAM BETWEEN CANS OF THE SPAM (THE FAVORITE AMERICAN FOODS) HOLLOW, INTO HOLE FOR THE HOLDING OF THE GAME BOY CONSUL OF MY MIND.
WORKED WONDER FOR THE PHOTOGRAPHAGRAPHERS OF MY MIND:
ULAF PRINT ALL THOSE PHOTOGRAPHAGRAPHERS AND HUNG THEM UPON THE REFRIDGERATE OF ULAF.
BY THE WAYS, DID NOT THE GAME BOY GROWS INTO THE GAME MEN? WHERE DID THAT LITTLE BOY OF GAMING TIME GO? MATURATION AND PUBESCENCE, THAT IS WHERE. AND ABOVE ALL OF THE NOISES IT BECOME DEATH, DESTROYER OF WORLDS AND ATE MY MIND. AHHHHHH.
PERHAP ULAF EATS THE WRONG MUSHROOM.
JUST A QUICK NOTE FROM MY MIND. GO BACK TO LIFE NOW. UNTIL NEXT TIME THIS IS ULAF SAYING BE THE MASTER.
Ulaf Silchov is an expert in video games and computers. He also writes for "Svadlost Weekly" and "The Overachieving Underling Circular."
January 28th, 2013 by Benj Edwards
Tags: Retro Scan, Final Fantasy, Final Fantasy Tactics, PSX, PlayStation, Square, GamePro, anniversaries, 1998
"How to Start the Mother of All Wars"
Fifteen years ago today, Square released Final Fantasy Tactics in North America for the Sony PlayStation. (It's kinda crazy, because I was going to use this scan today anyway, just by chance.)
I remember being excited when this game came out. I'm sure I read a glowing review of it in EGM and recommended it to my brother, who promptly bought it and played it on and off for the next two years. I still have Final Fantasy Tactics' music stuck in my head just from hearing him play the game so much.
The game is a strategic masterpiece, and though I have not played it to completion myself, I appreciate its depth, its music, and I absolutely love its sprite-based graphics and spell effects. The sprite-based nature of FFT alone was something to cheer at a time when most new PSX games were plagued with choppy, low-res polygonal 3D graphics.
[ From GamePro, May 1998, p.70-71 ]
Discussion Topic of the Week: In your words, what's so great about Final Fantasy Tactics?
October 15th, 2012 by Benj Edwards
Tags: Retro Scan, Nintendo 64, N64, Acclaim, racing games, GamePro, 1998
Oh to travel by rolling over your face with your spherical body.
[ From GamePro, May 1998, rear cover ]
Discussion Topic of the Week: What's your favorite ball-themed video game? Any balls apply.
June 18th, 2012 by Benj Edwards
Tags: Retro Scan, Deathtrap Dungeon, sexism, violence, current events, PlayStation, PSX, PC CD-ROM, Eidos, GamePro, 1998
I think they have it backwards.
Amid the recent media hullabaloo that modern video games are sexist and overly fixated on violence, I give you this ad for Deathtrap Dungeon from 1998. That is all.
[ From GamePro, May 1998, p.72 ]
Discussion Topic of the Week: Graphics quality aside, do you think today's video games are more sexist and violent than games from earlier eras?