Musician Shooter Jennings Launches New BBS Door Game

September 28th, 2015 by Josh Renaud

[ After hearing exciting news about a new BBS door game, I invited BBS door historian Josh Renaud of Break Into Chat to write up a post about it for VC&G. — Benj]

My name is Josh Renaud, and I run a BBS wiki and retrocomputing blog called "Break Into Chat." I love old BBS door games, and I'm also fascinated by the ways today's sysops are doing new things with old technology.

I'm here to tell you about a new BBS door game launching today. Its author is none other than Shooter Jennings, son of country music legend Waylon Jennings.

Shooter's new game is called From Here to Eternity, and for the last several weeks, he has been beta-testing it on his BBS, which is called "Bit Sunrise."

I first encountered Jennings when I came across his question on Reddit's /r/bbs: "If I made a door game for money would you play it?"

I'm not into country music, so the username "ShooterJennings" didn't mean anything to me. But his question grabbed my attention. I wanted to know what he had in mind. A "freemium" pay-to-play model? A registration fee for sysops like the old days? No. Jennings wanted users to pay a small fee to join his game. Then they would compete to win a jackpot.

We had some back and forth. He told me he had come across Break Into Chat, and had been blown away by one of my ANSI game demos. So I looked him up. It was my turn to be blown away. Jennings has a successful music career. He's appeared in movies and on TV.

I wanted to know why he was spending time writing a new BBS door game, so I interviewed him at length about From Here to Eternity. Jennings explained how writing the game helped him through the loss of a close friend, and how important retrocomputing is to him (he started with an Apple IIe as a kid).

It's a fascinating story. And his game is pretty cool too.

To play it, you can access Bit Sunrise BBS and play the game over the web using a browser-based client at Or if you want a slightly more authentic experience, then fire up a terminal program like SyncTerm, and telnet to

In an email announcing the game's launch, Jennings promised that "the first player to pass through The Coil (the final gate) with all 20 artifacts will receive 1 Bitcoin (~$240) sent directly to their Bitcoin wallet!"

The game will last for 30 days, or until someone wins the game.

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[ Retro Scan of the Week ] Zork

May 18th, 2015 by Benj Edwards

Personal Software Infocom Zork advertisement - 1981A scene from "Zork: Brick Collector"

This is it, folks: an early ad (maybe the first) for the original commercial release of Zork, the famous Infocom text adventure, published by Personal Software ca. 1980 for the TRS-80 Model I and III home computers.

(This site has some wonderful background history on this release.)

I love the artwork featured in this ad. It is excised from the full cover art for the Personal Software version, which captures a great deal of the majesty and wonder of the seminal adventure title — plus a hefty dose of out-of-place machismo.

The mere mention of Zork takes me back to the mid-1980s when my older brother delved into the Great Underground Empire with the aid of photocopied maps and worn out InvisiClues on our family's Atari 800. Warm, fuzzy memories. Of course, by then, Infocom published the title directly.

[ From Byte, February 1981, p.31]

Discussion Topic of the Week: What's your favorite text adventure game of all time? (Modern ones count.)

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[ Retro Scan of the Week ] Microsoft Multiplan

April 13th, 2015 by Benj Edwards

Microsoft Multiplan Apple II advertisement  - Personal Computing - 1983Leeloo Dallas Multiplan

[ From Personal Computing, October 1983, p.160 ]

Discussion Topic of the Week: What was the first electronic spreadsheet program you ever used?

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[ Retro Scan of the Week ] Apple II SwyftCard

March 30th, 2015 by Benj Edwards

Jef Raskin Steve Wozniak Information Appliance Swyft Card SwyftCard Apple II advertisement  - Personal Computing - March 1986Paid for by SwyftCard Veterans for Truth

From the land of exotic Apple II accessories comes the Information Appliance SwyftCard, a plug-in peripheral card that gave the Apple IIe a built-in suite of ROM-based productivity tools, all unified around a novel scroll-based [PDF] user environment called SWYFT.

SWYFT was the brainchild of former Apple employee Jef Raskin, who originally spearheaded the Macintosh project. After disagreements with Steve Jobs over the direction of that project, Raskin left Apple and founded Information Appliance, Inc. (consequently, Jobs took the Mac project in a completely new direction).

The SwyftCard originated as an Apple IIe-based prototype for a dedicated machine centered around Raskin's SWYFT environment, but it proved so effective and compelling that it became its own product. The dedicated concept would later emerge as the Canon Cat in 1987.

SwyftCards are very rare (I've never seen one in person over 20 years of collecting Apple II hardware), so Apple enthusiast Mike Willegal has provided instructions for building your own. Pretty neat!

P.S. I emailed this ad to Steve Wozniak (who is featured in the ad) and he said, "Cool reminder!"

[ From Personal Computing, March 1986, p.163 ]

Discussion Topic of the Week: Jef Raskin vs. Steve Jobs: Who do you identify with the most?

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[ Retro Scan of the Week ] HI-RES ADVENTURE #4: Ulysses and the Golden Fleece

March 23rd, 2015 by Benj Edwards

Sierra On-Line Systems Ulysses and the Golden Fleece HI-RES ADVENTURE #4 Adventure Game Apple II Atari 800 advertisement  - Compute - June 1982HI-RES ADVENTURE #4

[ From Compute!, June 1982, p.15 ]

Discussion Topic of the Week: What's your favorite static-screen graphical adventure game of all time?

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[ Retro Scan of the Week ] Axiom Printer Card

February 23rd, 2015 by Benj Edwards

AXIOM EX-801 EX-820 printer card TRS-80, Commodore PET, Apple II advertisement - BYTE November 1979* Feathered hair not included

Ah, the good ole days when you had to pay $535 (that's $1,744 in today's dollars) for the privilege of merely being able to hook a printer to your home computer. What can I say — it was a useful feature.

My first computer, an Apple II+, came equipped with a Grappler+ printer card (from the previous owner), although I can't recall ever using it. Instead, I printed school reports by that time from whichever family MS-DOS machines we had at the time, each of which included a built-in parallel port for printer use.

What a great day it was when I switched from a noisy dot matrix printer to the that awesome Canon Bubblejet we had. Silent printing! And the day we got our first full-color photo capable HP inkjet printer around 1996. It was pretty low resolution, but still amazing.

Today, I don't print much. I have a color laser copier in service to reproduce scanned documents (in lieu of a copy machine) in case I need a hard copy of something — usually a form or contract — to mail.

[ From BYTE Magazine - November 1979, p.162 ]

Discussion Topic of the Week: Do you regularly print anything from your computer these days? What do you print?

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[ Retro Scan of the Week ] Family Quizagon Night

November 24th, 2014 by Benj Edwards

Quizagon family Apple II IBM PC Commodore 64 VIC-20 computer game advertisement - 1983“Whoa…what’s in these brownies, Grandma?”

Thanksgiving is almost upon us again, so it's time to gather around your home PC for a game of…Quizagon?

Yes, Quizagon. A game I've never played, nor will I for the foreseeable future. It looks like a hexagon-themed family trivia game, which is not my bag, man. But what a great photo.

Instead, I'm going to host a The Seven Cities of Gold marathon on an Atari 800XL with my brother. We plan on exploring a completely new continent while interacting vigorously with the natives. Meanwhile, my brothers- and sisters-in-law will be playing Sonic & All-Stars Racing Transformed on my dedicated gaming PC that is hooked to the flat-screen living room TV. It's a great kart game to play on Steam with four Xbox 360 controllers that's easy to set up and jump into. Fun times shall be had by all.

By the way, I first used this amusing scan in a 2009 Thanksgiving-related slideshow I did for Technologizer (hoping I'm not repeating it on VC&G). If you're in the mood, here's some other Thanksgiving-related material from the VC&G archives.

[ From Compute! - November 1983, p.15]

Discussion Topic of the Week: Do you have any family video gaming planned for this Thanksgiving? If so, what are you going to play?

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[ Retro Scan of the Week ] Aplus 3000 Apple II Clone

August 25th, 2014 by Benj Edwards

Aplus 3000 Apple II clone advertisement - 1985Everything looks cheaper in black and white print.

The IBM PC wasn't the only American microcomputer that got cloned in the 1980s. The Apple II also inspired its fair share of software-compatible copycats, such as the Aplus 3000 system seen here.

This appears to be a grey market VTech Laser 3000 computer with the name plate removed — possibly to avoid any trade import bans on Apple II clones that may have existed at the time.

Clones like this were popular in certain underground circles, and for good reason. Take a look at the price list in the ad. The Aplus 3000 retailed for US $499 (about $1,104 today when adjusted for inflation) verses $1745 for a bona fide Apple IIe (about $3,863 today). And on top of that, the Aplus 3000 contained integrated peripheral cards that would cost thousands of extra dollars if purchased separately for use in a real Apple IIe.

As I've mentioned before, peripheral integration was a great way to undercut official products. It happened quite a bit in the IBM PC universe.

[ From Compute! - November 1985, p.85]

Discussion Topic of the Week: If you could buy an unauthorized clone of an iPad or iPhone that ran iOS and had better specs for less price, would you do it?

See Also: Orange+Two Apple II Clone (RSOTW, 2010)
See Also: Apple II Box for C64 (RSOTW, 2013
See Also: How I Got My First Computer, and How I Got My First Computer Back

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[ Retro Scan of the Week ] Apple Gets Biblical

July 28th, 2014 by Benj Edwards

Apple Adam Genesis Forbidden Fruit Apple II Advertisement - 1979Where's Eve? Oh wait.

This ad is actually for an Apple II-themed creative writing contest, but you'd never know it. That's because the gobs of tiny, hard-to-read text are completely overshadowed by the nude man in a jungle holding an Apple II over his crotch.

And that man happens to be Adam from Genesis.

Oh boy.

So there you have it, folks. The Apple II was responsible for the fall of man. You know — that time Adam ate from the tree of the knowledge of good and evil, casting all of humanity into sin. Here's a tasty quote from Wikipedia:

For many Christian denominations the doctrine of the fall is closely related to that of original sin. They believe that the fall brought sin into the world, corrupting the entire natural world, including human nature, causing all humans to be born into original sin, a state from which they cannot attain eternal life without the grace of God.

You probably won't see me discussing theology on this blog ever again, but I find this ad quite funny because, despite its tongue-in-cheek cuteness, the biblical interpretations stemming from it are myriad and potentially wildly unexpected, making this a complete failure of marketing. But that failure was likely overlooked. This was 1979 — early in the life of Apple — and it was also before the Great Masses of the Offended had a strong enough voice (i.e. The Internet) with which to share and froth over everything that displeased them.

[ From BYTE - November 1979, p.33]

Discussion Topic of the Week: How do you think people would react if Apple published an ad like this today?

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[ Retro Scan of the Week ] Oculus / Koronis Rift

June 23rd, 2014 by Benj Edwards

Lucasfilm Koronis Rift Advertisement - 1985A convincing illustration of a migraine headache

After seeing this ad, am I the only one who has the urge to play Lucasfilm's Koronis Rift on the Oculus Rift? Retro stereo 3D action!

See Also: The Eidolon (RSOTW, 2013)

[ From Compute! - November 1985, p.35]

Discussion Topic of the Week: Can you think of any vintage games that would translate well to the Oculus Rift?

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