[ Retro Scan of the Week ] Sega Saturn Manual Cover

June 9th, 2014 by Benj Edwards

Sega Saturn Instruction Manual Cover - 1995The Saturn: No Connectors Required

Why am I showing you the cover of the Sega Saturn manual but not the manual itself? Because I can — ha ha ha!

Such power.

That, and I like the photo.

[ From Sega Saturn Instruction Manual, 1995, cover]

Discussion Topic of the Week: What's the best Saturn-exclusive title?

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[ Newsbits ] May 15, 2014

May 14th, 2014 by Benj Edwards

VC&G Newsbits Newspaper Logo

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Since I missed last week's column, I decided to fold some of those links into this week's edition. So there may be a few older newsbits, but at least they're still interesting.

Recent News

  • 2300 Console Games Now Playable on Internet Archive

    'Ole pal Jason Scott writes about the sudden influx of games playable on the Internet Archive website

    For the last couple of weeks I’ve been working with a range of volunteers on a massive expansion of what we call the Console Living Room at the Internet Archive. Previously weighing in at about 800 game cartridges from seven console systems, the new collection is roughly 2300 cartridges and a total of 21 different consoles.
  • George R. R. Martin Writes Using WordStar 4.0 in MS-DOS

    I'm not surprised. To avoid distractions, I sometimes write using Word 6.0 for DOS on a Compaq Aero 4/25 laptop.

    The 'Game of Thrones' author confessed to late-night talk-show host Conan O'Brien that he prefers to write his popular books on a DOS word processor instead of the latest laptop.

    'I hate some of these modern systems where you type a lower case letter and it becomes a capital letter. I don't want a capital. If I wanted a capital, I would have typed a capital. I know how to work the shift key.'

  • Nintendo Forces Takedown of GBA Emulator for iOS

    From the not-very-surprising department

    In order to play titles like Super Mario and Zelda on your iPhone, then, you have to look at unofficial alternatives. GBA4iOS was one of the most popular — but after its creators received a DMCA notice from Nintendo this week, it is no more.
  • Analogue Interactive's $499 NES Clone Up for Pre-Order

    TinyCartridge reports on this fancy console with a healthy grain of salt mixed in. (Memories of Generation NEX still make me shudder.)

    Analogue has opened pre-orders for its Nt, the Famicom/NES device with RGB output, four controller ports, and purported 'unparallelled'" compatibility with American and Japanese games and accessories.
  • New Book About How Sega Nearly Won the Console Wars

    Chris Kohler provides an overview of Console Wars: Sega, Nintendo and the Battle That Defined a Generation.

    If a few small things had changed, might we be gaming on a Sega PlayStation right now? That’s the picture Blake Harris paints in his new book Console Wars. It is a narrative history of the brief time period in the lifespan of the videogame publisher Sega when it was on top of the world.
  • Midway Planned HD Remakes of Mortal Kombat Games

    I would have really loved to see this

    With the [ Mortal Kombat Arcade Kollection], Midway's initial plan was to release HD remakes of the original games with new actors, and even though that's not what happened in the end, these images with Liu Kang, Sonya, Shao Kahn and the others show that the remakes would have been quite faithful to the original

Cool Links

  • The Last Survivors of Meridian 59

    A rare examination of obscure Internet game culture from a mainstream publication (The New Yorker)

    Today, almost eighteen years after Meridian 59’s launch, Barloque’s streets are quiet and vacant, its cobblestones buffed and rounded by little more than a digital breeze. They are rarely visited by more than twenty people in the world at any one time.
  • The Great Works of Software

    Paul Ford muses about a software canon

    Is it possible to propose a software canon? To enumerate great works of software that are deeply influential—that changed the nature of the code that followed?
  • How Steve Wozniak Wrote BASIC for the Original Apple From Scratch

    Woz himself writes for Gizmodo, re: BASIC 50th anniversary

    The problem was that I had no knowledge of BASIC, just a bare memory that it had line numbers from that 3-day high-school experience. So I picked up a BASIC manual late one night at HP and started reading it and making notes about the commands of this language. Mind that I had never taken a course in compiler (or interpreter) writing in my life.
  • How Sega is Rejuvinating its Classic Games in 3D

    I'm not sure if "rejuvenating" is the right word here, but I welcome Sega dipping into the past

    Few games have had as much attention lavished upon them as the Sega 3D Classics series. The first wave of titles was released between November and December of last year, in pairs over four successive weeks.
  • Super Mario Bros. Level Belt (Etsy)

    Incredible artistry — an entire Super Mario Bros. level crafted into a leather belt

    The images are of a belt that I crafted for my brother, who is a big Super Mario fan, and depicts the last level of Super Mario brothers where Mario finally rescues the princess.

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[ Newsbits ] April 24, 2014

April 24th, 2014 by Benj Edwards

VC&G Newsbits Newspaper Logo

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Recent News

  • Seattle Retro Gaming Expo 2014
    Saturday, June 28, 2014 at 10:00 AM - Sunday, June 29, 2014 at 5:00 PM (PDT) in Seattle, WA

    "The Seattle Retro Gaming Expo is an organization dedicated to creating a network of gamers in the Seattle area, and providing outlets for us to express our passion for all facets of the geek culture in general, and classic videogames in particular.

  • Richard Garriott Holds Contest to Resurrect his Teletype-era RPG; Ends May 15
    Hit the link for a BASIC source printout — and a smidgen of self-aggrandizement

    "D&D #1 represents one of the earliest known computer role playing games. Originally created and refined between the years 1975-1977, this game is one of the few true founding efforts of the entire computer gaming genre. Interestingly the ascii based tile graphics are a clear forerunner of what followed in Ultima and many other computer role playing games, and thus remains relevant to the genres history.

  • Nintendo Game Boy Turns 25 (The Onion)

    "Lets just call it what it really was: a Tetris delivery system.

  • Almost Every PlayStation Classic and PSP Game Now Downloadable on PS Vita
    They perfectly emulate the two minutes of introductory logo screens too

    "In a rather sudden turn of events, almost every PlayStation Classic and PSP game on Sony's SEN marketplace is now downloadable on the PS Vita including those that previously weren't available on Sony's portable console.

  • Super Mario Bros. 3 Released on Wii U and 3DS Virtual Console
    Sixth time is the charm.

    "Jump, swim, and fly through one of the most beloved Super Mario Bros. games of all time on the Nintendo 3DS and Wii U systems!

  • NES Remix 2 Launches For Wii U April 25
    With Super Luigi Bros., Nintendo makes an unconscious nod to ROM hackers

    "NES Remix 2 also features two exciting new modes. Super Luigi Bros. stars our nervous hero, Luigi, and dares players to beat each level of the original Super Mario Bros. backward! The other new mode has you trying for high scores in three rapid-fire levels from different NES games, using a scoring system inspired by the 1990 Nintendo World Championships.

  • Retro Platformer Cave Story Coming to 3DS in Europe on May 1
    Loved it on the Wii

    "It's happening! Cave Story comes to Europe on the Nintendo 3DS eShop May 1st, 2014!

Cool Links

  • The History of Technology, as Told in Wacky British Pathe Newsreels
    These ancient computer videos should keep you busy for a while

    "In an inventive, generous act, British Pathe has uploaded its entire collection of 85,000 pieces of footage from vintage newsreels to YouTube. I pulled up some choice bits relating to computers — especially how they got used to automate practically everything in the 1960s.

  • If Sega Made Easter Eggs
    Clever Eggman art
  • See Pac-Man Rendered in Physical 3D Space
    Demo for the "voLumen" rotating 3D display. Check out 1:34 for Pac-Man in the video and 2:34 for a shout-out to Super Mario Bros.
  • Sex Sells — Even on the Moon
    Either the best or most sexist arcade video game flier ever made, circa 1981. Remarkable for what it says about the arcade vending audience at the time (probably not safe for work)
  • Street Fighter II: What Did Critics Say in 1992?
    Neat review roundup from Defunct Games

    "Not only was it the biggest arcade game around, but it forced every other publisher to come up with their own fighting game. Could this Super NES game possibly live up to the hype? To find the answer to this question, we decided to look through the pages of Electronic Gaming Monthly, GamePro, N-Force, Super Play and other magazines of the era.

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[ Newsbits ] April 10, 2014

April 10th, 2014 by Benj Edwards

VC&G Newsbits Newspaper Logo

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

There are too many good links this week. I honestly don't know what happened. Maybe I'm getting better at this.

Recent News

  • Vintage Computer Festival Southeast 2.0
    The AHCS does it again

    "The Atlanta Historical Computer Society and the Computer Museum of America are pleased to announce the second annual Vintage Computer Festival Southeast. We have selected the dates of the 3rd and 4th of May to make it easy for people to attend both VCF East and VCF Southeast this year.

  • Nintendo Launches Game Boy Advance on Wii U Virtual Console
    Another painfully slow trickle of games from Nintendo, but the emulation is very well done.

    "From April 3 through April 24, select Game Boy Advance titles will launch in the Nintendo eShop on Wii U each week. In addition to off-TV play, these games feature Restore Points that save progress during game play, and Miiverse functionality.

  • Microsoft Ends Support for Windows XP
    Spoiler: It's not really dead

    "Windows XP, Microsoft Corp.'s beloved seventh major operating system and arguably the company's most successful, was left to perish on Tuesday at its creators' hands. It was 12 years, seven months old.

  • Fifty Years of IBM System/360
    The most successful computer platform that the least number of people know about

    "50 years ago today, IBM unveiled the System/360 mainframe, a groundbreaking computer that allowed new levels of compatibility between systems and helped NASA send astronauts to the Moon.

  • Gmail 10th Anniversary
    A great piece by Harry McCracken I missed last week

    "If you wanted to pick a single date to mark the beginning of the modern era of the web, you could do a lot worse than choosing Thursday, April 1, 2004, the day Gmail launched.

  • Raspberri Pi Announces New "Compute Module"
    A new variety of this vertsatile, hackable machine

    "The compute module contains the guts of a Raspberry Pi (the BCM2835 processor and 512Mbyte of RAM) as well as a 4Gbyte eMMC Flash device (which is the equivalent of the SD card in the Pi). This is all integrated on to a small 67.6×30mm board which fits into a standard DDR2 SODIMM connector (the same type of connector as used for laptop memory*).

Cool Links

  • Story of the Windows XP Bliss Desktop Image
    Hachman hits it out of the park with this research piece

    "It's not too far-fetched to believe that a billion people have viewed the "Bliss" image that defines the desktop view of Windows XP, the seminal OS that Microsoft is retiring Tuesday. But you'd barely notice the real-world "Bliss" scene if you stepped out of your car and gazed at it today.

  • A Custom Portable N64 Console
    Kotaku drools all over a Bacman forum post

    "We've seen portable retro consoles before, but this N64 mod is beautiful. It uses a 3.5″ screen, internal memory and Rumble Pak, an Expansion Pak, a GameCube analog stick and 4 hour battery life.

  • Kevin Mitnick Befriends a Former Foe on Facebook
    …an old hacking target of decades past

    "You gotta love the old friends you meet on Facebook.

  • Looking at the Web with Internet Explorer 6, One Last Time
    Lee Hutchinson explores the modern web with IE 6 in all its splintered glory

    "Windows XP wasn't the only thing to be shuffled into unsupported purgatory yesterday. Also included in the group of applications to be dumped down the memory hole is the browser that everyone loves to hate: Internet Explorer 6.

  • 1988 Inside Edition Story on Nintendo
    Retroist digs up a vintage scare piece

    "In 1988 parents were still baffled by the spell that video games had cast over their children. This segment from Inside Edition tries to get to to the bottom of it all.

Echo Box

A place for products, creative works, and upcoming projects seeking support. No endorsement from VC&G is implied.

  • Project: MEGAFOOT
    An indie sci-fi action film seeking funding on IndieGoGo. One of the rewards ($150 level) is a limited edition Megafoot NES cartridge.

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[ Newsbits ] April 3, 2014

April 3rd, 2014 by Benj Edwards

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

Recent News

  • Microsoft Releases Source Code for MS-DOS and Word for Windows
    A great move by Microsoft and the CHM

    "On Tuesday, we dusted off the source code for early versions of MS-DOS and Word for Windows. With the help of the Computer History Museum, we are making this code available to the public for the first time.

  • Yoshi's New Island Out Now on 3DS
    A Nintendo 3DS sequel to the Super NES classic with all-new stages.

    "New island. New adventure. Same awesome Yoshi. The little Mario Bros. are in big trouble. Help Yoshi save the day — with help from cool power-ups, giant Eggdozers, and crazy transformations.

  • New Ultima Online Shard Freeshard Open
    by the name of "An Corp"

    "A brand new freeshard for Ultima Online has opened up and it is amazing. T2A era, full-loot, open-world PVP, revamped loot tables, exciting new expansions like the Township/Kingship system, and Order/Chaos/Balance battles.

Cool Links

  • Play Zork on an Altair 8800 Clone via Telnet
    and watch the panel lights blink in realtime

    "Logon using your favorite telnet client to: altair.micronick.com on port 23. You can SAVE and RESTORE your Zork game. I suggest using terminal type vt100 or ANSI.

  • Magpi: The Micro Arduino Gaming Platform Interface
    A retro portable game console built from scratch

    "Here's a retro hand-held gaming console I built with my son. It uses an Arduino micro-controller, a small LCD screen, push-buttons, a 3D printed case and home-grown "PC" board. It's really pretty easy to solder and put together. My son & I wrote two games and a drawing program for it.

  • Classic Game Room Reviews the Sega Dreamcast Dreameye Camera
    A neat peripheral many people have forgotten

    "TV phone, video mail and photo mail with your Sega Dreamcast and the Dreameye camera! Hook this up to your Dreamcast and connect to the Japanese Internet in 2000 for some great times!! Records 25 second clips of video from a terrible webcam, but it's great for laughs.

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[ Retro Scan of the Week ] Sega IR 7000

March 18th, 2014 by Benj Edwards

Sega IR 7000 Haldheld Portable PDA Infrared Advertisement 1994"Whispering is for gutless weasels."

In the early-mid 1990s, Sega experimented with a few electronics items that veered away from mainstream console gaming. Case in point, the IR 7000 PDA, seen here (and don't forget the Sega Pico).

I've never owned an IR 7000, but I have to admit that I wanted one badly back in the day. The thought of sending secret wireless messages to other kids in class (I was 13 at the time this came out) excited me.

[ From Flux, Issue #2, 1994, p.7]

Discussion Topic of the Week: In your opinion, what was Sega's weirdest product?

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[ Retro Scan of the Week ] Low-End Virtual Reality

January 7th, 2014 by Benj Edwards

PCVR Magazine Cover Jan-Feb 1994Every new idea is an old idea with more transistors.

A few years ago, a relative gave me a couple issues of PCVR Magazine, a low-circulation 1990s periodical dedicated to virtual reality. Here's the cover of the Jan/Feb 1994 issue, which features an illustration of the magazine's build-it-yourself head tracker project.

In the early 1990s, the "virtual reality" concept hit a peak in the popular media that coincided with dozens of companies pursuing motion-tracking head-mounted displays — both with honest attempts and blatant gimmicks.

If I had to guess why VR exploded in the popular tech consciousness at that particular time, I would trace it it to the emergence of small, relatively low-cost color LCDs — the kind that made portable consoles like the Atari Lynx and Sega Game Gear possible. Compared to bulky, power-hungry CRT displays, the (relatively) thin, low-power LCDs could be worn on the head with mobility and without too much discomfort. That prompted a minor Cambrian explosion of VR headset hardware.

But the display technology just wasn't there yet. Affordable LCDs were very low resolution (think 320×200 or less), and higher-resolution LCDs cost thousands of dollars a piece.

In addition, the hardware and software required to generate convincing virtual reality experiences were neither affordable nor generally available. So genuinely immersive VR found itself stuck in corporate and university research labs; meanwhile, the public got trickle-down fad headsets like the Stuntmaster.

Today, we find ourselves in the middle of a VR renaissance thanks to Oculus Rift. But this time, we may actually be at the edge of mainstream virtual reality headsets because the technology has come quite a long way since 1994. I look forward to meeting your 3D virtual avatar in cyberspace soon.

[ From PCVR Magazine, Jan/Feb 1994, cover]

Discussion Topic of the Week: Have you ever used a virtual reality headset of any kind? Tell us about it.

See Also: Retro Scan of the Week Special Edition: "At Last! Reality For the Masses!" (VC&G, 2007)
See Also: The History of Stereoscopic 3D Gaming (PC World, 2011)

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[ Retro Scan of the Week ] Benj's 1989 Christmas List

December 16th, 2013 by Benj Edwards

Benj Edwards 1989 Christmas List Xmas List scan - 1989An early example of the rustic illustrated Christmas list

While sorting through my childhood papers and effects recently, I came across this amusing Christmas list from 1989. I was eight years old then, and I apparently ripped out pictures of the toys I wanted from weekly newspaper advertisements and pasted them on a sheet of 8.5″x 11″ wide-ruled notebook paper. The result was a rare illustrated Christmas list that I don't remember making before or since.

(I'm not sure why there is a big chunk of the page missing in the upper-right corner, by the way. Perhaps I changed my mind on some item and physically removed it from my list.)

What's notable for our purposes is the healthy contingent of video game related items on the list. There's a wireless remote for the NES, a Game Boy (which had just been released that year), and even a Sega Master System.

[ Continue reading [ Retro Scan of the Week ] Benj's 1989 Christmas List » ]

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The VC&G Thanksgiving Collection (2013 Edition)

November 26th, 2013 by Benj Edwards

Things That Nerds Should Be Thankful ForHello, and welcome to VC&G's 2013 Thanksgiving Spectacular. I'm your host for this evening, Burt Edwards.

Thanksgiving is a great excuse to spend time with family around a four-player game of Gauntlet IV for the Sega Genesis. Or perhaps a Super Bomberman tournament. Or eight-player networked Atari Jaguar Battlesphere? Did I mention a 16-player Mario Kart Double Dash LAN battle?

One of each, please.

But before you stuff yourself with turkey and get lost in multiplayer fragfests, feel free to enjoy the following Thanksgiving-themed posts I have culled from the annals of VC&G history.

That is all for now. Let the thankfulness begin!

Happy Thanksgiving from Vintage Computing and Gaming

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[ Retro Scan of the Week ] Sega Channel

September 2nd, 2013 by Benj Edwards

Sega Genesis Sega Channel advertisement - 1995"Get hooked in."

Since its debut in late 1994, the Sega Channel remains one of the most fascinating footnotes of video game history. Essentially, the system had two components: a hardware cartridge that a customer plugged into his or her Sega Genesis, and a premium subscription cable TV service (usually $14.95 a month) that provided a selection of games the customer could download.

Games, when downloaded, were saved temporarily to DRAM in the cartridge (which lost its contents when the system was powered off), and the customer could download up to 50 games a month. The service also provided news about video game releases in the form of text displayed on the screen. The information transfer was one-way, however, so Sega Channel could not provide truly interactive online content.

When news of the Sega Channel first hit, I called my local cable company as the ad suggests. Unfortunately, we never received Sega Channel service in our area, so I didn't get to try it out myself.

[ From Electronic Gaming Monthly, September 1995, p.39 ]

Discussion Topic of the Week: Did you ever subscribe to Sega Channel? Tell us about your experiences.

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