[ Retro Scan of the Week ] Mega Man 8

February 16th, 2015 by Benj Edwards

Capcom Mega Man 8 Sega Saturn advertisement - GamePro February 1997You are getting sleeeeepy

Mega Man 8 remains notable in my mind for its resistance to polygonal 3D graphics at a time when the media perceived that as a requirement for sales success (in the PlayStation-dominated console era). I remember renting it and being impressed by its fluidity and gameplay, although it was too difficult and frustrating for me to play for more than ten minutes in a sitting.

But then again, all the side-scrolling Mega Man games have been that way for me. I'm still partial to Mega Man 2, 3, and X, though.

[ From GamePro - February 1997, p.115 ]

Discussion Topic of the Week: What's your favorite entry in the main-line Mega Man (1-10) series?

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[ Retro Scan of the Week ] Capcom's First PC CD-ROM

August 19th, 2013 by Benj Edwards

Mega Man X CD-ROM advertisement - 1995Digging up video games in a mall ashtray

I was a huge fan of Mega Man X when it first came out on the Super NES in 1993.

…Well, I rented it, anyway, and I played it more than any other side-scrolling Mega Man game before or since. I loved finding the secret Hadoken fireball power up, which I read about in Nintendo Power.

Much to my present-day surprise (even though I owned this magazine when it was new), Capcom produced a version of Mega Man X for the PC, and on a CD-ROM no less. Has anyone out there played it? I'm wondering if the adaptation was any good.

[ P.S. Shortly after writing this entry, I tracked down a warez copy of Mega Man X for the PC, and it's surprisingly well done. However, its utilization of MIDI music provides for a pretty surreal Mega Man experience — surreal in the sense that the tunes generally sound horrible compared to MM games that are famous for their music. ]

[ From Electronic Gaming Monthly, September 1995, rear cover ]

Discussion Topic of the Week: What's your favorite Mega Man game of all time?

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