[ Retro Scan of the Week ] Mega Man 8

February 16th, 2015 by Benj Edwards

Capcom Mega Man 8 Sega Saturn advertisement - GamePro February 1997You are getting sleeeeepy

Mega Man 8 remains notable in my mind for its resistance to polygonal 3D graphics at a time when the media perceived that as a requirement for sales success (in the PlayStation-dominated console era). I remember renting it and being impressed by its fluidity and gameplay, although it was too difficult and frustrating for me to play for more than ten minutes in a sitting.

But then again, all the side-scrolling Mega Man games have been that way for me. I'm still partial to Mega Man 2, 3, and X, though.

[ From GamePro - February 1997, p.115 ]

Discussion Topic of the Week: What's your favorite entry in the main-line Mega Man (1-10) series?

Tags: , , , , , , , , , , , ,

[ Retro Scan of the Week ] Fighters MegaMix

November 10th, 2014 by Benj Edwards

Sega Saturn Fighters MegaMix advertisement - 1997Even polygons get mad sometimes

[ From GamePro - August 1997, rear cover]

Discussion Topic of the Week: If you're old enough to remember it in the arcade, what did you think of Virtua Fighter the first time you saw it?

Tags: , , , , , , , , ,

[ Retro Scan of the Week ] Sega Saturn Manual Cover

June 9th, 2014 by Benj Edwards

Sega Saturn Instruction Manual Cover - 1995The Saturn: No Connectors Required

Why am I showing you the cover of the Sega Saturn manual but not the manual itself? Because I can — ha ha ha!

Such power.

That, and I like the photo.

[ From Sega Saturn Instruction Manual, 1995, cover]

Discussion Topic of the Week: What's the best Saturn-exclusive title?

Tags: , , , ,

[ Retro Scan of the Week ] Rayman and Frustration

June 10th, 2013 by Benj Edwards

Ubisoft Rayman Advertisement - Original first Rayman Game - 1995Rayman: Missing limbs since 1995

I bought Rayman for the Atari Jaguar shortly after it came out in 1995, hopeful it would bring some Mario-style platforming magic to Atari's "64-bit" machine. While lushly illustrated with a deep color palette, I found the gameplay and the controls a little kludgy, and I had trouble advancing past one of the first few stages. I gave up and moved on to other games.

Shorty thereafter, I lent Rayman and my Jaguar to my brother and his roommate to play at college, and they beat it within a few days. Determination was just as important as skill when it came to completing video games in those days, and I had no motivation to torture myself with a frustrating game.

Which brings me to a tangential point: When I was a kid, if I couldn't beat a video game, I thought it meant that I was a bad video game player. I thought it was my fault. But years later I realized that the games that frustrated me most were just poorly designed.

Not to say that all difficult games are bad games — in fact, I'd say there's a big difference between "difficult" and "frustrating." Merely difficult games are still fun even if you fail; they make you want to try again to complete a challenge. Frustrating ones feel unfair and make you want to smash your game console with a hammer.

One of my friends did that to his NES once. He also threw it off his second story apartment balcony. Ah; those were the days.

[ From Electronic Gaming Monthly, September 1995, p.129]

Discussion Topic of the Week: Have you ever visited physical violence against a video game console or controller?

Tags: , , , , , , , , , , , , ,

[ Retro Scan of the Week ] This Scrape's For You

August 20th, 2012 by Benj Edwards

Sega Saturn World Series Baseball 98 1998 Advertisement - 1997World Series Baseball 98 for the Sega Saturn

I've written about gratuitous and graphic video game advertising of the 1990s more than a few times over the years, but I never get tired of revisiting this wildly bombastic era in consumer marketing.

Here we see a nice ad for World Series Baseball 98 for the Sega Saturn, complete with front-and-center forearm scrape. I don't know about you, but this makes me want to play baseball. Injury sells.

See Also: Broken Tetrisphere Teeth (2010)
See Also: Super Mario World 2 (2009)

[ From GamePro, October 1997, rear cover ]

Discussion Topic of the Week: Would a graphic ad like this make you more or less likely to play a certain video game?

Tags: , , , , , , , , , ,