February 16th, 2015 by Benj Edwards
Tags: Retro Scan, Capcom, Mega Man, Sega, Saturn, Sony, PlayStation, Mega Man 8, 2D graphics, GamePro, advertisement, 1996, 1997
You are getting sleeeeepy
Mega Man 8 remains notable in my mind for its resistance to polygonal 3D graphics at a time when the media perceived that as a requirement for sales success (in the PlayStation-dominated console era). I remember renting it and being impressed by its fluidity and gameplay, although it was too difficult and frustrating for me to play for more than ten minutes in a sitting.
But then again, all the side-scrolling Mega Man games have been that way for me. I'm still partial to Mega Man 2, 3, and X, though.
[ From GamePro - February 1997, p.115 ]
Discussion Topic of the Week: What's your favorite entry in the main-line Mega Man (1-10) series?
November 10th, 2014 by Benj Edwards
Tags: Retro Scan, Sega, Fighters MegaMix, Fighting Vipers, Virtua Fighter, Saturn, fighting game, advertisement, GamePro, 1997
Even polygons get mad sometimes
[ From GamePro - August 1997, rear cover]
Discussion Topic of the Week: If you're old enough to remember it in the arcade, what did you think of Virtua Fighter the first time you saw it?
June 9th, 2014 by Benj Edwards
Tags: Retro Scan, Sega, Sega Saturn, instruction manual, 1995
The Saturn: No Connectors Required
Why am I showing you the cover of the Sega Saturn manual but not the manual itself? Because I can — ha ha ha!
That, and I like the photo.
[ From Sega Saturn Instruction Manual, 1995, cover]
Discussion Topic of the Week: What's the best Saturn-exclusive title?
June 10th, 2013 by Benj Edwards
Tags: Retro Scan, Ubisoft, Rayman, Atari, Sony, Sega, Playstation, PSX, Saturn, Jaguar, CD-ROM, frustration, violence, damage
Rayman: Missing limbs since 1995
I bought Rayman for the Atari Jaguar shortly after it came out in 1995, hopeful it would bring some Mario-style platforming magic to Atari's "64-bit" machine. While lushly illustrated with a deep color palette, I found the gameplay and the controls a little kludgy, and I had trouble advancing past one of the first few stages. I gave up and moved on to other games.
Shorty thereafter, I lent Rayman and my Jaguar to my brother and his roommate to play at college, and they beat it within a few days. Determination was just as important as skill when it came to completing video games in those days, and I had no motivation to torture myself with a frustrating game.
Which brings me to a tangential point: When I was a kid, if I couldn't beat a video game, I thought it meant that I was a bad video game player. I thought it was my fault. But years later I realized that the games that frustrated me most were just poorly designed.
Not to say that all difficult games are bad games — in fact, I'd say there's a big difference between "difficult" and "frustrating." Merely difficult games are still fun even if you fail; they make you want to try again to complete a challenge. Frustrating ones feel unfair and make you want to smash your game console with a hammer.
One of my friends did that to his NES once. He also threw it off his second story apartment balcony. Ah; those were the days.
[ From Electronic Gaming Monthly, September 1995, p.129]
Discussion Topic of the Week: Have you ever visited physical violence against a video game console or controller?
August 20th, 2012 by Benj Edwards
Tags: Retro Scan, Sega Saturn, Sega, Sega Sports, World Series Baseball, baseball, scrape, gross, gratuitous advertising, GamePro, 1997
World Series Baseball 98 for the Sega Saturn
I've written about gratuitous and graphic video game advertising of the 1990s more than a few times over the years, but I never get tired of revisiting this wildly bombastic era in consumer marketing.
Here we see a nice ad for World Series Baseball 98 for the Sega Saturn, complete with front-and-center forearm scrape. I don't know about you, but this makes me want to play baseball. Injury sells.
See Also: Broken Tetrisphere Teeth (2010)
See Also: Super Mario World 2 (2009)
[ From GamePro, October 1997, rear cover ]
Discussion Topic of the Week: Would a graphic ad like this make you more or less likely to play a certain video game?