[ Retro Scan of the Week ] The $99 Virtual Boy

July 21st, 2014 by Benj Edwards

The Nintendo Virtual Boy for $99 Nintendo Power Advertisement - 1996…in which Nintendo begs, "Please, PLEASE, buy a Virtual Boy."

[ From Nintendo Power - August 1996, p.107]

Oh how times change. Back in January, I posted a scan of an early, cocky Nintendo Virtual Boy advertisement from 1995 (the year the Virtual Boy launched). Here's an ad for the Virtual Boy just one year later in which Nintendo advertises the console's new low price of $99 (its original MSRP was US $179.99, which is $275.26 today when adjusted for inflation).

As you probably know, things didn't go so well for the Virtual Boy. I bought one new for $30 from Toys 'R' Us in either late 1996 or early 1997.

Discussion Topic of the Week: Imagine a world in which the Virtual Boy had a full color display but cost twice as much (say, $399.99) new. Do you think the Virtual Boy would have fared better in the marketplace?


See Also: Virtual Boy Wasteland (RSOTW, 2014)
See Also: Virtual Boy Vortex (RSOTW, 2012)
See Also: The History of Stereoscopic 3D Gaming (PC World, 2011)

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[ Retro Scan of the Week ] The New Prodigy

July 14th, 2014 by Benj Edwards

The New Prodigy Provocative Lady Advertisement - 1996You can't see her other hand, but it's holding a gun!

It's a Prodigy-y week around here thanks to my recent article on The Atlantic. So I poked around my scans directory for something Prodigy related, and ka-pow!

I have yet to see an ad for the pre-ISP Prodigy in any of the magazines in my sizable archive (but then again, most of my computer magazines date from before and after Prodigy's heyday, with a gap in the middle), but I did find this "New Prodigy" ad from an old issue of Internet World, which I proudly subscribed to for a few years in the mid-1990s.

Ads like this one represented a new marketing push at time when the company sought to find a new corporate parent and shifted its focus to being an ISP (its legacy NAPLPS-flavored content was soon re-branded "Prodigy Classic").

By the way, the "original" Prodigy had a wholesome, family-safe, squeaky clean image, with an army of moderators eager to censor any bulletin board postings or even emails (yes, they read, or at least filtered, everyone's emails) that contained a hint of sexuality, so I find it humorously ironic that the company ultimately resorted to a sexually-charged ad like this one.

[ From Internet World - February 1996, insert between p.32-33]

Discussion Topic of the Week: Did you meet a romantic partner online prior to the year 2000? (Including those that didn't involve physical relationships.) Tell us about it.

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[ Retro Scan of the Week ] Quasar Hand-Held Computer

July 7th, 2014 by Benj Edwards

Quasar Hand-Held Computer HHC Pocket Computer Advertisement - 1982"One Picture is Worth a Thousand Numbers"

I've never used or seen a Quasar Hand-Held Computer in person, but I am a big fan of the similarly-sized TRS-80 Pocket Computer, which I've written about a number of times on this site.

According to this ad, one of the unique features of the Quasar HHC was that you could hook it up to a large color monitor if you had the right expansion accessory. That reminds me of the TRS-80 Model 100 Disk/Video Interface. Pretty cool. I bet the software that utilized that feature was extremely rare, though. I'd love to see it in action.


See Also: BASIC in your Pocket (RSOTW, 2009)
See Also: Asimov's Pocket Computer (RSOTW, 2011)
See Also: Sharp Pocket Computer (RSOTW, 2013)

[ From Popular Computing - December 1982]

Discussion Topic of the Week: What's the smallest pre-year 2000 computer you've ever owned?

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[ Retro Scan of the Week ] AnthroCart

June 30th, 2014 by Benj Edwards

Anthro Anthrocart Computer Desk Advertisement - 1993I may not be an expert on desks, but this looks a little dangerous.

[ From Scientific American - February 1993, p.29]

Discussion Topic of the Week: Have you ever bought a desk specifically to hold a computer?

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[ Retro Scan of the Week ] Oculus / Koronis Rift

June 23rd, 2014 by Benj Edwards

Lucasfilm Koronis Rift Advertisement - 1985A convincing illustration of a migraine headache

After seeing this ad, am I the only one who has the urge to play Lucasfilm's Koronis Rift on the Oculus Rift? Retro stereo 3D action!

See Also: The Eidolon (RSOTW, 2013)

[ From Compute! - November 1985, p.35]

Discussion Topic of the Week: Can you think of any vintage games that would translate well to the Oculus Rift?

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[ Retro Scan of the Week ] Performa: The Depressing Macintosh

June 2nd, 2014 by Benj Edwards

Apple Macintosh Performa The Family Macintosh Advertisement - 1993Ugh. The Performa Era.

The Performa line originated as a way for Apple to expand retail availability of its then-waning Mac platform. They did so by re-branding a number of existing Mac models with the Performa name (plus some numbers that didn't make much sense).

The Performa line's commercial availability coincided almost exactly with Apple's darkest era, 1992-1997, when sales dramatically declined, market share dropped, the company was generally mismanaged and unfocused, Macs had 10 different names for the same model, and Classic OS was getting long in the tooth.

I remember seeing a few Performa models for sale at Sears as a teenager and thinking, "Wow, they still make Macs?" Then I tried one out, and the OS was barely different from the Mac SE I'd last used in 1987 — some 6 years earlier — and it liked to crash a lot. It was a depressing time to be Apple. Whatever happened to that company, anyway?

[ From Discover - July 1993, p.5]

Discussion Topic of the Week: What was the first model of Macintosh you ever owned?

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[ Retro Scan of the Week ] The Commodore 64

May 19th, 2014 by Benj Edwards

Commodore 64 Advertisement It's the Commodore 64. 'Nuff said.

I've covered the Commodore 64 quite a bit over the years, including taking one apart for PC World back in 2008 and spending a week working with one in honor of its 30th anniversary in 2012.

But I don't think I've ever posted a plain 'ole ad for the Commodore 64 itself. Until now, that is. Here's a colorful one that graced the back of many computer magazine issues back in 1983.

[ From Personal Computing - November 1983, back cover]

Discussion Topic of the Week: When did you first get a Commodore 64? Tell us the story.

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[ Retro Scan of the Week ] Eye of the Beholder

May 5th, 2014 by Benj Edwards

Eye of the Beholder magazine advertisement 1991How does he see… WITHOUT EYES. More like eye of the not-beholder, am I right?

Eye of the Beholder (1991) took the formula of Dungeon Master formula and ran with it, resulting in one of the best the first-person real-time RPGs of the pre-3D era. It's definitely one of the best early VGA games for the IBM PC as well.

As far as games of this category go, I'm quite partial to Lands of Lore myself.

[ From Video Games & Computer Entertainment - January 1991, p.175]

Discussion Topic of the Week: What's your favorite first-person RPG game of the 1990s?

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[ Retro Scan of the Week ] IBM Smart Desk

April 28th, 2014 by Benj Edwards

IBM 3270 PC Smart Desk 1985Multitasking in the early days.

Ah, the IBM 3270 PC. What a strange beast. It was essentially an IBM PC that could also emulate an IBM 3270 terminal, which allowed it to link up to IBM mainframes. In a sense, this was IBM's version of the AppleLine protocol adapter (featured in a Retro Scan a few weeks ago), albeit one built into an IBM PC.

By the way, look at the keyboard on this machine. Function keys galore. I've always wanted one of those.

[ From TIME, May 6 1985, p.B14-B15]

Discussion Topic of the Week: Have you ever used an IBM mainframe computer?

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[ Retro Scan of the Week ] Crystal Quest for Game Boy

April 21st, 2014 by Benj Edwards

Crystal Quest for Nintendo Game Boy Advertisement 1991Game Boy: The Final Frontier

Fans of early Mac games will no doubt remember Crystal Quest, which (I believe) was the first Mac game to use color graphics just after the Mac II came out in 1987.

Crystal Quest on the Mac played like a space-based Robotron: 2084 controlled with the mouse, albeit with a loose trackball feel because your ship kept moving in the direction you nudged the mouse until you corrected its course. So I'm not sure how it played in this obscure Game Boy port from 1991. Perhaps I'll fire up an emulator right now and find out.

[ From Video Games & Computer Entertainment, August 1991, rear cover]

Discussion Topic of the Week: Can you think of any other game that started on the Macintosh then received a port to a Nintendo console?

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