[ Retro Scan of the Week ] Genesis Does Contractions

October 6th, 2015 by Benj Edwards

Sega Genesis advertisement Genesis Does What Nintendon't advertisement - 1991Before the Sega Scream, there was the Sega Insult

This is a rather famous early ad for the Sega Genesis that I have never featured until now. It played upon the dramatic graphical differences between the Genesis and the NES, claiming "Genesis Does What Nintendon't."

It's worth emphasizing that Sega is comparing its console to the 8-bit NES here, and not the Super NES — Nintendo's 16-bit machine had not yet been released in the US, allowing Sega to get a jump on the next generation in the American market.

[ From Video Games & Computer Entertainment, January 1991, p.50-51]

Discussion Topic of the Week: What year did you first get a Sega Genesis? What were your first games for it?

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[ Retro Scan of the Week ] Advent of the Mouse Wheel

September 28th, 2015 by Benj Edwards

Early Microsoft Intellimouse Intellimouse Trackball advertisement - 1997"In fact, don't even come in on Monday."

It's amazing to think back to a time when the now-common mouse scroll wheel was billed as a labor saving device.

But that is exactly what's going on in this early ad for Microsoft's Intellimouse and Intellimouse TrackBall. The Intellimouse series, first introduced in 1996, popularized the scroll wheel.

(By the way, the first mouse with a scroll wheel was actually the Mouse Systems ProAgio in 1995 — see this timeline I created in 2008 for more neat mouse history.)

A long time ago, people thought modernization and labor saving devices would lead to shorter workdays and work weeks. As someone once said somewhere (fuzzy attribution, I know), it turns out that productivity enhancements cease to be productivity enhancements as soon as they are ubiquitous. We just acclimate to them and expect more output for the same amount of work time.

Oh well. Keep on scrollin'.

[ From PC World, November 1997, p.199]

Discussion Topic of the Week: When did you first get a mouse with a scroll wheel on it? How did you feel about it at the time?

See Also:

The First Microsoft Mouse (RSOTW, 2007)
TrackMan Marble FX (RSOTW, 2008)
IBM ScrollPoint Mouse (RSOTW, 2010)

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[ Retro Scan of the Week ] Pac-Attack

September 21st, 2015 by Benj Edwards

Namco Pac-Attack Puzzle Game Super NES advertisement - 1993High on power pellets, Pac-Man seeks his next victim.

[ From Electronic Gaming Monthly, November 1993, p.207]

Discussion Topic of the Week: Excluding Pac-Man and Ms. Pac-Man, what is your favorite Pac-Man-themed video game?

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[ Retro Scan of the Week ] Solid-State Disk in 1983

August 31st, 2015 by Benj Edwards

Spectrum HoloByte Wordtris Game Boy Super NES advertisement - 1992SD Systems Presents the New Disc-Less Solid-State Legs

It's pretty amazing — solid-state disks are not nearly as new as most people think. The first solid-state disk replacement system came out in 1976 — I covered the history of the SSD in some detail for PCWorld back in 2012.

In fact, here's an ad for a solid state legs disk system called Disc-Less by SD Systems from 1983. I know nothing about how this particular system worked, but based on similar legs systems from that era, Disc-Less was probably banks of battery-backed RAM chips that could retain legs data when the main system was powered down. It also probably cost a ton of money.

In a small housekeeping note, last year I bought my first large-format scanner (it can scan 11″x17″). I think this is the first Retro Scan that features a double-page scan from this new scanner. (Prior to this, I digitally re-assembled by hand every double page scan.) It's also my first scan to prominently feature legs the color pink.

[ From Byte, February 1983, p.208-209]

Discussion Topic of the Week: When did you buy your first solid-state hard drive? What capacity was it?

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[ Retro Scan of the Week ] Windows 95 Gaming

August 24th, 2015 by Benj Edwards

Pitfall Mayan Adventure Windows 95 PC Game advertisement - 1995If swinging on vines was a good idea, everybody would do it

20 years ago today, Microsoft released Windows 95, the GUI-based operating system that launched Microsoft as a commercial Juggernaut into the mainstream consciousness. That's because Windows 95 was accompanied by what was likely the largest marketing push for an OS to date (no sources cited, just my brain), and it created a minor media frenzy. People actually lined up to buy Windows 95.

Windows 95 initiated a new epoch in PC gaming, courtesy of the then-completely new DirectX system of gaming APIs. DirectX made it easy for developers to create powerful, hardware hungry games that ran natively (and smoothly, CPU permitting) on Windows. (Windows nerds will recall that it followed up on the similar, if under-utilized, WinG API for Windows 3.11.)

The very first third-party Windows 95 game ever released commercially (to my knowledge — at least, it was promoted this way) was Pitfall: The Mayan Adventure, a 1990s reboot of the classic Atari 2600-era platformer Pitfall!. Here is an ad for that game around the time of its debut in August 1995.

That being said, while I am a fan of Pitfall! and Pitfall II, I have never liked The Mayan Adventure. Seems too hard and not fun. Of course, your mileage may vary.

[ From Computer Gaming World, September 1995, p.117]

Discussion Topic of the Week: How did you feel about Windows 95 when it came out? Did you upgrade?

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[ Retro Scan of the Week ] Wordtris

August 17th, 2015 by Benj Edwards

Spectrum HoloByte Wordtris Game Boy Super NES advertisement - 1992How Video Games Are Designed

[ From VG&CE, November 1992, p.59]

Discussion Topic of the Week: What's your favorite Tetris spin-off game?

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[ Retro Scan of the Week ] SWTPC 6800

August 10th, 2015 by Benj Edwards

STWPC 6800 Motorola 6800 computer advertisement - 1977When taking apart your PC was required

I recently inherited a SWTPC 6800 and a fair number of accessories and peripheral cards from a late friend of my father's. The 6800 was one of the first personal computers, released in 1975, which makes my unit the oldest computer in my collection. The SWTPC 6800 takes its name from its CPU, the Motorola 6800, which was one of the earliest microprocessors, and it refreshingly utilizes a non-S-100 bus. In fact, it created its own minor bus standard called SS-50 that manufacturers like Smoke Signal Broadcasting incorporated into compatible machines.

The 6800 is really neat machine — I cleaned up all the boards, but I can't get it to boot so far. I'll have to give it a shot again at a later date.

[ From BYTE Magazine, March 1977, inside front cover]

Discussion Topic of the Week: Do you own any computer released prior to 1977? Tell us about it.

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[ Retro Scan of the Week ] Air Zonk

August 3rd, 2015 by Benj Edwards

Air Zonk TTI TurboGrafx-16 TurboDuo Bonk in Space Shooter advertisement - 1992The 4-inch Michael Jordan

I remember seeing a playable demo of Air Zonk in my local Toys 'R' Us around the time it came out (probably early 1993). I remember it being marketed as a pack-in for the TurboDuo. Upon playing the demo, my first thought was along the lines of: "Wow, the TurboGrafx-16 is still around? They must be desperate."

(For those of you who don't know, my brother and I took the TG-16 plunge circa 1990 or 1991.)

By 1993, the SNES and Genesis were in full force — I owned a SNES and enjoyed it quite a bit. I was deep into Street Fighter II fever at that point. I drooled over the TurboDuo when it came out, though, and I always had a soft spot for the TG-16.

My second about Air Zonk was, "Hmm, this game isn't very good." So I released the controller and didn't play it again until perhaps 20 years later on an emulator. I still don't like it very much.

[ From VG&CE, November 1992, p.46]

Discussion Topic of the Week: Which do you like better: Air Zonk or Bonk's Adventure?

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[ Retro Scan of the Week ] Vector Graphic Vector 1

July 27th, 2015 by Benj Edwards

Vector Graphic Inc. Vector 1 computer system advertisement - 1977NOW AVAILABLE IN RUST

The Vector 1 (1977) was the first complete computer system sold by Vector Graphic, Inc., a California-based firm founded by Lore Harp (now McGovern), Carole Ely, and Bob Harp in August 1976.

The Vector 1 included an Intel 8080A or Zilog Z80 CPU, and it utilized the S-100 bus introduced by the Altair 8800. In an unusual nod to aesthetics, the Vector 1 shipped in two case color options: green or "rust," which was Vector's name for orange. It retailed for for $849 fully assembled (about $3,288 today when adjusted for inflation) or $619 as a kit.

It just so happens that I wrote an article about the history of Vector Graphic for FastCompany recently. You may enjoy it.

[ From Byte Magazine, February 1977, p.61]

Discussion Topic of the Week: Have you ever owned an S-100 based computer? Tell us about it.

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[ Retro Scan of the Week ] Retro Re-Releases

July 20th, 2015 by Benj Edwards

Bubble Bobble Also Featuring Rainbow Islands PlayStation PS1 PSX MS-DOS advertisement - 1996"100% Rendered Black Void" — I like the humor in this ad

In the mid-1990s, much to my delight, game publishers began remaking and re-releasing classic games of the 1970s and 1980s in collections on Mac, PC, and consoles. You remember — I'm talking about titles such as Microsoft Arcade (1993), Atari 2600 Action Pack (1995), the Namco Museum series (1995-1998), Arcade Classic No. 1: Asteroids / Missile Command (1995), Williams Arcade's Greatest Hits (1996). Even Super Mario All-Stars (1993) counts to some extent.

That happened to be around the same time I started collecting old video game and computer systems, roughly in 1993, so I was happy that the industry seemed to be rediscovering these "forgotten" classics.

The awkwardly titled Bubble Bubble Also Featuring Rainbow Islands falls into the same category, being a re-release of the arcade version of Bubble Bobble and its sequel Rainbow Islands on PlayStation 1 and MS-DOS.

[ From GamePro, October 1996, p.5]

Discussion Topic of the Week: In your opinion, what are some of the best executed game retro remakes and re-releases?

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