Discussion Topic of the Week: If you had to guess, how many floppy disks do you own?
When it comes to vintage 1980s puzzles, few can beat the sheer cultural nostalgia value of this 200-piece Milton-Bradley Donkey Kong puzzle, which comes straight from my childhood. This is a scan of the front of the box.
It's not often that I find a true surprise lurking in our old family toys, but I had completely forgotten about this puzzle until I ran across it in the back corner of my mom's attic a few months ago. Memories of poring over the lush, vibrant artwork on the box rushed back to me as I pulled it from where it had lay, dusty and neglected, for 25 years.
Look at the the highlights, the curves, the gradients. The richness.
Luckily for me, all the pieces were still in the box, so I have now re-assembled the puzzle and framed it. It will never be lost again.
The artwork for this puzzle no doubt echoes the side cabinet art of the Donkey Kong arcade machine, but with added detail and an airbrushed vividness. I think it would make an awesome poster — does anyone know who the artist was?
By the way — even though I find it insanely difficult at times, the original Donkey Kong is one of my favorite arcade games. It was also one of the first video games I ever played, courtesy of a port to the Atari 800.
P.S. Pauline is way hotter than Princess Peach.
Discussion Topic of the Week: In your opinion, which is better: Donkey Kong Jr. or Donkey Kong 3?
Last month, my mother and I searched through boxes and boxes of my grandmother's old dishes to see what might be of use to me now. The dishes had been sitting in my parents' attic untouched for two decades. Many of them were padded with old newspaper from eastern Tennessee, which is where my grandmother lived until she died in 1992.
Among the usual black-ink-on-yellowing-paper fare, I found a handful of gloriously full-color advertisement circulars. A December 1989 mini-catalog for Service Merchandise caught my attention immediately because it featured a pair of Nelsonic Game Watches licensed by Nintendo. (That segment of the circular is what you see scanned above.)
Each of these two watches, which sold for ($19.97 a piece — or $38.37 today when adjusted for inflation) played a simplified prefab-LCD interpretation of its console namesake. If you remember Tiger's LCD handheld games, you're on the right track. In the Zelda watch game, you were forever trapped in a dungeon, and in Super Mario Bros. you forever hopped between platforms.
While these watch games were limited at the time, it was amazing to think you could fit a portable, battery-powered "video game" on your wrist and play it wherever you liked. I personally recall seeing more than one of these watches getting confiscated by teachers during my elementary school days.
That desire to carry functional video games with us has never abated. Heck, I bet that within days of the Apple Watch's release next year, someone will hack it to play emulated versions of Super Mario Bros. and The Legend of Zelda — allowing us to finally have the full NES experience on our wrists. It may be 25 years too late, but it will be amusing to see how things have come full circle.
Discussion Topic of the Week: Have you ever owned a watch that played a game? Tell us about it.
I don't normally take scans out of context, but I made an exception for this amazing illustration. It comes from the instruction manual for Joust for the Atari 2600. I isolated the image years ago for possible use in one of my Halloween costume ideas posts, and I've been staring at it in my scans folder ever since.
Joust is one of my favorite arcade titles, and I'm particularly fond of the Atari 7800 home version.
I'd like to find out who created this glorious piece of video game art. I'll do some digging in a bit, but if you know already, please leave a comment and I'll update this post. (The illustrator may be referenced in the manual itself, but it's packed where I can't get to it.)
By the way, I think this illustration would look awesome on a t-shirt. Anybody want to make one?
Discussion Topic of the Week: Which is better: Joust or Balloon Fight?
Discussion Topic of the Week: Have you ever bought a desk specifically to hold a computer?
The only problem? Everyone thought he was a computer.
Here is an excerpt of one of his conversations with a judge:
Judge: Hi, I'm Cathy.
Entity: CATHY! THE NAME OF A WOMANS.
Judge: Yes, I'm a woman.
Entity: WHAT IS A WOMANS, REALLY? BUT A MANS WITH THE UNSTOPPABLE THIRST FOR KRELBS.
Judge: Right. What is your name?
Entity: WHAT IS YOUR NAMES?
Judge: I'm Cathy, remember?
Entity: THAT IS NOT A REAL NAMES.
Judge: Yes, it is. At least where I come from. What is your name?
Entity: ULAF HAVE BEEN GIVEN THE NAMES ULAF IN UKRAINE, BUT FRIENDS CALL ULAF "ULAF" FOR SHORTS IN SVADLOST.
Judge: Nice name. Are you from either area?
Entity: THE AREA OF A TRIANGLES BECOMES THE HYPOTENUSE…ULAF FORGET.
Judge: Uh huh. How could you forget something so important?
Entity: NO, ULAF NOT IMPORTENT. ULAF HAVE AT LEAST 3.5 CHILDRENS (ONE HALF SIZED).
Judge: That's a very personal issue. What's your specialty?
Entity: ULAF FORGET TO ASK WHERE EITHER OF YOUR MINDS ARE FROM.
Judge: The universe and you?
Entity: ULAF, ALSO, BECOMES FROM THE STUFF OF STARS, AS THE MIND OF CARLOS SAGAN ONCE TOLD.
Judge: Do you have any hobbies?
Entity: NO TIMES TO TALK NOW, RUSSIANS KARUMPING ON THE DOOR OF ULAF. REMEMBER, THIS IS ULAF SAYING, "BE THE MASTER." *END TRANSMISSION*
Judge: I'm still here.
I took this photo around 1992 or 1993 not long after Super Mario Kart came out. I had rented the game from Blockbuster (See "Secret Cartridge Messages"), and I was amazed to see that the cartridge would save high scores (in this case, track records) between sessions.
That blew my mind a little, because it meant that the scores I saw on the screen came from previous renters of the game — I was playing against previous renters' track times! So when I set a new record on a particular track, it carried a little extra weight.
(It struck me, even then, that this sharing of scores between players formed a sort of primitive pass-along gaming network, and coming from a BBS background, that excited me.)
In retrospect, I am positive that the track record you see in this photo is nothing record-breaking in the broader competitive Mario Kart universe. But just getting first place — as a 12 year-old, first-time Super Mario Kart player — filled me with enough pride to take a photo of the game screen as viewed from my family's 1983 TV set.
Remember that this was the era when people used to take photos (with film cameras) of high score screens and physically mail them to Nintendo Power so they could be listed in the magazine. I'm sure that's where I got the idea to snap the photo.
Discussion Topic of the Week: Did you ever take photos of your video game high score screens?
Since I missed last week's column, I decided to fold some of those links into this week's edition. So there may be a few older newsbits, but at least they're still interesting.
- 2300 Console Games Now Playable on Internet Archive
'Ole pal Jason Scott writes about the sudden influx of games playable on the Internet Archive website
For the last couple of weeks I’ve been working with a range of volunteers on a massive expansion of what we call the Console Living Room at the Internet Archive. Previously weighing in at about 800 game cartridges from seven console systems, the new collection is roughly 2300 cartridges and a total of 21 different consoles.
- George R. R. Martin Writes Using WordStar 4.0 in MS-DOS
I'm not surprised. To avoid distractions, I sometimes write using Word 6.0 for DOS on a Compaq Aero 4/25 laptop.
The 'Game of Thrones' author confessed to late-night talk-show host Conan O'Brien that he prefers to write his popular books on a DOS word processor instead of the latest laptop.
'I hate some of these modern systems where you type a lower case letter and it becomes a capital letter. I don't want a capital. If I wanted a capital, I would have typed a capital. I know how to work the shift key.'
- Nintendo Forces Takedown of GBA Emulator for iOS
From the not-very-surprising department
In order to play titles like Super Mario and Zelda on your iPhone, then, you have to look at unofficial alternatives. GBA4iOS was one of the most popular — but after its creators received a DMCA notice from Nintendo this week, it is no more.
- Analogue Interactive's $499 NES Clone Up for Pre-Order
TinyCartridge reports on this fancy console with a healthy grain of salt mixed in. (Memories of Generation NEX still make me shudder.)
Analogue has opened pre-orders for its Nt, the Famicom/NES device with RGB output, four controller ports, and purported 'unparallelled'" compatibility with American and Japanese games and accessories.
- New Book About How Sega Nearly Won the Console Wars
Chris Kohler provides an overview of Console Wars: Sega, Nintendo and the Battle That Defined a Generation.
If a few small things had changed, might we be gaming on a Sega PlayStation right now? That’s the picture Blake Harris paints in his new book Console Wars. It is a narrative history of the brief time period in the lifespan of the videogame publisher Sega when it was on top of the world.
- Midway Planned HD Remakes of Mortal Kombat Games
I would have really loved to see this
With the [ Mortal Kombat Arcade Kollection], Midway's initial plan was to release HD remakes of the original games with new actors, and even though that's not what happened in the end, these images with Liu Kang, Sonya, Shao Kahn and the others show that the remakes would have been quite faithful to the original
- The Last Survivors of Meridian 59
A rare examination of obscure Internet game culture from a mainstream publication (The New Yorker)
Today, almost eighteen years after Meridian 59’s launch, Barloque’s streets are quiet and vacant, its cobblestones buffed and rounded by little more than a digital breeze. They are rarely visited by more than twenty people in the world at any one time.
- The Great Works of Software
Paul Ford muses about a software canon
Is it possible to propose a software canon? To enumerate great works of software that are deeply influential—that changed the nature of the code that followed?
- How Steve Wozniak Wrote BASIC for the Original Apple From Scratch
Woz himself writes for Gizmodo, re: BASIC 50th anniversary
The problem was that I had no knowledge of BASIC, just a bare memory that it had line numbers from that 3-day high-school experience. So I picked up a BASIC manual late one night at HP and started reading it and making notes about the commands of this language. Mind that I had never taken a course in compiler (or interpreter) writing in my life.
- How Sega is Rejuvinating its Classic Games in 3D
I'm not sure if "rejuvenating" is the right word here, but I welcome Sega dipping into the past
Few games have had as much attention lavished upon them as the Sega 3D Classics series. The first wave of titles was released between November and December of last year, in pairs over four successive weeks.
- Super Mario Bros. Level Belt (Etsy)
Incredible artistry — an entire Super Mario Bros. level crafted into a leather belt
The images are of a belt that I crafted for my brother, who is a big Super Mario fan, and depicts the last level of Super Mario brothers where Mario finally rescues the princess.
If you want me to include something on a future Newsbits column, send me an email with "[Newsbits]" in the subject line.
Ah, the IBM 3270 PC. What a strange beast. It was essentially an IBM PC that could also emulate an IBM 3270 terminal, which allowed it to link up to IBM mainframes. In a sense, this was IBM's version of the AppleLine protocol adapter (featured in a Retro Scan a few weeks ago), albeit one built into an IBM PC.
By the way, look at the keyboard on this machine. Function keys galore. I've always wanted one of those.
Discussion Topic of the Week: Have you ever used an IBM mainframe computer?
Ah, the Super Game Boy. What an enchanting peripheral it was. (I wrote about my feelings for it in eighth-ever RSOTW entry back in 2006.)
In case you missed it, the Super Game Boy was a special cartridge that let you play Game Boy games on the Super NES using a TV set and a SNES controller.
Around the time the Super Game Boy came out in Japan (1994 I believe), the always-amusing Hori released a special controller that partially simulated the look and the feel of the original Game Boy unit itself — right down to the speaker grille in the lower right corner. The resulting product, the SGB Commander, never saw the light of day in the US, but that didn't stop me from importing one about a half decade ago when they were on sale at NCSX for a very reasonable price.
As far as controllers go, the build is sturdy and responsive. It works as well as any decently-made controller with the Super Game Boy, although I'm not sure it was entirely necessary. For that reason it remains a very neat oddity in the history of game controllers.
By the way, here's what the back of the box looks like.
Discussion Topic of the Week: What's your favorite game to play with the Super Game Boy?