[ Retro Scan of the Week ] Gather 'Round the Videotex

November 25th, 2013 by Benj Edwards

AT&T Sceptre Videotex Terminal TV set-top box online modem - 1983A time when TVs were made of wood and children were not yet rabid.

In honor of Thanksgiving, a holiday which tends to emphasize family, I've dug up this AT&T Sceptre Videotext Terminal box art that I captured years ago. Look at those gloriously generic 1980s folks gathered around the TV set.

(I say "captured" for this image and not "scanned" because the image is actually a photo of the side of the box — the box itself is far too large to fit on a scanner. It's roughly 14″ tall by 18″ wide by 11″ deep, if memory serves.)

Videotex: Smart TV in 1983

It's funny: I've purposely avoided talking about Videotex on this blog for eight years because I was saving up material for a story about Teletext and Videotex. I have bought maybe a dozen vintage books on the two subjects since 2006 and mined news archives for information. But as they say, the best laid plans of mice and men oft go to Disneyland. Maybe I will get around to finishing that piece some day. Probably not.

So here's the skinny. "Videotex" is the name for a graphical computer communications standard that was designed to display mixed visual and text information on regular TV sets. The idea was that a customer would buy a terminal (such as the one seen here), subscribe to a CompuServe/Prodigy/AOL-like online service, and use the terminal to connect to the service and view the information on their home TV set. Kinda like WebTV before the Web. Heck, kinda like smart TVs before the smart.

Graphically, Videotex used the NAPLPS protocol (similar to Prodigy, which grew out of these commercial Videotex experiments) to quickly transmit graphics to the user's terminal. NAPLPS saves bandwidth because instead of storing/sending data on every pixel (like a bitmap image), the protocol describes graphics in terms of mathematical geometrical shapes (i.e. "draw a triangle at this location and fill it with orange," like vector graphics).

By the mid-1980s, Videotex services fizzled in the marketplace. Their failure was likely due to low utility (not very useful), plus high cost of subscription (likely from high overhead on the service's part in both hosting and creating content), and from competition from much more versatile and easier-to-interface-with personal computers.

AT&T Sceptre Videotex Terminal

And so that brings us to this side box art for a circa-1983 AT&T Sceptre Videotex Terminal. I bought this vintage gadget unopened, new-in-box on eBay for literally $1 plus shipping back in 2000.

The terminal works, but it has nothing meaningful to connect to — after all, the related Videotext service shut down almost 30 years ago. The last time I hooked it up, I believe I tricked its internal 300 baud modem to talk to my PC using a phone line simulator and perhaps even displayed a Linux console on the TV set. But that was many years ago. I also remember that the Sceptre has a horrible rubber IR keyboard that barely works.

One could conceivably create a Videotext simulator, hosted on a modern PC, that would pump NAPLPS graphics into to this vintage beast to bring it back to life. Maybe someone already has. If so, I'd like to know about it.

By the way, AT&T has a really neat vintage Sceptre promotional video on its website. It's worth a watch.

[ From AT&T Sceptre Videotex Terminal product box, circa 1983 ]

Discussion Topic of the Week: Did your family ever subscribe to a non-ISP online service? Tell us about it.

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Prodigy 20 Years Ago Today

December 25th, 2012 by Benj Edwards

The Main page of Prodigy on December 25 1992 by Benj EdwardsAn angle-corrected close-up view of Prodigy's front page on Christmas 1992.

Twenty years ago today, I awoke with anticipation and ran downstairs. It was Christmas morning, and I could hardly wait to open my presents.

One of those presents turned out to be a connection kit to Prodigy online service, which I had been begging my father to buy for most of the year. 1992 was the year I jumped head-first into computer telecommunications by calling local BBSes. I became fascinated with modems and wanted to explore their every possible application.

That Christmas morning, my dad was on hand to document my first experiences with Prodigy using the family Sony Camcorder. I have captured various stills from that video, and I am posting them here to share a small slice of the Prodigy experience in 1992.

Unfortunately, my computer at the time, the IBM PS/2 Model 25 (which my dad purchased new circa 1987 and later became a hand-me-down to me), came equipped with a monochrome monitor. So the glory of Prodigy Christmas 1992 in color is sadly now lost to history (well, unless someone else out there can find some color screenshots of Prodigy on Christmas 1992).

[ Continue reading Prodigy 20 Years Ago Today » ]

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Wikipedia is Deleting BBS Game History

December 8th, 2012 by Benj Edwards

Wikipedia deleting BBS Door Game Entries

As we speak, certain vigilante Wikipedia users are hard at work erasing whatever scraps of little-known BBS door game history that resides in Wikipedia's databases. The first casualty in this war was the entry for Space Empire Elite, which was deleted early this morning.

(For those of you unfamiliar with BBS door games, here's a brief definition: BBS door games are computer games, usually text-only, that were traditionally played over modems and accessed through dial-up BBSes. They are called "door games" because users pass through a figurative "doorway" from the BBS software into another program (the game program) to play them. One of the most notable examples is TradeWars 2002.)

The problem, it seems, is that the games aren't "notable" enough and lack the sources for a Wikipedia article.

[ Continue reading Wikipedia is Deleting BBS Game History » ]

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Experimental Music Site Request-A-Song.com Turns 10

October 1st, 2012 by Benj Edwards

Request-A-Song.com Clef Attack Picture

Ten years ago today, I opened an experimental music website called Request-A-Song.com. On the site, my brother Jeremy and I solicited song titles (just titles, not lyrics), which site visitors would submit via a web form. We'd pick the ones we found most inspiring and write songs based on them, then publish them on the site in MP3 format. The project lasted until December 2005.

As you might expect, a lot of very interesting and unusual songs came out of the process. You can tell just by reading the titles of our most popular songs — names like "Butter Ghost," "Violent House Panda," "Poke 'Em In The Neck," and "I Flipped My Biscuit" — that we preferred ideas on the bizarre end of the spectrum.

Jeremy and Benj Edwards Request-A-Song.com Publicity Shot from 2004In honor of our 10th anniversary, I've uploaded all 134 of our songs to The Internet Archive with the hope that it will preserve our effort for posterity.

You can still download those songs from the original Request-A-Song.com website (which also provides information on who requested what and when, lyrics, and dates of release), but it's actually easier to explore our catalog with the IA's handy online streaming MP3 app.

(If you want to know which songs to listen to first, here is a list of our 25 most popular songs.)

Over the next month, I plan on uploading more RAS information to the Internet Archive, including news archives, press clippings, song metadata, images, and more.

[ Continue reading Experimental Music Site Request-A-Song.com Turns 10 » ]

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Ellen Feiss Music Video - An Ode to the Mac Switcher

May 31st, 2008 by Benj Edwards

Ellen Feiss - Mac Switcher

I don't know if anybody out there knows this, but some years ago, I created a music site called Request-A-Song.com (RAS). My brother Jeremy and I wrote original songs based on visitor suggestions, recorded them, and put them up on the site in MP3 format. We usually treated serious requests humorously, and humorous requests seriously, which thoroughly confused everybody (Hence RAS's amazing success, and why you've no doubt heard of it many times). Sadly, our heyday was before the Digg, YouTube, MySpace, and ubiquitous blog explosion, which would have undoubtedly helped us promote our music and unique concept.

I'm only mentioning this now because it deals with something at least slightly on-topic for VC&G — computer history. Mike (aka Dr. Macenstein), over at the Macenstein blog, recently put together a video for my tongue-in-cheek song, "Ellen Feiss Makes Me Hot," which I released back in 2003 (yes, almost five years ago). It's about the famous Mac switcher who appeared in an Apple advertisement around the time. Essentially, people thought the commercial was funny because Ms. Feiss looked like she was stoned while filming.

[ Continue reading Ellen Feiss Music Video - An Ode to the Mac Switcher » ]

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Prodigy Lives! Play MadMaze On the Web

August 4th, 2006 by Benj Edwards

Prodigy Login ScreenWhen I was but a wee lad, I begged my father to sign me up for Prodigy. I loved BBSes and wanted to try Prodigy so badly. On Christmas 1992, I finally got my wish: an orange cardboard box emblazoned with a blue star appeared under the Christmas tree. One hour (and one father's credit card charge) later, I was online. Overall, I was mostly underwhelmed with the service and my subscription didn't last long, but there was one thing I really liked about it: the games.

Madmaze Title ScreenMany of you probably know of Prodigy, a pre-"popular Internet" era commercial dial-up online service that utilized copious amounts of NAPLPS graphics in its client interface. And one of the best applications of this rarely used, bandwidth- friendly graphics protocol was Eric Goldberg and Greg Costikyan's very popular Prodigy adventure game, MadMaze.

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