January 4th, 2016 by Benj Edwards
Tags: Retro Scan, AOL, disk, GamePro, online services, online games, Neverwinter Nights, MMOs, packaging, 1996
click on the image above to see front and back
I've previously featured a scan of an AOL CD, but so far I have not ventured into the world of America Online floppy disk packaging…until now. Here is a gaming-centric AOL giveaway disk package — still unopened — which I believe came with an issue of GamePro magazine I received as part of a subscription in 1996.
I love the AOL screenshot printed on the package here (possibly mocked up for marketing purposes) because it offers a rare glimpse into the mid-1990s AOL interface (with a Windows 3.1 window motif), centered on "The Games Channel." If anybody has a collection of AOL screenshots from the 1990s, I'd love to see them.
[ From AOL disk package, circa 1996, front and back ]
Discussion Topic of the Week: Did you ever play games on America Online back in the day? Tell us about it.
December 8th, 2012 by Benj Edwards
Tags: BBS, online games, online, door games, modem, Wikipedia, Josh Renaud
As we speak, certain vigilante Wikipedia users are hard at work erasing whatever scraps of little-known BBS door game history that resides in Wikipedia's databases. The first casualty in this war was the entry for Space Empire Elite, which was deleted early this morning.
(For those of you unfamiliar with BBS door games, here's a brief definition: BBS door games are computer games, usually text-only, that were traditionally played over modems and accessed through dial-up BBSes. They are called "door games" because users pass through a figurative "doorway" from the BBS software into another program (the game program) to play them. One of the most notable examples is TradeWars 2002.)
The problem, it seems, is that the games aren't "notable" enough and lack the sources for a Wikipedia article.
[ Continue reading Wikipedia is Deleting BBS Game History » ]
August 4th, 2006 by Benj Edwards
Tags: Prodigy, MadMaze, MadMaze-II, Internet, Web, Internet Explorer, modem, online games, online service, Eric Goldberg, Greg Costikyan, Russell Brown
When I was but a wee lad, I begged my father to sign me up for Prodigy. I loved BBSes and wanted to try Prodigy so badly. On Christmas 1992, I finally got my wish: an orange cardboard box emblazoned with a blue star appeared under the Christmas tree. One hour (and one father's credit card charge) later, I was online. Overall, I was mostly underwhelmed with the service and my subscription didn't last long, but there was one thing I really liked about it: the games.
Many of you probably know of Prodigy, a pre-"popular Internet" era commercial dial-up online service that utilized copious amounts of NAPLPS graphics in its client interface. And one of the best applications of this rarely used, bandwidth- friendly graphics protocol was Eric Goldberg and Greg Costikyan's very popular Prodigy adventure game, MadMaze.
[ Continue reading Prodigy Lives! Play MadMaze On the Web » ]