{"id":145,"date":"2006-06-13T15:22:38","date_gmt":"2006-06-13T20:22:38","guid":{"rendered":"http:\/\/www.vintagecomputing.com\/?p=145"},"modified":"2009-08-07T14:45:19","modified_gmt":"2009-08-07T19:45:19","slug":"hacksterpiece-theatre-the-lost-hacks-of-dahrkdaiz-part-2-pac-man-iii-and-mega-man-challenge","status":"publish","type":"post","link":"https:\/\/www.vintagecomputing.com\/index.php\/archives\/145\/hacksterpiece-theatre-the-lost-hacks-of-dahrkdaiz-part-2-pac-man-iii-and-mega-man-challenge","title":{"rendered":"<span id=\"hack_color\">Hacksterpiece Theatre:<\/span>  The Lost Hacks of DahrkDaiz, Part 2 (<em>Pac-Man III<\/em> and <em>Mega Man Challenge<\/em>)"},"content":{"rendered":"<p><img decoding=\"async\" src=\"\/wp-content\/hacksterpiece_1.jpg\" alt=\"VC&amp;G's Hacksterpiece Theatre\" class=\"alignleft\" \/><em>&#91; Hacksterpiece Theatre is a regular column devoted to fun, odd, and interesting retro game hacks. &#93;<\/em><\/p>\n<p>Welcome back to Hacksterpiece Theatre, and thanks for joining us for Part 2 of our series on the &#8220;Lost Hacks of <a href=\"https:\/\/www.vintagecomputing.com\/index.php\/archives\/65\" target=\"new\">DahrkDaiz<\/a>.&#8221;  Last week, we took a look at <a href=\"https:\/\/www.vintagecomputing.com\/index.php\/archives\/138\" target=\"new\"><em>Mario Seasons<\/em><\/a>, a nifty <em>Super Mario Bros.<\/em> hack.  This week, I&#8217;ll be showing you a couple more early NES hacks from DahrkDaiz &#8212; one of <em>Ms. Pac-Man<\/em> and another of <em>Mega Man III<\/em>.<\/p>\n<h3>Pac Man III<\/h3>\n<p><img decoding=\"async\" src=\"\/wp-content\/images\/hacksterpiece\/pacman3_title.gif\" alt=\"Pac-Man III\" class=\"alignright\" \/><em>Pac-Man III<\/em> is an inventive hack of the NES version of <em>Ms. Pac-Man<\/em> that adds new boards, new colors, new features, and new eyeballs.<\/p>\n<p>Yes, new eyeballs.  Ms. Pac-Man has appropriately been changed to Mr. Pac-Man for this hack, but for some reason DahrkDaiz, in his ceaseless quest for NES graphical enhancement perfection, decided to give Pac-Man bulging white eyeballs (if you&#8217;ll recall, Pac-Man was originally eyeless in the first <em>Pac-Man<\/em>).  After playing this game for about thirty minutes, those disturbingly googly eyes have a startling way of being permanently etched into your brain.<\/p>\n<p><a href=\"\/wp-content\/images\/hacksterpiece\/pacman3_boards_large.jpg\" target=\"new\"><img decoding=\"async\" src=\"\/wp-content\/images\/hacksterpiece\/pacman3_boards_small.jpg\" alt=\"Pac-Man III\" class=\"alignleft\" \/><\/a>Nightmares aside, this is a really fun hack.  DahrkDaiz designed 32 new levels for a wide-eyed Pac-Man to chomp his way through.  Some of them are on the traditional side of things (ho-hum square-ish), while some are quite devious (invisible walls!).  Never one to just modify a few tiles and walk away, DD had to provide a completely new feature or two.   In this case, he provided a new way to play the levels:  on the title screen, you can select either &#8220;Linear&#8221; play, which takes you through the boards in sequential order, or &#8220;Random&#8221; play, in which (surprise!) you play the boards in a random order.  DD also added a pellet counter in the upper-right portion of the screen which keeps track of how many pellets you have left to eat before completing the board.<\/p>\n<p>I&#8217;ve never been a huge <em>Pac-Man<\/em> fan, but all these new features combined make <em>Pac-Man III<\/em> feel like an entirely new game to me that is definitely worth a try.  You can download the complete <em>Pac Man III<\/em> game <a href=\"\/wp-content\/files\/hacksterpiece\/pac-man_3.zip\">here<\/a>.  And as always, you will need an emulator to play it (I recommend <a href=\"\/wp-content\/files\/emulators\/fceu-0.98.12.win.zip\">FCEU<\/a> for Windows).<\/p>\n<h3>Mega Man Challenge<\/h3>\n<p><img decoding=\"async\" src=\"\/wp-content\/images\/hacksterpiece\/mmc_play.gif\" alt=\"Mega Man Challenge\" class=\"alignright\" \/>Honestly, this next hack is nothing too special, but I thought I&#8217;d include it for completeness.<\/p>\n<p>DahrkDaiz intended to make <em>Mega Man Challenge<\/em> into a &#8220;<em><a href=\"https:\/\/www.vintagecomputing.com\/index.php\/archives\/63\" target=\"new\">Mario Adventure<\/a><\/em>&#8221; for <em>Mega Man III<\/em>.  That is, he was going to completely overhaul the game.  But for reasons unknown to me, he never got very far.  The only stage he finished was the &#8220;Snake Man&#8221; stage, which has a new level layout with new graphics, an impressive parallax-scrolling background, and a new acorn-dropping enemy.  DD also added the ability to switch between your weapons with the select button.  Like I said, it&#8217;s not much.  But if you want to give it a try, you can download it <a href=\"\/wp-content\/files\/hacksterpiece\/mega_man_3_challenge.zip\">here<\/a>.<\/p>\n<p>(<strong>Update 06\/15\/2006:<\/strong> DahrkDaiz has send me a version of <em>Mega Man Challenge<\/em> with the Top-Man stage completely redone.  However, the Snake Man board is not complete in this version.  You can download it <a href=\"\/wp-content\/files\/hacksterpiece\/mm3c_topman.zip\">here<\/a> if you&#8217;re interested in seeing some wicked-cool atmosphertic effects added to <em>Mega Man III<\/em>.)<\/p>\n<p>In our next episode, I&#8217;ll be profiling another fun <em>Super Mario Bros. 3<\/em> hack by DahrkDaiz that I&#8217;ve never even mentioned before on <em>VC&#038;G<\/em>.  This time we&#8217;ll get to take control of Luigi and help him find his lost coins&#8230;<\/p>\n<p><small><em>Have any cool, funny, or weird retro game hacks that you&#8217;d like to share?  <a href=\"mailto:redwolf@REMOVE-STUFF-IN-CAPS-BEFORE-SENDINGvintagecomputing.com\">Send &#8217;em along<\/a>!<\/em><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#91; Hacksterpiece Theatre is a regular column devoted to fun, odd, and interesting retro game hacks. &#93; Welcome back to Hacksterpiece Theatre, and thanks for joining us for Part 2 of our series on the &#8220;Lost Hacks of DahrkDaiz.&#8221; Last week, we took a look at Mario Seasons, a nifty Super Mario Bros. hack. This [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,29,22],"tags":[],"class_list":["post-145","post","type-post","status-publish","format-standard","hentry","category-video-game-projects","category-hacksterpiece-theatre","category-nes-famicom"],"_links":{"self":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/posts\/145","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/comments?post=145"}],"version-history":[{"count":0,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/posts\/145\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/media?parent=145"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/categories?post=145"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/tags?post=145"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}