{"id":26,"date":"2005-11-17T22:21:46","date_gmt":"2005-11-18T03:21:46","guid":{"rendered":"http:\/\/www.vintagecomputing.com\/?p=26"},"modified":"2005-12-03T18:44:54","modified_gmt":"2005-12-03T23:44:54","slug":"redwolfs-homebrew-game-genie-code-gallery-super-mario-bros","status":"publish","type":"post","link":"https:\/\/www.vintagecomputing.com\/index.php\/archives\/26\/redwolfs-homebrew-game-genie-code-gallery-super-mario-bros","title":{"rendered":"RedWolf&#8217;s Homebrew Game Genie Code Gallery: <em>Super Mario Bros.<\/em>"},"content":{"rendered":"<p><a href=\"\/wp-content\/images\/gg\/gg_2_large.jpg\" target=\"new\"><img decoding=\"async\" src=\"\/wp-content\/images\/gg\/gg_1_small.jpg\" class=\"alignright\" \/><\/a>The <a href=\"http:\/\/en.wikipedia.org\/wiki\/Game_Genie\" target=\"new\">Game Genie<\/a> is without a doubt the coolest peripheral I&#8217;ve ever owned for the NES.  When I was bored with regular old NES games, I could essentially &#8220;reprogram&#8221; them with the device and make them more interesting.  Tired of being told by game designers that I had to play the games their way, I delighted in manipulating game mechanics.  After all, I thought, I bought the game, and I should be able to play it however I want (<em>&#8220;Game Genie: empowering the gamer since 1991&#8221;<\/em>).  Before long, the codes included in the official Game Genie booklet got boring, so my brother and I made up our own.  This resulted in some particularly reality-bending codes, the best of which I have included here.  Some of these codes might have been discovered by other fellow Game Genie enthusiasts since then, but I assure you, these are straight from my circa-1994 spiral-bound, home made <em>Game Genie Book<\/em>.   This first entry on GG codes deals only with <em>Super Mario Bros.<\/em>  More specifically, the <em>Super Mario Bros. and Duck Hunt<\/em> cartridge was used to make these codes.  Try them out yourself and have fun.  Also, feel free to share your own codes in the comments section!<\/p>\n<div class=\"caption\"><img decoding=\"async\" src=\"\/wp-content\/images\/gg\/gg_smb_luigio.gif\" alt=\"LUIGIO\" class=\"centered\"\/><\/p>\n<div class=\"text_center\">Code: <strong>LUIGIO<\/strong><br \/>\nTotally whacks up the graphics, and the game freezes at the third pipe.  Why use it?  Just because you can (&#8230;it spells Luigi-o).<\/div>\n<\/div>\n<div class=\"caption\"><img decoding=\"async\" src=\"\/wp-content\/images\/gg\/gg_smb_ylyyya.gif\" alt=\"YLYYYA\" class=\"centered\"\/><\/p>\n<div class=\"text_center\">Code: <strong>YLYYYA<\/strong><br \/>\nPermanent ice-skating Mario.  This was always one of my favorites.  Everything else seems fine.<\/div>\n<\/div>\n<div class=\"caption\"><img decoding=\"async\" src=\"\/wp-content\/images\/gg\/gg_smb_sossso.gif\" alt=\"SOSSSO\" class=\"centered\"\/><\/p>\n<div class=\"text_center\">Code: <strong>SOSSSO<\/strong><br \/>\nYou get an extra life with every stomp, on every type of enemy.  Awesome!<\/div>\n<\/div>\n<div class=\"caption\"><img decoding=\"async\" src=\"\/wp-content\/images\/gg\/gg_smb_ozoppi.gif\" alt=\"OZOPPI\" class=\"centered\"\/><\/p>\n<div class=\"text_center\">Code: <strong>OZOPPI<\/strong><br \/>\nCoin blocks are in weird positions, but inside every one is a mushroom \/ fire flower.  You can only have one power-up on the screen at a time though.<\/div>\n<\/div>\n<div class=\"caption\"><img decoding=\"async\" src=\"\/wp-content\/images\/gg\/gg_smb_pispeg.gif\" alt=\"PISPEG\" class=\"centered\"\/><\/p>\n<div class=\"text_center\">Code: <strong>PISPEG<\/strong><br \/>\nThis is hilarious: the regular floor is replaced with water.  Mario falls down and dies not only on the first stage, but the title screen as well.<\/div>\n<\/div>\n<div class=\"caption\"><img decoding=\"async\" src=\"\/wp-content\/images\/gg\/gg_smb_oztllx.gif\" alt=\"OZTLLX\" class=\"centered\"\/><\/p>\n<div class=\"text_center\">Code: <strong>OZTLLX<\/strong><br \/>\nAh, one of the classics.  With this code you can be regular small Mario and still have the fire flower.  You can&#8217;t break blocks though.<\/div>\n<\/div>\n<p><strong>Coming Soon:<\/strong> Game Genie codes for <em>Super Mario Bros. 3<\/em>.  There are some awesome ones for it in my personal code book, so stay tuned.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Game Genie is without a doubt the coolest peripheral I&#8217;ve ever owned for the NES. When I was bored with regular old NES games, I could essentially &#8220;reprogram&#8221; them with the device and make them more interesting. Tired of being told by game designers that I had to play the games their way, I [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13,14,22],"tags":[],"class_list":["post-26","post","type-post","status-publish","format-standard","hentry","category-video-game-info-and-history","category-video-game-projects","category-nes-famicom"],"_links":{"self":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/posts\/26","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/comments?post=26"}],"version-history":[{"count":0,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/posts\/26\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/media?parent=26"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/categories?post=26"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vintagecomputing.com\/index.php\/wp-json\/wp\/v2\/tags?post=26"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}