VC&G Anthology Interview: Nick Newhard on Monolith’s Blood (2008)

Tuesday, October 30th, 2012

Monolith Blood Screenshot

Back in 2007, I intended to write an article about the 10th anniversary of Nick Newhard, the designer and lead programmer of Blood, and arranged for an interview.

VC&G Anthology BadgeFor whatever reason, my interview with Newhard didn’t take place until April 2008 via email. (That’s probably why I shelved the project.) Since it’s almost Halloween — and it’s the 15th anniversary of Blood this year — I thought I’d share this little gem from my archives. It should be a treat for any Blood fans that might be out there.

I’m presenting this interview a little more sparsely laid-out than I usually do just for the sake of expediency. Some day I will write more about Blood, but until then, I hope this nugget of history will tide you over.

Get Blood

By the way, you can buy Blood on GOG.com these days for $5.99 (price at present). It runs great in DOSBox on a fast machine — make sure you crank up the in-game display resolution for greatest effect. The game is amazing in 1440×900 VESA mode on a widescreen monitor.

I heartily endorse the thorough and frequent playing of Blood, as it is one of the greatest PC games of all time — in my opinion, at least.

[ Continue reading VC&G Anthology Interview: Nick Newhard on Monolith’s Blood (2008) » ]