[ Retro Scan of the Week ] Tengen Game Gear Games

July 22nd, 2013 by Benj Edwards

Tengen Sega Game Gear Games Group Ad - 1993The Klax guy has too many arms.

[ From Electronic Gaming Monthly, June 1993, p.87 ]

Discussion Topic of the Week: Of the games listed in the ad above, which is your favorite? (Feel free to consider versions of the games for any platform, not just Game Gear.)

10 Responses to “[ Retro Scan of the Week ] Tengen Game Gear Games”

  1. Thomas Says:

    Prince of persia. All the other games are good in their own way, but none can touch the almost masterpiece that is Prince of Persia. It took a kind of platorm, arcade formula and put a sense of adventure into it.

    It’s early proof that Jordan Mechner is one of the few in the games business who understands how games and movies can be fused together. Many designers and producers today talk alot about story and movie-quality scripts but they are seldom as close as they would like to think.

  2. Jistuce Says:

    Paperboy. That choice is no choice at all.

  3. Eagles409 Says:

    Definitely Paper Boy, I loved that game.

  4. Matt Says:

    I loved the Marble Madness one, but i remember it being crazy hard.

  5. Dennis Says:

    Klax was always a favorite of mine. It’s basically the only reason I wanted a Lynx back in the day 🙂

  6. Stan Says:

    Those were all great games, although I never saw the Sega GameGear versions (who did?)

    Favorite game on the Apple II: PoP (I was still an Apple II user when this came out in 89)
    Favorite on the Turbo Graphics 16: Klax (I used to be so good at it)
    Favorite on the C64: Paperboy

  7. Jarson Says:

    I loved Marble Madness on the Amiga, it was an almost exact replica of the arcade version.

  8. Zoyous Says:

    Marble Madness. The game has a very unique atmosphere thanks in large part to its soundtrack, and the illusion of a 3D playfield was quite impressive for the time. It was designed by Mark Cerny, who is currently in the news for leading the development team of the Playstation 4.

    Regarding Prince of Persia, I particularly enjoyed its predecessor, Karateka, designed by Jordan Mechner. But nowadays I don’t like how the responsiveness of the controls takes a backseat to the fluid character animation.

  9. Alexander Says:

    Well, since I have only played Marble Madness, I will make that my choice. Fun game, albeit hard. The sound track still has a song or two burned into my brain.

  10. Ant Says:

    I played Marble Madness on my Apple //c and C64. I even tried to fnish that lame secret level!

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