[ Retro Scan of the Week ] Windows 95 Gaming

Monday, August 24th, 2015

Pitfall Mayan Adventure Windows 95 PC Game advertisement - 1995If swinging on vines was a good idea, everybody would do it

20 years ago today, Microsoft released Windows 95, the GUI-based operating system that launched Microsoft as a commercial Juggernaut into the mainstream consciousness. That’s because Windows 95 was accompanied by what was likely the largest marketing push for an OS to date (no sources cited, just my brain), and it created a minor media frenzy. People actually lined up to buy Windows 95.

Windows 95 initiated a new epoch in PC gaming, courtesy of the then-completely new DirectX system of gaming APIs. DirectX made it easy for developers to create powerful, hardware hungry games that ran natively (and smoothly, CPU permitting) on Windows. (Windows nerds will recall that it followed up on the similar, if under-utilized, WinG API for Windows 3.11.)

The very first third-party Windows 95 game ever released commercially (to my knowledge — at least, it was promoted this way) was Pitfall: The Mayan Adventure, a 1990s reboot of the classic Atari 2600-era platformer Pitfall!. Here is an ad for that game around the time of its debut in August 1995.

That being said, while I am a fan of Pitfall! and Pitfall II, I have never liked The Mayan Adventure. Seems too hard and not fun. Of course, your mileage may vary.

[ From Computer Gaming World, September 1995, p.117]

Discussion Topic of the Week: How did you feel about Windows 95 when it came out? Did you upgrade?

[ Retro Scan of the Week ] Space Bucks

Monday, September 1st, 2014

Sierra Space Bucks advertisement - 1995So now we’ve entered the 3D font era.

I’ve never played Sierra’s Space Bucks, but it looks like a fascinating strategy game. I was a big fan of SunDog: Frozen Legacy on the Atari ST, so I’m a sucker for any game that shows the inside of your spaceship from a top-down view (even if only in a non-functional splash screen). Has anyone out there played it?

(As an aside, when I started this blog in 2005, I could just say “I’ve never played this game, does anyone out there know anything about it?” And get away with it. That’s because very little game info was out there; Wikipedia had very few video and computer game entries — especially obscure ones — and MobyGames was incomplete. Now I have no excuse for not looking it up myself. And what do you know: here’s a Wikipedia entry on Space Bucks, first created in 2012.)

I have this feeling that most Windows games from the 1995 era slipped through the cracks and were mostly forgotten. It’s my impression that not many people played early games created for Windows 95 and late-period games made for Windows 3.11. Maybe it’s because the IBM PC world was in the middle of a big transition from MS-DOS / Win 3.11 to Windows 95. I remember still buying MS-DOS games well into 1997, for example.

[ From Computer Gaming World – September 1995, p.55]

Discussion Topic of the Week: What was the earliest game you bought that ran exclusively on Windows 95/98?

[ Newsbits ] June 6, 2014

Friday, June 6th, 2014

VC&G Newsbits Newspaper Logo

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Vintage computing and retrogaming news small enough to eat.

Despite what you may think, Newsbits is not dead. It just needs more fiber.

Recent News

  • The RetroN 5 Launching June 6th (Today!) in the US
    (Source: Destructoid)

    Hope it works as advertised.

    This thing is a beast, supporting NES, Famicom, SNES, Super Famicom, Genesis, Mega Drive, Game Boy, Game Boy Color, and GBA cartridges. All of that, with 720p output via HDMI and original controller support.

  • Wii U plugs first DS game into Virtual Console in Japan

    Once upon a time, Nintendo frowned strongly upon emulation. Now its business model depends on it. Oh, how times have changed.

    Puzzle-poser Brain Age is the first DS game to arrive on Wii U Virtual Console, and it’s out now in Japan for free until June 30.

  • Unearthed E.T. Atari games will be curated by New Mexico space museum and then sold
    (Source: Polygon)

    A unique situation where one of these games in unopened, mint condition could be worth far less than one crushed and buried in a landfill for 30 years.

    Seven hundred of the 1,300 E.T. and other Atari cartridges recovered from a New Mexico landfill will be appraised, certified and put up for sale, the Alamogordo City Commission decided this week.

  • The Verge Publishes Rarely-Seen Photos of Apple’s 1980s Prototype Case Designs
    (Source: The Verge)

    Incredible photos of early 1980s Apple products that never were

    Some of its earliest and most iconic designs, however, didn’t actually come from inside of Apple, but from outside designers at Frog. In particular, credit goes to Frog’s founder, Hartmut Esslinger, who was responsible for the ‘Snow White’ design language.

  • Watching kids trying to figure out how to use an old Apple II is totally hilarious
    (Source: Cult of Mac)

    This video of children from the ages of 6 to 13 trying to figure out how to work a vintage Apple II … shows just how inexplicable computing was to pretty much everyone before Steve Jobs released the original Mac in 1984.

  • Modder Stuffs a Raspberry Pi into a Game Boy Pocket
    (Source: Hackaday)

    This is one of the most amazing mods I’ve ever seen

    After sanding down the bosses on the inside of the case, gluing the battery door shut, and installing a bit of plastic over the cartridge slot, WarriorRocker was able to fit a Raspi inside. The buttons use the same PCB as the stock Game Boy, connected to a Teensy 2.0 board that simulates a USB keyboard.

  • Exhibiting .gifs: An Interview with curator Jason Eppink
    (Source: The Signal)

    Wonder if they know about Retro GIF of the Week

    Jason recently curated ‘The Reaction GIF: Moving Image as Gesture,’ which exhibits a set of GIFs he identified in consultation with redditors.

Cool Links

  • Where Have You Gone, Peter Norton?
    (Source: Technologizer)

    A look back at the PC utility guru’s career by Harry McCracken at the newly-reborn Technologizer

    Norton’s empire grew to include multiple software products, articles (including a long-running PC Magazine column), and books. He was everywhere that PCs were. And then, in 1990, he sold Peter Norton Computing to Symantec, which made the Norton line of software even more successful.

  • Wolfenstein game graphics, 1992 vs 2014
    (Source: Twitter)

    A million more pixels, but the jaw remains the same

  • The Most 90s Thing That Could Ever Exist
    (Source: The Atlantic)

    The zeitgeist summed perfectly in one technological artifact, which is a VHS tape promoting Windows 95, starring Jennifer Aniston and Matthew Perry.

  • Total Chaos is the Best-Looking Doom II Mod You’ve Ever Seen
    (Source: PCGamer)

    More like a “GZDoom mod,” but still very impressive.

    Total Chaos doesn’t run on the Doom 2 engine from 1993 proper, but a modified version of the original source code that brings in OpenGL, mouse looks and other features like 16x motion blur, high resolution textures, 3D models, and bloom effects.

  • The Secret History of Hypertext
    (Source: The Atlantic)

    Historians of technology often cite Bush’s essay as the conceptual forerunner of the Web. And hypertext pioneers like Douglas Engelbart, Ted Nelson, and Tim Berners-Lee have all acknowledged their debt to Bush’s vision. But for all his lasting influence, Bush was not the first person to imagine something like the Web.

  • The Woman Behind Apple’s First Icons
    (Source: Priceonomics)

    …and Windows 3.0 to XP’s Solitaire cards! (I did an interview with her about that once, gotta find it.)

    For many, Susan Kare’s icons were a first taste of human-computer interaction: they were approachable, friendly, and simple, much like the designer herself. Today, we recognize the little images — system-failure bomb, paintbrush, mini-stopwatch, dogcow — as old, pixelated friends.

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