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The Most Disturbing Halloween Costume Ever: Atari’s Asteroids

Wednesday, October 11th, 2006

I hereby declare: let this monstrosity be spread about the world as the scariest, strangest, and most disturbing Halloween costume ever conceived by mankind:

Disturbing Atari Asteroids Costume

And “luckily” for me, it has to do with video games. I’m not quite sure what Atari’s marketing department was thinking when they approved (or commissioned?) this costume. Oh wait; I know: money

“Say, Charlie…we’ve got this great idea…kids can dress up as the game Asteroids for Halloween. Their face will look like a disfigured conglomeration of hollow rocks! We’ll sell ten million units in three months — each family buying two or three costumes a piece because, quite frankly, we shit gold.”

The Disturbing Atari Asteroids Costume Box

We can only hope that this costume didn’t encourage anyone to shoot little kids in the face. Hmm…perhaps next Halloween I’ll go as one of those big straw archery targets. But hey; the 1980s was a more innocent time.

These images are from the brilliantly entertaining site known as RetroCrush. They have a gallery of some other vintage video game-related costumes that’s definitely worth checking out. Also, some years ago, the curator of RetroCrush compiled a list of the worst Halloween costumes of all time, and sensibly, this costume has a place on the list.

Coming Soon: Halloween costumes based on the racing asphalt in Pole Position, the inky blackness of Pong, and a realistic plastic mask of Donkey Kong’s hairy ass.

After all, he is a donkey.

Inside a Hamfest: An Annotated Slideshow, Part II

Tuesday, October 10th, 2006

RedWolf's 2006 Hamfest AdventureIn Part I of “Inside a Hamfest: An Annotated Slideshow,” I went through an introduction about amateur radio enthusiasts (hams), hamfests in general, and a bit about hams’ hacker-like ethos. Then, during the slideshow, I arrived at the hamfest, surveyed the scene, and made at least one major find. Below, in Part II of the series, we pick up exactly where we left off in Part I.

[ Continue reading Inside a Hamfest: An Annotated Slideshow, Part II » ]

Retro Scan of the Week: Computer Nurse Caption Contest

Monday, October 9th, 2006
VCG 2nd Caption Contest Image

August’s first-ever RSotW Caption Contest was such an entertaining success that I thought I’d do another one. Here’s the deal:

Anyone out there may enter the contest (multiple times is fine by me) by writing a comment on this post. Simply write the best (i.e. funniest) caption you can think of for the image above. The winning caption will be selected by me, and since last time’s surprise prize (the mousepad) broke VC&G‘s yearly budget, the prize this time for winning will be an autographed* used copy of Defender for the Atari 2600, which I will mail to the winner if they live in the US. But of course, it’s not really about winning; it’s about the self-satisfaction you’ll gain by entertaining your peers and the joy of participating in a community event!

So join in the fun. Let’s see what you guys can come up with for this one.

If you use this image on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

* Autographed by RedWolf.

Inside a Hamfest: An Annotated Slideshow, Part I

Saturday, October 7th, 2006

RedWolf's 2006 Hamfest AdventureThose of you who have been reading VC&G for some time have probably encountered the occasional mention of “hamfests” in accounts of my collecting adventures. Contrary to what you might think, hamfests have little to do with pork (we here in NC call that a pig pickin’), but a lot to do with amateur radio. For almost a century, amateur radio operators have been called “hams.” The exact origin of this term is lost to history; there literally dozens of stories that speculate on the reasons behind its genesis. So if you take “ham” and combine it with “fest,” as in festival, then you get “hamfest,” which is, essentially, a flea market or swap meet for items that hams find interesting.

Brad Dye Building a RadioHams were the first electronics hackers, having to make do with whatever parts they could find to build their own rigs long before commercial products for their hobby were available. So when the first personal computers came along — usually in kit form or requiring lots of work on the user’s part to get them running — it was a perfectly logical extension to their hobby. Thanks to their experience with amateur radio, the tinkering required for properly utilizing early, primitive home computers was like second nature to them. In no time, amateur radio enthusiasts had adapted personal computers for tasks like encoding and decoding typed text into CW (Morse code), or using them for RTTY or packet radio communications. Their hacker ethos extended through the decades all the way to the present, naturally making hams interested in all manner of technical devices and knick-knacks, and making hamfests a great place to find such items.

Thanks to my father’s long-standing interest (and profession) in both electronics and amateur radio, I have been attending hamfests since I was a child. The local hamfest that I have frequented most, and that you are about to witness, is an annual event run by the Raleigh Amateur Radio Society (RARS), and is thus properly known as “RARSFest.” This particular RARSFest occurred on April 23rd, 2006, and due to reasons such as getting married and moving shortly afterward, I haven’t had the time to show you these pictures until now. So here we go…

[ Continue reading Inside a Hamfest: An Annotated Slideshow, Part I » ]

Retro Scan of the Week: The Heavyweight Wrestler’s Computer

Monday, October 2nd, 2006
King Kong Bundy with Computer

Have you ever found yourself wondering, “What kind of computer is good enough for ‘King Kong’ Bundy?”

Well, to be quite frank with you out there…neither have I. But one of the oldest tricks in marketing is to answer questions that have never been asked, and to offer solutions that you never knew you wanted. In 1987, not many professional wrestlers knew what personal computers were, and hence, not many knew that they needed them. But thanks to Bundy’s brave and noble efforts to educate the wrestling sector about the benefits of accessible computing for the masses, all that changed. Why, just yesterday I saw Hulk Hogan using a laptop on TV.

You’ve come a long way, baby.

[From Family & Home Office Computing, November 1987]

If you use this image on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks.

Final Game Ads A-Go-Go: “Fighting Game Teaser Ads”

Friday, September 29th, 2006
Double Dragon V

*Sniff* It’s time to say goodbye to Game Ads A-Go-Go. This week’s entry is my 16th and final in the series and it focuses on fighting game teaser ads. Prepare Yourself.

Check out the latest Game Ads A-Go-Go column here.

VC&G Interview: Robert Tinney, BYTE Cover Artist and Microcomputer Illustration Pioneer

Tuesday, September 26th, 2006

Robert TinneyIf someone wrote a book on the history of personal computer art, chapter one could only bear the name of one man: Robert Tinney. As cover artist for over eighty issues of BYTE magazine — microcomputing’s first and finest major publication — and as one of the first men to illustrate topics related to the fledgling field of personal computers, he near single-handedly shaped the popular visual idiom of what computers were, could be, and would be for the for a whole generation of microcomputer enthusiasts.

That proud generation has long since grown up and moved on to a myriad of different fields and disciplines, spreading its knowledge, love, and expertise of all things technological around the world. Collectively, they have arguably become the world’s most influential, yet sometimes underrated, segment of the modern populace. So imagine if you could go back in time and visit that same generation in 1978. What would you see? A lot more pimples, no doubt, and a lot more hair. And most likely, you’d find a copy of BYTE in their hands — with a Robert Tinney illustration on the cover.

Byte Magazine CoverTinney’s BYTE artwork is amazing. It displays unparallelled creativity in the use of visual metaphors to convey typically intangible, abstract, and sometimes abstruse technical concepts. His illustrations penetrate all pretense and cut straight to the heart of the main idea of the topic at hand, laying it out in an appropriately minimalistic fashion that, while sometimes visually spartan, richly sparks the imagination and places the viewer firmly in the scene. His work communicates, and it does so in ways that words never could. For most commercial artists, the idea of illustrating for a completely new field without artistic precedent would probably be daunting, if not completely nervewracking — and who’s to say it wasn’t for Tinney — but despite that immense challenge, he pulled off the assignment not only handily, but with the kind of proficency and mastery that made the genre, in this writer’s humble opinion, firmly his own.

It was with all these superlatives in mind (and a stack of 1987 BYTEs as my bedside reading material) that I recently requested an email interview with Robert Tinney. I am delighted to say that he accepted the offer, and you can read the result below.

[ Continue reading VC&G Interview: Robert Tinney, BYTE Cover Artist and Microcomputer Illustration Pioneer » ]

Retro Scan of the Week: Tons of Nintendo 64 Gear

Monday, September 25th, 2006
Nintendo 64 Gear

As some of you probably already know, the tenth anniversary of the Nintendo 64’s release in the United States is this Friday, September 29th. So in celebration of that event, I’ve dug up and scanned up a cool 12″x17″ fold-out catalog poster for “N Gear” that originally came with the Nintendo 64 console in 1996. If you loved the Authentic Sega Gear, then you’re going to love this. Be warned that the full resolution size for both scans is much larger than usual since the poster is rather big (I wanted you to be able to read the item descriptions).

Nintendo 64 Gear

There’s so much to digest on this poster that I’ll leave the commentary up to you, aside from one thing: denim shirts and caps must have been way more popular in the mid-1990s than I ever realized at the time. Oh, and also that I want the B. Orchid poster. As you know, nothing says “N64” quite like absurdly perky polygonal breasts. And Killer Instinct.

So did anybody out there actually order any of this stuff? What are your favorite / least favorite items on the poster?

If you use these images on your site, please support “Retro Scan of the Week” by giving us obvious credit for the original scan and entry. Thanks! You guys have been truly awesome.

VC&G Wrestling League: Brick vs. Woz! Who Will Win?

Friday, September 22nd, 2006

VWL: Brick vs. WozAh…it’s Friday again; time to have some fun. In our inaugural match of the recently formed (some 5-10 minutes ago) VC&G Wrestling League (or VWL, if you will), we’re pitting two of personal computing’s most auspicious luminaries against each other in a no-holds-barred “battle of the grizzled.” Who will come out on top? Let’s take a look at our contenders:

Woz

In this corner, we have Dan Bricklin (“Brick”), co-inventor of the world’s first spreadsheet program for personal computers (VisiCalc), general all-round software nerd, and part-time lumberjack. Skinny, yet nimble and dexterous, Brick possesses the perfect counterpoints to Woz’s brute strength.
Woz

In the other corner, we have Steve Wozniak (“Woz”), co-founder of Apple Computer, prankster par excellence, and essentially the living embodiment of hardware hackerdom. He’s a pretty hefty fellow who could probably toss around a few cows if he really wanted to. But don’t confuse his bulk with being overweight — it’s all muscle, baby, and he’ll likely use it to pound Brick into previously unknown subterranean depths.

So it’s a classic battle between hardware and software gurus in our first fight! Best of all, both of these men are perennially known as being really nice guys, so how will that affect the match? Will they just shake hands and call it off, or will they ruthlessly nice each other into submission? Will Brick trick Woz with a stick to the ribs, or will Woz smack Brick with a Mac to grab the upper hand?

Who will win this epic battle? I have no idea, you tell us!

Non-Profit, Limited Edition VC&G “Apple Free” Mousepad Available

Thursday, September 21st, 2006

VC and G - Apple Free - Apple III MousepadNo, I’m not starting a lame VC&G merchandising blitz. I designed this mousepad as the prize for the winner of our first ever RSoTW caption contest that took place a few weeks ago. The winner received her mousepad yesterday and was extremely happy with it. Instead of taking it offline, never to be seen again, I asked her if she’d mind if I shared it with others. She responded, “I would not mind at all if you sell the mousepad design. You should be proud of it and show it off all you can.” And so, because of that, and since I’m fond of CafePress’s quality (I have a number of their mousepads in use at the moment), here it is.

The photo on the mousepad is pun-tastically entitled “Apple Free.” As you can see, it’s of the ill-executed Apple III computer system sitting in “in the rough” — a picture I took myself in July or so, when it was so ridiculously hot and humid that I nearly slipped down a low-grade hill and drowned in a river of my own sweat.

I was really reluctant to post an entry about this, since it might seem like an attempt at merchandising — not to mention that everybody and his brother can sell mousepads on CafePress. But it should be known that the price for the mousepad is set at CafePress’s “base price,” which means that I will not make any money on it. None, nada, zilch. I just wanted to share it with you guys in case someone out there was interested in buying one before I took it down. I might change the mousepad design every once and a while, so get it while it lasts — if you dare!