[ Retro Scan of the Week ] Dr. Chaos

October 29th, 2012 by Benj Edwards

Dr. Chaos for NES Nintendo Ad - 1991That purple monster skipped out mid-treatment and he’s angry!

Happy Halloween from VC&G

[ From Video Games and Computer Entertainment, Jan 1991, p.163 ]

Discussion Topic of the Week: What’s the scariest video or computer game you’ve ever played?

7 Responses to “[ Retro Scan of the Week ] Dr. Chaos”

  1. MDJ Says:

    The origianl Doom for the PC.

  2. Xyzzy Says:

    The scariest I’ve played would have to be the NES Ghosts & Goblins, which my brother and I used to borrow from our cousins for long periods… I think I’ll try it out again on Halloween, though I won’t get very far considering I was truly awful at it even as a kid.

  3. MES Says:

    The original Resident Evil

  4. Multimedia Mike Says:

    Probably Resident Evil: Code Veronica for the Sega Dreamcast, my first introduction to the series.

    @Xyzzy: NES Ghosts & Goblins was terrifying just for it’s sheer level of Nintendo-hard difficulty.

  5. Jaybee Says:

    Scariest game I’ve ever played?
    Metroid. Friggin’ Metroid.

    Laugh all you want, but the title creatures of the NES game were and are scarier than any winged demon or window-smashing zombie. They were fast, agile, and damn near impossible to escape once they were on you.

    Even after playing through later games with greatly wussified title creatures, the dreaded jellyfish of doom still make me nervous in a way few other games can claim.

  6. The Doctor Says:

    Neuromancer, first for the Commodore-64 and then for the PC. Not because it was overtly scary, but due to what might have been lurking on the next screen or in the next network. To bootstrap yourself into the next zone of cyberspace, you have to pick the network that is the least heavily defended and succeed to upgrade your skills. Which one is it? How much money or software can I afford to lose if I fail? Can I get myself back up to where I need to be, or should I start over (or restore)? Does that next network have an AI hiding in it that will immediately start whaling on me? Will I find its weakness in time to have a hope of succeeding?

    Oh, and that bit where you start dying the moment you step into the Villa Straylight, after the jeweled head stops talking? And you don’t realize it unless you have the UI set to display your current constitution? That got me but good the first time or two.

  7. ChasBeau Says:

    Oddly, the first title entering my mind in response to your poll was:

    ‘Typing of the Dead!’

    TotD can be alarmingly frantic and even a bit startling at times.



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