I co-wrote a book about the Virtual Boy for MIT Press

Monday, April 8th, 2024

Platform Studies book from Zagal and Edwards launches May 14, 2024.

The cover of Seeing Red: Nintendo's Virtual Boy by Jose Zagal and Benj Edwards. MIT Press 2024

Attention video game fans! I co-wrote an MIT Press Platform Studies book called Seeing Red: Nintendo’s Virtual Boy with Dr. Jose Zagal, and it’s coming out May 14th of this year.

You can pre-order it now on Amazon if you’re wild about stereoscopic red consoles.

Be aware that it is definitely an academic book, so it doesn’t read like a pop culture narrative, but I think you’ll be pleasantly surprised at how much depth we go into on this fun console. I still think it’s an enjoyable and essential work of video game scholarship (but then again, I would think that, wouldn’t I).

Virtual Boy on a Swing

Here is the official blurb:

The curious history, technology, and technocultural context of Nintendo’s short-lived stereoscopic gaming console, the Virtual Boy.

With glowing red stereoscopic 3D graphics, the Virtual Boy cast a prophetic hue: Shortly after its release in 1995, Nintendo’s balance sheet for the product was “in the red” as well. Of all the innovative long shots the game industry has witnessed over the years, perhaps the most infamous and least understood was the Virtual Boy. Why the Virtual Boy failed, and where it succeeded, are questions that video game experts José Zagal and Benj Edwards explore in Seeing Red, but even more interesting to the authors is what the platform actually was: what it promised, how it worked, and where it fit into the story of gaming.

Japanese Virtual Boy advertisement

Nintendo released the Virtual Boy as a standalone table-top device in 1995—and quickly discontinued it after lackluster sales and a lukewarm critical reception. In Seeing Red, Zagal and Edwards examine the device’s technical capabilities, its games, and the cultural context in the US in the 1990s when Nintendo developed and released the unusual console. The Virtual Boy, in their account, built upon and extended an often-forgotten historical tradition of immersive layered dioramas going back 100 years that was largely unexplored in video games at the time. The authors also show how the platform’s library of games conveyed a distinct visual aesthetic style that has not been significantly explored since the Virtual Boy’s release, having been superseded by polygonal 3D graphics. The platform’s meaning, they contend, lies as much in its design and technical capabilities and affordances as it does in an audience’s perception of those capabilities.

Offering rare insight into how we think about video game platforms, Seeing Red illustrates where perception and context come, quite literally, into play.

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[ Newsbits ] June 29, 2016

Wednesday, June 29th, 2016

VC&G Newsbits Newspaper Logo

VC&G Newsbits Logo

Vintage computing and retrogaming news small enough to eat.

I’ve recently received a big influx of news, announcements, and press releases, so I thought I’d bring Newsbits out of cold storage and use it to share everything all at once.

Recent News

  • Producer of The Oregon Trail Donates Collection to The Strong

    It’s wonderful to see this stuff preserved, as always

    A group of former employees from the Minnesota Educational Computing Corporation (MECC) recently donated an extensive collection of materials to The Strong museum documenting the history of the pioneering company from 1973 to 1996. The collection includes hundreds of pieces of software, internal documents, and press clippings.

  • EveryMac.com Turning 20 Years Old

    Brock Kyle recently let me know that his essential Apple info site is turning 20 this Saturday. Quite an accomplistment!

    Established in 1996, EveryMac.com is the complete guide to every Mac, iPod, iPhone, iPad and Mac clone in the world, with technical specs, configuration details, system identifiers, performance benchmarks, and global pricing info.

  • Atari Video Documentary Project Needs Support

    They’ve assembled some incredible footage so far; would be a shame to see this disappear

    This 100 minutes long documentary about the Atari story will feature a list of unreleased interviews with the key people of these events, including a very rare one with Warner VP Manny Gerard and a unique one with Atari CEO Ray Kassar, the man held responsible for Atari success and the video game industry crash at the same time, who never appeared in a documentary before.

  • YouTube Gamer on a Quest to Play 1001 Games Hits 100th Episode

    Quite a project

    My name is Gaming Jay. I’m a retro gamer who started a challenge this past year to play through a book called ‘1001 Video Games You Must Play Before You Die.’ Each week I’ve been playing 2 games and recording my gaming sessions and uploading them to YouTube. I have also recently developed a new website to document my journey with written summaries to supplement my YouTube videos.

  • iOS Camera App with Retro Filters Released

    Neat iOS camera app that simulates vintage graphics

    I created Famicam64, an 8bit RetroGaming style Camera app. Famicam64 lets you take photos with 40+ real-time filters that emulate the nostalgic look of retro computers (and games) of the 80s and 90s. CGA, EGA, VGA, Hercules and old PC graphic modes are all there, as well as style emulating home computers and handheld consoles (C64, Spectrum or Gameboy etc. etc.).

  • Secret History of Mac Gaming Book Seeks Funding

    It’s a niche subject, but a story worth telling

    The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. The work draws on archive materials as well as 60+ new interviews with key figures from Mac gaming’s past.

  • Cool Links

  • Circuit Classics Boards Re-Create Classic Forrest Mims Designs

    Very, very creative electronics project from Star Simpson

    Forrest M. Mims III is a trusted name in the electronics world for good reason: his charming and engaging texts have drawn millions of people into the world of electronics for the first time. I am bringing some of those hand-drawn circuits projects to life by creating an exquisitely designed series of finely crafted and highly detailed boards. These are the Circuit Classics.

  • NES Coffee Table on Etsy

    VC&G reader Ben Winchester built a NES-shaped coffee table; it’s up for sale on Etsy.com

    I wanted to show this to you because I feel this piece is truly unique and original to me. I got my start by replicating your NES DVD player and then moving on to putting my own twist on the NES coffee table, and now I think I have created an original design.

  • Artist Re-Creates Classic Byte Cover in Photo

    Bob Alexander turns Tinney’s train illustration into a photo composition

    I’ve just completed an art project that was inspired by Robert Tinney’s painting “Computer Engineering” for Byte magazine. That’s the one with a train chugging around a printed circuit board. I made a printed circuit board that resembled the one in the painting, photographed it, and Photoshopped a picture of an HO scale model train onto it.

  • [ Retro Scan of the Week ] Choose Your Own Zork Adventure

    Monday, November 18th, 2013

    Atari Jaguar and Jaguar CD on Sale in TigerDirect Catalog - 1997“Don’t eat me, ghostly tiger-snake!”

    During the Choose Your Own Adventure (RSOTW, 2008) book craze in the early 1980s, interactive fiction meisters Infocom decided to get in on the act by publishing a series of Zork-themed “What-Do-I-Do-Now” titles through TOR Books.

    Here is one of them, formally titled Zork #4: Conquest at Quendor. It was written by none other than Infocom legend Steve Meretzky, whom I met briefly in person back in 2008. He is a very personable fellow. (FYI: Back in 2007, Meretzky made a cameo in Jason Scott’s video for the Zork-themed “It Is Pitch Dark” by MC Frontalot, which I love.)

    As for the book, I haven’t read it in ages, so I am not equipped at present to tell you if it’s any good. I just recently found it in a box of my brother’s old computer game boxes at my parents’ house (which seems to be how a lot of these scans originate these days). My brother is and was a huge Zork fan, which reminds me that we need to play Zork Nemesis together again sometime.

    I will add that the cover art featuring a translucent, floating fuzzy tiger-snake with squidlike suction cups on its body always freaked me out a bit as a kid.

    [ From Zork #4: Conquest at Quendor (TOR Books, October 1984) ]

    Discussion Topic of the Week: What’s your favorite entry in the Zork game series?

    Epic Atari History Book Released

    Thursday, November 29th, 2012

    Atari History Book

    Just a few days ago, renowned video game historians Marty Goldberg (formerly of ClassicGaming.com) and Curt Vendel (Atari collector extraordinaire) published their epic Atari history book, Atari Inc.: Business is Fun.

    And by epic, I mean 800-pages epic. Its launch coincides with the 40th anniversary of the legendary video game company, which happens to be this year. (In fact, the 40th anniversary of Pong’s public debut happens to be today.)

    I haven’t gotten my hands on a copy of this massive work yet, but I thought I’d let you guys know about it because it promises to be an interesting read.