Archive for the 'Computer History' Category

[ Retro Scan ] IBM 4341 Super-Mini

Friday, July 12th, 2019

IBM 4341 Super-Mini Mainframe computer University Big man on Campus advertisement scan - 1984A controller bigger than your head

As far as I recall, this is the first time I’ve ever featured an advertisement for an IBM mainframe computer system on VC&G. The system in question is the IBM 4341, a System/370-compatible model first launched in 1979 and discontinued in 1986.

In this 1984 ad, we catch the system — apparently used commonly at universities — near the end of its lifespan. Other than this ad, I know nothing else about it. But Wikipedia does.

Huge IBM mainframes at universities predate my time in college — I’m actually glad I never had to use them.

[ From Discover Magazine, January 1984, p.22-23 ]

Discussion Topic: Have you ever used an IBM mainframe computer? Tell us about it.

[ Fuzzy Memory ] Mouse and Snake Labyrinth Game

Friday, July 5th, 2019

Fuzzy MemoryEvery once and a while, I receive emails from people looking for a certain game, electronic toy, or computer from their distant past. I then pass it on to intrepid VC&G readers to crack the case.

The Clues

Roberto writes:

I’m trying to find an “nostalgy” old game, I remember a mouse running through a labyrinth eat cheeses and a boa pursuit it.

Several years I’m trying to find this old dos or ms dos game.
Can you help to find it?

Thanks in advance,
Roberto

The Search Begins

It’s up to you to find the object of Roberto’s fuzzy memory. Post any thoughts or suggestions in the comments section below. Roberto will be monitoring the comments, so if you need to clarify something with him, ask away. Good luck!

Have a memory of a computer, video game, computer software, or electronic toy you need help identifying? Send me an email describing your memories in detail. Hopefully, the collective genius of the VC&G readership can help solve your mystery.

I’ve Been Building Joysticks

Monday, November 26th, 2018

Benj's Joysticks in Mid-September 2018

Since August 1st of this year, I’ve been building and selling custom joysticks through Twitter. This small venture has been an unexpected success.

People love them, and that makes me very happy. I’ve sold about 140 so far, and I’ve built and shipped about 100 all around the world.

The past few months have been a wild ride, and I’d like to tell you some about it.

The Highest Quality Parts

Benj Edwards BX Foundry JoysticksThe basic concept behind every joystick I’ve made so far is simple: bring the best quality arcade parts to home consoles and computers.

I’ve been using Japanese arcade joysticks and buttons from Sanwa Denshi, a firm that makes some of the best arcade assemblies in the world.

The results have been incredible. Games I thought previously unplayable are suddenly rendered fun, like lifting some kind of fog.

Mushy, worn out control pads have come between me and gaming for too long, and I had no idea. When you push a button or move the lever on one of my sticks, something happens. Every time. There is no blaming the controller for gaming failures.

That extra level of accuracy brings new life to older games. Especially on platforms that didn’t have great controllers to begin with. Figuring this out has made me want to share these joysticks with everybody. But let’s take a step back and see how this all got started.

[ Continue reading I’ve Been Building Joysticks » ]

Paul G. Allen (1953-2018)

Tuesday, October 16th, 2018

Paul G. AllenIn Memoriam: Paul G. Allen (1953-2018)
co-founder Microsoft, prominent philanthropist

[ Retro Scan ] Computers in Kids’ Bedrooms

Wednesday, May 2nd, 2018

Apple IIc Apple //c Computer Kids Bedroom After School advertisement scan - 1985Simple beginnings

Since I first saw this in a magazine about 12 years ago, this Apple IIc (//c if you prefer) ad has probably been my favorite Apple ad of all time.

The reason is nostalgia — it portrays a kid’s bedroom in the 1980s, and it reminds me of being a kid back then.

I also like the details tucked in there, such as the Motley Crue poster, the Bazooka bubble gum, the ATV helmet (next to a tiny photo of a three-wheeled ATV), the hamster, and an Apple Modem 300/1200 sitting under the telephone. I also wonder what those circuit boards up on the shelf are supposed to be (and what they were actually from).

The Apple IIc was indeed a great machine for young students in the 1980s.

* * *

At 37, my circa-1985 bedroom was outfitted mostly with He-Man figures and stuffed animals, but my older brother’s bedroom looked more like the room in the ad.

Come to think of it, I actually have a photo of my older brother’s bedroom from December 1985, and part of it looked exactly like this:

Benj's Brother's Bedroom in December 1985 - Atari 800 Atari 400

You’ll notice the nice Atari 800 setup, which I have no doubt talked about many times before.

At that time, we did have an Apple IIc as well, but my dad kept it in his home office. It was the first computer I ever used a mouse with.

And what do you know, I have a photo of my dad’s office too — labeled July 1985:

Benj's Dad's Office in July 1985 - Apple IIc and Star Printer

You’ll notice the Star brand dot matrix printer on the floor beneath the desk. I still have many vivid memories of crawling around the floor and watching Print Shop banners and calendars emerge with an intense and persistent screech.

Good times.

In 2016, I did a whole slideshow about my family’s computers through the years for PCMag. If you enjoyed these family computer snapshots of mine, you’ll enjoy that as well.

[ From Popular Computing, February 1985 ]

Discussion Topic: Did you have a computer in your bedroom as a kid? Tell us about it.

[ Retro Scan ] The Original OSI Challenger

Monday, February 19th, 2018

Ohio Scientific Instruments OSI Challenger 6502 Vintage PC personal computer Byte Magazine advertisement scan - 1977Simple beginnings

This ancient personal computer ad comes to us from February 1977 in Byte Magazine — before the launch of the Apple II.

Like the Apple II, Ohio Scientific Industries’ Challenger PC used a MOS 6502 CPU.

I don’t know too much about OSI, since I have never owned a machine they made, but I know that they were very important in the early PC industry. I found a really neat website about OSI boards if you want to learn more. You can also learn more about their complete systems, including those with Apple II-like built-in keyboards at this website.

[ From Byte Magazine, February 1977, p.65 ]

Discussion Topic: What’s the oldest computer you’ve ever used?

[ Retro Scan ] Gateway to the Savage Frontier

Wednesday, February 7th, 2018

SSI AD&D Forgotten Realms Gold Box Gateway to the Savage Frontier RPG sexy sorceress legs advertisement scan - 1991BEGIN A FANTASTIC NEW QUEST! !!!

For some reason, my brother and I never owned any SSI Gold Box AD&D games when I was growing up. I have played many of them briefly since then — and there definitely are a lot of them.

So I’m particularly interested to know what you guys think about the Gold Box games — which ones you’ve played, which are the best, etc.

[ From Video Games and Computer Entertainment, August 1991, p.13 ]

Discussion Topic: What’s your favorite SSI Gold Box game?

[ Retro Scan ] Benj’s 1992 Christmas List

Monday, December 11th, 2017

Scan of Benj Edwards 1992 Christmas Xmas List 1992Seems like I wanted a computer

My father passed away in 2013, and since then, I have been slowly going through his possessions, including his papers, to take stock of what’s there and put things in order.

Last year, in the back of a tall metal file cabinet, I found a manila folder labelled “Christmas Lists.” Amazingly, it contained many of my handwritten childhood Christmas lists, addressed to both Santa and my parents. It was very touching to find. I had no idea my father had saved them.

Among these papers, I found this gem from 1992 (I pinpointed the date easily because I remember which year I wanted to get a Prodigy client set). I was 11 years old. That was also the first year I started my BBS.

Unlike my richly illustrated Christmas list from 1989, this one is all text. Among items like ‘G.I. Joe guy,’ a giant Hulk figure, and a snare drum, we find gems such as ‘Nintendo Game Genie,’ the aforementioned ‘Prodogy’ (sic), and “#1 gift! A COMPUTER!!!”

(I’m pretty sure the $15 was a joke.)

At the time, I was using a dreadfully slow monochrome IBM PS/2 Model 25 (with an 8086 CPU) to run my new BBS (that my dad had bought new around 1987), so I’m pretty sure that was the main reason I wanted a computer.

I didn’t get a new computer that Christmas. I think my dad bought me my first non-hand-me-down PC around 1994. But I did get a Prodigy connection kit, and you can read more about that in this classic post. And of course, best of all, I was surrounded by my loving, supportive family in a stable home. It was a great Christmas.

I was a lucky kid, and I am very grateful that my family encouraged me to explore what I loved. I plan to do that for my kids as well.

I hope all of you out there have a very Merry Christmas.

[ From Benj’s Christmas List (Vol. 2, Chapter I), 1992 ]

Discussion Topic: Have you ever received a computer for Christmas? Tell us about the first one.

History’s First Female Video Game Designer

Friday, October 27th, 2017

Joyce Weisbecker RCA Studio II Article on FastCompany

Ever heard of Joyce Weisbecker? If not, you’ll probably hear her name a lot in the future — at least in video game history.

FastCompany just published an article I wrote about Weisbecker, who was probably the world’s first female professional video game developer, predating the work of Carol Shaw by several years.

In 1976, Weisbecker created two games for the RCA Studio II console (released Jan 1977), which was based on her father’s home computer architecture. Her story is fascinating, and I had a lot of fun bringing it to light. I hope you enjoy it.

By the way, if you enjoy seeing this kind of work from me, please consider supporting me on Patreon. At this point, Patreon support is absolutely essential to what I do.

There are many more stories like this out there, including some I know about already, but they will never be developed without financial support.

Spacewar: Profile of a Cultural Earthquake

Monday, October 16th, 2017

The world’s first video game tournament took place at Stanford on October 19, 1972, 45 years ago this week. The Living Computer Museum in Seattle is hosting an event on Thursday to commemorate this anniversary, and in conjunction, they commissioned me to write this article about the history of Spacewar and its influences.

It has been fifty-five years now since the first release of Spacewar!, a seminal computer game that began as a low-key tech demo among a group of friends but soon grew to rock Western culture like a tidal wave. When a group of Harvard employees and MIT students named Steve Russell, Wayne Wiitanen, Alan Kotok, Martin Graetz, Dan Edwards, and Peter Samson created the game, they had little idea that it would evolve into one of the most important cultural developments of the 20th century.

In its most basic version, Spacewar pits two player-controlled rocket ships against each other in a game of orbital single combat. Each player uses a set of switches to guide their ship through a physics-based two-dimensional simulation of deep space. Momentum and inertia play their part just as they would with a real spaceship, and a large star in the middle of the screen acts as a huge gravity well that draws the ships into oblivion if they do not carefully thrust their way around its pull.

As the first interactive virtual world — in the sense that it simulated physical space — Spacewar set conceptual precedents that are still reverberating in our society. The game also marked a new dawn for human storytelling, allowing interactive expressions of archetypal stories as old as civilization itself. Along the way, it also launched a massive industry.

All this starting in 1961 — the year men first went into space.

[ Continue reading Spacewar: Profile of a Cultural Earthquake » ]