Archive for the 'Internet History' Category

[ Retro Scan of the Week ] Gather ‘Round the Videotex

Monday, November 25th, 2013

AT&T Sceptre Videotex Terminal TV set-top box online modem - 1983A time when TVs were made of wood and children were not yet rabid.

In honor of Thanksgiving, a holiday which tends to emphasize family, I’ve dug up this AT&T Sceptre Videotext Terminal box art that I captured years ago. Look at those gloriously generic 1980s folks gathered around the TV set.

(I say “captured” for this image and not “scanned” because the image is actually a photo of the side of the box — the box itself is far too large to fit on a scanner. It’s roughly 14″ tall by 18″ wide by 11″ deep, if memory serves.)

Videotex: Smart TV in 1983

It’s funny: I’ve purposely avoided talking about Videotex on this blog for eight years because I was saving up material for a story about Teletext and Videotex. I have bought maybe a dozen vintage books on the two subjects since 2006 and mined news archives for information. But as they say, the best laid plans of mice and men oft go to Disneyland. Maybe I will get around to finishing that piece some day. Probably not.

So here’s the skinny. “Videotex” is the name for a graphical computer communications standard that was designed to display mixed visual and text information on regular TV sets. The idea was that a customer would buy a terminal (such as the one seen here), subscribe to a CompuServe/Prodigy/AOL-like online service, and use the terminal to connect to the service and view the information on their home TV set. Kinda like WebTV before the Web. Heck, kinda like smart TVs before the smart.

Graphically, Videotex used the NAPLPS protocol (similar to Prodigy, which grew out of these commercial Videotex experiments) to quickly transmit graphics to the user’s terminal. NAPLPS saves bandwidth because instead of storing/sending data on every pixel (like a bitmap image), the protocol describes graphics in terms of mathematical geometrical shapes (i.e. “draw a triangle at this location and fill it with orange,” like vector graphics).

By the mid-1980s, Videotex services fizzled in the marketplace. Their failure was likely due to low utility (not very useful), plus high cost of subscription (likely from high overhead on the service’s part in both hosting and creating content), and from competition from much more versatile and easier-to-interface-with personal computers.

AT&T Sceptre Videotex Terminal

And so that brings us to this side box art for a circa-1983 AT&T Sceptre Videotex Terminal. I bought this vintage gadget unopened, new-in-box on eBay for literally $1 plus shipping back in 2000.

The terminal works, but it has nothing meaningful to connect to — after all, the related Videotext service shut down almost 30 years ago. The last time I hooked it up, I believe I tricked its internal 300 baud modem to talk to my PC using a phone line simulator and perhaps even displayed a Linux console on the TV set. But that was many years ago. I also remember that the Sceptre has a horrible rubber IR keyboard that barely works.

One could conceivably create a Videotext simulator, hosted on a modern PC, that would pump NAPLPS graphics into to this vintage beast to bring it back to life. Maybe someone already has. If so, I’d like to know about it.

By the way, AT&T has a really neat vintage Sceptre promotional video on its website. It’s worth a watch.

[ From AT&T Sceptre Videotex Terminal product box, circa 1983 ]

Discussion Topic of the Week: Did your family ever subscribe to a non-ISP online service? Tell us about it.

[ Retro Scan of the Week ] Heretic

Monday, October 28th, 2013

Raven Software Id Software Heretic Advertisement Ad - 1995Killing the DEAD has never been so much FUN!

The Gothic fantasy atmosphere of Heretic excited me when id Software first published it as shareware episode in 1994. Either someone uploaded the game to my BBS or I downloaded it from another, but either way, I quickly found myself enveloped in a modem-to-modem online co-op Heretic session with a friend.

Fast forward 18 years later, and I played Heretic again — this time, the entire game (and again, co-op). The first episode is OK, but the level design for the others is incredibly tedious and disappointing. I can see now that it is a very mediocre game. But when first released, following hot on the heels of Doom, people loved it.

[ From Computer Gaming World, September 1995, p.61 ]

Discussion Topic of the Week: What’s your favorite Doom engine game?

[ Retro Scan of the Week ] Supra 28.8 Kbps Modem

Monday, July 29th, 2013

Supra Modem Ad - 1996Glowing Modem

In my early BBS days, I started using a 2400 bps external modem hooked to the serial port of a PC clone. A few years later, I switched to an external Intel 14,400 bps modem. Then I believe I got a Creative Labs Modem Blaster kit with an internal 28,800 bps modem on an ISA card. After that I moved up to 33,600 with some generic Winmodem, then 56,000 bps.

In 2000, I signed up for my first cable modem service…and the rest is history.

[ From Internet World, February 1996, p.9 ]

Discussion Topic of the Week: What speed was your first modem?

Revisiting Hotline, the 1990s Internet BBS Platform

Tuesday, April 2nd, 2013

Hotline Revisited

Back in the mid-late 1990s, an Internet-based BBS platform called Hotline sprung up and quickly spread throughout the Macintosh community. It was basically a client/server BBS software suite that allowed for multi-user chat, file transfers, and message boards.

By the early 2000s, though, Hotline had mostly died out. Today, only a handful of servers remain. But guess what? You can still connect to them — on Windows or a Mac. A new article I wrote for Macworld, “Hotline Revisted,” tells you how.

Have fun. Remember to be kind to the Hotline veterans when you visit.

[ Retro Scan Special ] Buying from Epic Games in 1996

Monday, March 18th, 2013

Epic MegaGames Shareware Registration Invoice - 1996Epic MegaGames purchase invoice in January 1996.

You’re looking at a rare physical artifact from the twilight of shareware’s golden age.

Way back in 1996, when Gears of War maker Epic Games still went by “Epic MegaGames,” I ordered a few registered copies of its shareware games through CompuServe.

Since it was a special buy-and-download deal (very unusual in 1996), I didn’t receive copies of the games themselves on disk. Instead, Epic mailed an invoice, copies of the games’ instruction manuals (which have been displaced from this set, or else I would have scanned them too) and a shareware demo disk from Epic partner Safari Software.

[ Continue reading [ Retro Scan Special ] Buying from Epic Games in 1996 » ]

[ Retro GIF of the Week ] Atari Jaguar Debut Photo

Friday, February 22nd, 2013

Official Press Photo Atari Jaguar Console 1993 Retro GIFClick to see other views of this image: [ Original Size ] [ 2X Zoom ]

Just two days ago, Sony announced the PlayStation 4 at a press event in New York. It reminded me of the last time I eagerly awaited a new console launch. That would be way back in 1993 with the introduction of the Atari Jaguar (check out the original press release at that link).

I was a huge Atari fan at that time, and I was also very active on the “GO ATARI” forum on CompuServe. From that forum, I downloaded this early Jaguar press image in 1993. It’s an official press image created and uploaded to CompuServe by Atari Corp. itself — quite possibly the very first one.

[ Continue reading [ Retro GIF of the Week ] Atari Jaguar Debut Photo » ]

MadMaze-II Now Hosted on Vintagecomputing.com

Tuesday, February 19th, 2013

MadMaze-II Title Image

In 2006, I wrote about a version of the classic Prodigy game MadMaze that had been adapted for the web by Russell D. Brown, an electronics engineer based in Rome, New York.

Just today, a commenter on that original post (thanks Joshua) let me know that Russell Brown passed away last year on July 1st. That means his implementation of MadMaze-II is now offline.

(Please note that the original author of MadMaze, Greg Costikyan, is still alive and kicking as far as I know.)

Luckily for all of us, I asked Russel Brown back in 2011 to share his MadMaze-II code with me in case his version of the game ever went down. He complied, and I have just now set up a fresh copy of his adaptation on this web server at the following address: https://www.vintagecomputing.com/madmaze/.

The game still requires Internet Explorer 5 or up, and it seems to work in IE 9 for me. Brown programmed the game in such a way that obfuscated its function to prevent cheating (he even incorporated a copy protection scheme), so at the moment I have no idea how to successfully modify it if players find any bugs. But if you encounter any problems, please feel free to let me know, and I’ll have a look.

Have fun in the maze. And may Russell Brown rest in peace.

[ Update – 01/18/2017: Thanks to the work of Brandt Horrocks, MadMaze-II now works in Google Chrome and Mozilla Firefox web browsers. Read more about it here. ]

[ Retro GIF of the Week ] Doom II at the Office

Wednesday, February 6th, 2013

Doom II Office Fan Art 1996 Retro GIFClick to see other views of this image: [ Original Size ] [ 2X Zoom ]

This particular image, titled “Another Day at the Office,” is one of the gems of my personal GIF collection. I believe I downloaded it from CompuServe, and I likely downloaded it on the file date, June 16, 1996.

The image itself is a computer-crafted ode to Doom II that merges a real digitized photograph with imagery ripped straight from id Software’s famous first-person shooter.

Such a passion for Doom II in the workplace isn’t foreign to me. In an office where I worked in the mid-late 1990s, certain engineers were known to play late night four-player Doom deathmatches over the company LAN.

[ Continue reading [ Retro GIF of the Week ] Doom II at the Office » ]

Aaron Swartz (1986-2013)

Monday, January 14th, 2013

Aaron Swartz RIPIn Memoriam: Aaron Swartz (1986-2013)
Software developer, Internet activist
(Photo: Daniel J. Sieradski)

Aaron’s death is not simply a personal tragedy. It is the product of a criminal justice system rife with intimidation and prosecutorial overreach. (source)

Prodigy 20 Years Ago Today

Tuesday, December 25th, 2012

The Main page of Prodigy on December 25 1992 by Benj EdwardsAn angle-corrected close-up view of Prodigy’s front page on Christmas 1992.

Twenty years ago today, I awoke with anticipation and ran downstairs. It was Christmas morning, and I could hardly wait to open my presents.

One of those presents turned out to be a connection kit to Prodigy online service, which I had been begging my father to buy for most of the year. 1992 was the year I jumped head-first into computer telecommunications by calling local BBSes. I became fascinated with modems and wanted to explore their every possible application.

That Christmas morning, my dad was on hand to document my first experiences with Prodigy using the family Sony Camcorder. I have captured various stills from that video, and I am posting them here to share a small slice of the Prodigy experience in 1992.

Unfortunately, my computer at the time, the IBM PS/2 Model 25 (which my dad purchased new circa 1987 and later became a hand-me-down to me), came equipped with a monochrome monitor. So the glory of Prodigy Christmas 1992 in color is sadly now lost to history (well, unless someone else out there can find some color screenshots of Prodigy on Christmas 1992).

[ Continue reading Prodigy 20 Years Ago Today » ]