Archive for the 'Retrogaming' Category
I know nothing about this dual removable hard disk device — called "The Toaster" — by XCOMP. The only time I've ever seen it is in this ad. But judging by the lightning, it was completely awesome.
It was also completely expensive — about US $6,639.50 when adjusted for inflation.
Discussion Topic of the Week: Have you ever used a removable hard disk system?
I've been intrigued by this Sega Electronic Comics System prototype since I first saw it in Popular Science's What's New section back in April 1995. Here is an excerpt from that very magazine.
As far as I know, this device never made it into production — in fact, the only mention I can find of it on the Internet as of this writing is this post on the Collectors Society forums.
Apparently, the Sega Electronic Comics device worked in conjunction with a tailor-made paper comic book that one would place onto the device. A series of pressure-sensitive buttons beneath the comic book could be pressed to somehow direct the narrative of the book. (Perhaps like Choose Your Own Adventure — i.e. if you do this, turn to page 3.)
This reminds me of the comic book device Tom Hanks' character outlines in the film Big (1988), albeit without any type of electronic screen. The crazy thing is that 15 years after this Sega Prototype, you could buy an iPad that could store and display thousands of entirely digital comics in a much thinner form factor.
Discussion Topic of the Week: Do you use an electronic device to read comic books? Tell us about it.
This is it, folks: an early ad (maybe the first) for the original commercial release of Zork, the famous Infocom text adventure, published by Personal Software ca. 1980 for the TRS-80 Model I and III home computers.
(This site has some wonderful background history on this release.)
I love the artwork featured in this ad. It is excised from the full cover art for the Personal Software version, which captures a great deal of the majesty and wonder of the seminal adventure title — plus a hefty dose of out-of-place machismo.
The mere mention of Zork takes me back to the mid-1980s when my older brother delved into the Great Underground Empire with the aid of photocopied maps and worn out InvisiClues on our family's Atari 800. Warm, fuzzy memories. Of course, by then, Infocom published the title directly.
Discussion Topic of the Week: What's your favorite text adventure game of all time? (Modern ones count.)
My brother received the IBM PC port of Lemmings as a gift (probably for Christmas) in the early 1990s. It made a distinct impression in my young mind, with its vivid VGA graphics, a playful MIDI soundtrack, and charismatic little creatures that you could bid to do your every whim.
I have never played the Game Boy version, but this ad caught my eye.
When I wrote a feature about the most ported games of all time for 1UP.com back in 2007, Lemmings featured prominently with ports to 28 systems up to that point in time. What can I say — Lemmings is a classic.
Discussion Topic of the Week: What's the best Lemmings-like or Lemmings clone game? (Other than Lemmings, of course — The Humans and Baldies come to mind.)
In 1983, comic book giant Marvel experimented with publishing a video game magazine called Blip. Here is the cover of the premiere issue, which features Little House on the Prairie star Matthew Laborteaux.
Wikipedia says this about Laborteaux, who was apparently a dedicated video game fan:
Laborteaux is a skilled video game player. In October 1981 he finished in tenth place for Centipede at the Atari, Inc. world championships, and in April 1982 became the United States Pac-Man champion at a People-sponsored tournament, with a score of 1,200,000.
Celebrities are people too.
Regarding the magazine itself: Blip retained the size, shape, weight, and thickness of a typical 1980s Marvel comic book. It was even printed on the same type of paper, likely using the same presses Marvel used for its superhero books at the time.
I haven't thumbed through this magazine in years — it's currently in storage — but I remember being sadly underwhelmed by its content when I bought this copy off eBay about a decade ago. I recall thinking that the printing technology did not reproduce photos very well, which did not lend itself to splashy, colorful video game ads or screenshots. Perhaps partly because of this, the mag only lasted seven issues.
The Internet Archive currently hosts scans of all seven issues of Blip.
Discussion Topic of the Week: Have you ever read any comics (strips or books) based on video games? What are your favorites?
Every once and a while, I receive emails from people looking for a certain game, electronic toy, or computer from their distant past. I then pass it on to intrepid VC&G readers to crack the case.
I need help identifying adventure game for Amstrad CPC. I remember playing the game in the late 80′s (possibly '88 - '89, but the game itself could be older). I didn’t play it much though, possibly due to difficulty, but I do remember that I liked "mystery" feeling about the game.
Now for what I remember (and hopefully all this is correct). It is a text based (possibly had list of options / actions to select) and the story revolves around a group of people (possibly family?) being shipwrecked / having an accident at sea due to a storm. The game begins with telling the story about the incident. Now this is the part that I could be wrong about, but I think the player is tasked with either finding the people that were on the ship or finding about their history. Again, it is possible that that group of people is a family and possibly player’s ancestors.
In terms of graphics, game had black background, and I remember a lot of red colour / shades of red being used for drawings. At the beginning of the game, when the story is being told, I remember a picture of the ship which was drawn in red pen / outline.
This is all I can remember, I know its not much, and hopefully most of the facts above are correct - my memory of this game is very very hazy.
If your readers could possibly help with identifying the game in question, I would be really grateful - would love to try it again in an emulator.
The Search Begins
It's up to you to find the object of Marko's fuzzy memory. Post any thoughts or suggestions in the comments section below. Marko will be monitoring the comments, so if you need to clarify something with him, ask away. Good luck!
Have a memory of a computer, video game, computer software, or electronic toy you need help identifying? Send me an email describing your memories in detail. Hopefully, the collective genius of the VC&G readership can help solve your mystery.