Archive for the 'Retrogaming' Category

[ Retro Scan of the Week ] Turbo Touch 360

Monday, January 26th, 2015

Triax Turbo Touch 360 controller SNES Super NES Genesis EA Sports advertisement - 1993Man, that basketball player is pissed.

The Super NES / Genesis era coincided with a second golden age of third-party video game controllers and peripherals (the first golden age being the Atari 2600 era). If you browse through the Retro Scan archives, I'm sure you'll see quite a few.

One of the stand-out gimmicks of this era arrived courtesy of Triax Technologies: the Turbo Touch 360. Representing a series of controllers for various platforms (SNES, Genesis, and NES with IBM planned, but I'm uncertain if it launched), the Turbo Touch line relied on a touch-sensitive pad in lieu of a traditional D-pad.

Using the touch pad, you didn't have to physically push down on the D-pad to register movements; instead, you lightly slid your finger over the cross-shaped touch pad, sort of like a laptop touch pad. Ideally, this should result in quicker movements, but it could also result in more errors.

There was another supposed benefit to the touch pad technology as well. This 1993 Chicago Tribune article positions the Turbo Touch as a cure for game-induced thumb blisters (at the suggestion of Triax's marketing staff, as the article suggests).

I've heard a lot about people getting thumb blisters over the years while playing video games, but I've never actually seen it happen. That's because I've only heard about it through game peripheral advertisements. Such blisters are plausible, of course, but you'd have to push down on the D-pad very hard and rub it around over a long period of time. Maybe my thumb skin is just tough or something, but it's never been a problem for me.

(Full disclosure: I did get a blister in the middle palm of my hand by rapidly rotating a Suncom Slik Stick over and over for about an hour while playing Decathlon for the Atari 2600 in the early 1990s)

I'm not saying that no one ever got a thumb blister from playing a video game, of course (do a Google search) — just that it wasn't the epidemic that companies like Triax have led us to believe.

Call me skeptical, but I wouldn't be surprised if the the video game thumb blister meme originated as a marketing angle in an era that aimed to be loud, raw, and edgy (think "Play it Loud", Sega scream, etc.). What could be edgier than actually getting physically injured while playing video games? That's intense!

I actually own a Turbo Touch 360 pad for the Genesis that I never got around to trying for some reason (I bought it at a thrift store when my Genesis was packed away). Right now I have no idea where it is. Perhaps I should dig it out and put the promise of touch-fueled gameplay to the test.

[ From EGM or GamePro, circa 1993]

(I scanned this back in 2006, at a time before I wrote down the publication source and page number of every scan. I'm sure it came from a 1993 issue of EGM or GamePro. When I run across the ad again, I'll update this post accordingly.)

Discussion Topic of the Week: Have you ever gotten a blister from playing video games? Tell us how it happened.

The Invention of the Video Game Cartridge

Thursday, January 22nd, 2015

The Untold Story of the Invention of the Game Cartridge

Three and a half years ago, I started writing a history of the Fairchild Channel F, the world's first commercial game console to use software cartridges. As part of the research, I first interviewed two Fairchild veterans to follow up on my 2009 interview of Jerry Lawson.

As I kept digging, the rabbit hole of history went deeper and deeper, and the story turned out too complex and nuanced to properly research for whatever venue I was planning at the time. Budgets were tight, and the economics didn't work out, so I had to shelve it.

Just last year, I picked up where I left off and did the rest of the legwork, summoning primary source documents from around the world (special thanks to ICHEG) and interviewing over 15 people who worked for Alpex, National Semiconductor, Fairchild, Atari, and RCA to piece together the most accurate portrait of the birth of the game cartridge that I could possibly manage.

The result was finally published last night — in a somewhat abridged format — on FastCompany.com with my friend and longtime collaborator Harry McCracken editing the piece.

What I have created sheds light on a heretofore completely unknown segment of video game history (especially regarding Alpex), and it is my hope that I have done so in a way that does justice to the achievement of those involved some forty years ago.

I am grateful to everyone who helped with my research — especially Ron Smith, the mechanical designer of the Channel F, who provided me with countless documents and a patient ear for all of my questions, and Wallace Kirschner and Lawrence Haskel, who decided to talk to the press for the first time ever for my piece.

There is more to the story than could fit in the article, but don't despair — it will probably end up as part of a book.

I hope you enjoy the piece.

[ Retro Scan of the Week ] The Secrets of Obitus

Monday, January 12th, 2015

Psygnosis BPS Obitus SNES Super NES RPG EGM advertisement - 1994Dare ye gaze into the sacred gems of immortality?

Here we have an ad for the Super NES port of Obitus (1994), a Psygnosis RPG for the Amiga, Atari ST, and MS-DOS originally released in 1991.

I'd like to say I've played this one, but I can't for the life of me remember if I actually liked it. I know I tried it, especially after first scanning this ad some years ago. Is anyone out there a fan of either the PC or SNES versions of Obitus? It sure looks cool.

[ From Electronic Gaming Monthly - November 1994, p.39]

Discussion Topic of the Week: In your opinion, what's the best PC to video game console RPG port of the 1980s or 90s?

[ Retro Scan of the Week ] The NES Zapper Diagram

Monday, January 5th, 2015

Nintendo NES Zapper diagram from Super Mario Bros. Duck Hunt Instruction Manual - circa 1988Plug it in, plug it in. (click for full image)

I love retro line art diagrams; this one has to be one of the best.

These two pages from the US Super Mario Bros. / Duck Hunt instruction manual (you can see both pages if you click on the image above — the small two dots in the middle are holes for a staple) illustrate the proper way to plug the Zapper light gun into your "Nintendo Entertainment System Control Deck."

Much fun can be had from doing that, of course — although I spent many hours in my youth cursing the laughing dog. My dad was first in our family to try to shoot him as he giggled at our Duck Hunting failure. Sadly, you can't.

NES Action Set Release Date

By the way, I've seen some sources say that the NES Action set, which first debuted the combo SMB/Duck Hunt cartridge, saw its first US release in November 1988. That is definitely not true, because my brother first got an Action Set for his birthday in June 1988.

Seeking to clarify this, I just did a newspaper archive search and found mention of the "Just Arrived" NES Action set in the April 14, 1988 edition of the Ukiah Daily Journal (from Ukiah, CA, of all places). That means the Action Set was available as early as April 1988.

So take dates you see on the Internet with a grain of salt unless they are coupled with a strong source (or better yet, collection of sources) behind them.

[ From Super Mario Bros./Duck Hunt manual, 1988, p.23-24]

Discussion Topic of the Week: In your opinion, what's the best Zapper game for the NES?


See Also:
Disk Box Modern Art (RSOTW, 2014)
Simple IBM Instructions (RSOTW, 2013)
USB Instructions (RSOTW, 2013)
Game Boy is Twenty (RSOTW, 2009)

[ Retro Scan of the Week ] Santa's TRS-80 CoCo

Monday, December 15th, 2014

TRS-80 Color Computer Santa Claus Christmas Xmas vintage computer TRS-80 Microcomputer News magazine cover - 1982Santa Claus enjoys some hot CoCo on Christmas Eve

[ From TRS-80 Microcomputer News, December 1982, cover]

Discussion Topic of the Week: If you could go back in time and give yourself one Christmas present, any year, what would it be?

Benj's Oddities Series Returns with "PlayStation Oddities"

Tuesday, December 9th, 2014

PlayStation Oddities

Last week marked the 20th anniversary of the Sony PlayStation's release in Japan. To celebrate, my old friend Harry McCracken (who now works at FastCompany) asked me if I wanted to bring my long-running Oddities series out of retirement. In short, I said "heck yes," and the result can be seen over on the FastCompany website.

This latest entry marks a change in format for the series: it is the first that is not a page-by-page slideshow. I made a bajillion slideshows between 2007 and 2012, and while they were fun to make, I am thankful that I have moved on.

So if you're a fan of the PlayStation, click through and check out some weird variations, accessories, and tributes to one of the most successful game consoles of all time.

All Entries in Benj's Oddities Series:

The VC&G Christmas Collection (2014 Edition)

Tuesday, December 9th, 2014

Vintage Computing and Gaming Christmas Xmas Megapost

It's that time of year again: the Yuletide. Over the past few years, I've been posting an annual collection of all the Christmas-related material I've written (both for this site and for others) into one place for easy reading. Below, you'll find list of off-site Christmas slideshows, other features, and of course, plenty of Retro Scans of the Week.

I have a soft spot for Christmas, having been raised with the tradition, so this list is for me as much as it is for everyone else. After going through these things again, it's amazing to see how much Christmas stuff I've posted over the years. I hope you enjoy it.

[ Continue reading The VC&G Christmas Collection (2014 Edition) » ]

[ Retro Scan of the Week ] Playing With Portable Power

Monday, December 8th, 2014

Nintendo Game Boy Now You're Playing With Portable Power flier flyer - 1989With great portable power comes great portable responsibility.

The box art for Game Boy's launch titles was brilliant. So distinctive, playful, and irresistible. Even though the games themselves were blurry messes on the original Game Boy screen, the art makes me want to go back and buy those games all over again.

[ From Game Boy pack-in flyer, ca. 1989]

Discussion Topic of the Week: How many items on this flyer do you own?

Remembering Ralph Baer (1922-2014)

Monday, December 8th, 2014

Ralph Baer, inventor of TV video gamesIn Memoriam: Ralph Baer (1922-2014),
co-inventor of TV video games and the home video game console

Our dear Ralph. What a man. 92 years old. A life full of technology, audacity, and gumption (with equal measures wise prudence). He died on December 6, 2014 at his home in Manchester, New Hampshire. May he rest in peace.

Just summarizing Baer's biography with keywords sounds impressive: Germany, Nazis, Kristalnacht, WWII Service, small arms expert, Lee De Forest, TV technician, Sanders, engineering, Apollo, inventor of TV video games, game console, Odyssey, cable TV, patents, Simon, toy inventor. The list could go on and on. He achieved quite a bit and lived a very full, very fulfilling long life.

Ralph Baer at Sanders, Circa late 1960sOf course, he is most well known for inventing the concept of television video games and co-inventing, with William Rusch and William Harrison, the world's first video game console during his time at Sanders in the mid-late 1960s. The prototype console that the trio finished in 1968 later became the Magnavox Odyssey (1972), the world's first commercial video game console.

But there was much more to the man, and I count myself lucky to have known him.

[ Continue reading Remembering Ralph Baer (1922-2014) » ]

[ Retro Scan of the Week ] Family Quizagon Night

Monday, November 24th, 2014

Quizagon family Apple II IBM PC Commodore 64 VIC-20 computer game advertisement - 1983“Whoa…what’s in these brownies, Grandma?”

Thanksgiving is almost upon us again, so it's time to gather around your home PC for a game of…Quizagon?

Yes, Quizagon. A game I've never played, nor will I for the foreseeable future. It looks like a hexagon-themed family trivia game, which is not my bag, man. But what a great photo.

Instead, I'm going to host a The Seven Cities of Gold marathon on an Atari 800XL with my brother. We plan on exploring a completely new continent while interacting vigorously with the natives. Meanwhile, my brothers- and sisters-in-law will be playing Sonic & All-Stars Racing Transformed on my dedicated gaming PC that is hooked to the flat-screen living room TV. It's a great kart game to play on Steam with four Xbox 360 controllers that's easy to set up and jump into. Fun times shall be had by all.

By the way, I first used this amusing scan in a 2009 Thanksgiving-related slideshow I did for Technologizer (hoping I'm not repeating it on VC&G). If you're in the mood, here's some other Thanksgiving-related material from the VC&G archives.

[ From Compute! - November 1983, p.15]

Discussion Topic of the Week: Do you have any family video gaming planned for this Thanksgiving? If so, what are you going to play?