Archive for 2009

VC&G’s Halloween Video Game Costume Ideas (2009)

Monday, October 19th, 2009

VC&G's Video Game Last-Minute Costume Ideas 2009Yep, it’s that time of year again: time for VC&G‘s famous Video Game Halloween Costume Ideas — 2009 edition.

This article series is almost an institution now, as we enter our fourth year of providing last-minute costume suggestions to desperate video game nerds everywhere. Each of these costumes is guaranteed to get you candy, or your money back. After you’re done reading, feel free to post your own costume suggestions in the comments below.

[ Continue reading VC&G’s Halloween Video Game Costume Ideas (2009) » ]

[ Retro Scan of the Week ] Sharp 286 VGA Notebook

Monday, October 19th, 2009

Sharp PC-6220 VGA 286 Notebook Computer Ad - 1990The Sharp PC-6220 Notebook Computer

[ From BYTE Magazine, October 1990 ]

Discussion Topic of the Week: In your opinion, what’s the difference between a “notebook” and a “laptop” computer?

The Weirdest Video Game Box Art of All Time

Friday, October 16th, 2009

World's Weirdest Video Game Box Art - Deadly Duck - Atari 2600 - 1982

And you thought eatin’ shrooms to grow bigger was strange. How about this: flying green crabs dropping red clay bricks on a grinning, toothy duck wearing a cape and glasses with a double-barrel shotgun coming out of his mouth.

At least it’s set in a pond, so the backdrop isn’t too fanciful.

The game is Deadly Duck for the Atari 2600, a 1982 shooter title published by 20th Century Fox. I’ve played it, and it’s not too bad. It’s a vertical shooter, similar to Space Invaders and Demon Attack.

Deadly Duck Screenshot - Atari 2600 - 1982You play as a duck striving to gun down flying crabs that drop bricks on you — actually, around you. When the bricks land, they temporarily impede your movement to the left or right, then disappear in a few seconds.

This is one of the many vintage video game box illustrations that rendered the typically absurd and abstract situations of extremely low resolution games in a very realistic and literal manner. Super Breakout for the 2600 is one of my favorites (it also inspired a 2006 Halloween costume suggestion).

You can find many more examples of this curious art form on the web, including many parody boxes, so watch out for fakes.

[ Retro Scan of the Week ] Ultima VI

Monday, October 12th, 2009

Ultima VI PC Game Advertisement - 1991The Avatar: crushing gargoyles like roaches since 1985.

[ From Video Games and Computer Entertainment, January 1991 ]

Discussion Topic of the Week: I’ve already asked you what your favorite Ultima game was. What’s your least favorite game in the Ultima series? Which one do you think is the worst?

[ Retro Scan of the Week ] TRS-80 Propaganda For Kids

Monday, October 5th, 2009

Radio Shack TRS-80 Science Fair Story of Electronics Comic Book - 1983/1984TRS-80 computers are clearly changing the world.

Growing up in the 1980s, I was no stranger to free educational materials designed to promote commercial products. Here’s such an example from Radio Shack: The Science Fair Story of Electronics, a colorful comic book that spares no opportunity to introduce the Tandy/Radio Shack brand to the consumers of tomorrow. (For those who might not be familiar with it, Radio Shack is a chain of electronics retail stores in the US.)

If you click on the picture above, you’ll see a two-page spread from the comic that extols the benefits of (TRS-80) computers and briefly retells computer history from a decidedly Radio Shack perspective.

[ From ‘The Science Fair Story of Electronics,’ Spring 1984 Edition (Printed Fall 1983) ]

Discussion Topic of the Week: Have you owned or used any Radio Shack / Tandy / TRS-80 computers? If so, which ones?

[ Retro Scan of the Week ] Nintendo 64 Launch

Monday, September 28th, 2009

Nintendo 64 Launch Ad - September 30th, 1996Only if you want the best!! !! — !!

Thirteen years ago this Tuesday, Nintendo launched the Nintendo 64 video game console in North America. That’s right: it was on the 29th, despite the “September 30th” that this ad boldly proclaims. After this ad was published, Nintendo moved the launch date a day back from a Monday to a Sunday (supposedly to prevent people from skipping work or school to buy the system, although I haven’t confirmed that).

It seems more likely to me that Nintendo realized a larger number of people would actually be able queue up for a system (or simply just go to the store and buy it) on their day off. Stronger opening day sales numbers were (and still are) important to console makers because they meant not only more press coverage, but also more license for ecstatic gloating and self-aggrandizement from the company’s PR department. If you hadn’t noticed already, hyperbolic show and bluster were dominating themes in 1990s American video game marketing.

Either way, dinosaurs did fly, and an enormous Stay-Puft Mario carelessly wiped western Europe off the map with his spinning boot heel. Fun was had by all.

[ From GamePro, April 1996 ]

Discussion topic of the week: What’s your favorite Nintendo 64 game of all time?

The Five Most Important Mac Laptops (And More)

Tuesday, September 22nd, 2009

The Five Most Important Mac Laptops

As you may have already noticed by my previous two posts, the Macintosh Portable turns 20 this week. As part of the celebrations, I not only took one apart for Technologizer, but I also wrote two Macintosh laptop retrospectives for Macworld: “The Five Most Important Mac Laptops” and a slideshow, “Twenty Years of Notable Apple Totables.” Hope you enjoy them.

Inside the Macintosh Portable

Monday, September 21st, 2009

Inside the Macintosh Portable on Technologizer

Twenty years ago, Apple released its first laptop computer, the Macintosh Portable. It was a large and heavy beast, oft maligned (especially now) for its size and high expense.

But at the Portable’s heart sits a truly clever design — very nice for 1989 — that incorporated a number of interesting features people often overlook, since few have actually seen a Portable in the flesh.

In honor of this anniversary, I decided to take apart a Mac Portable for the seventh entry in my “workbench series” of technology teardowns. This time, Technologizer is hosting the slideshow.

Please join me as I pry into its secrets (including hidden case signatures!), compare the Portable to an iPod Touch (six of which could fit inside the Mac Portable’s battery), and just generally ogle over the beautiful technological clockwork that makes the Portable tick.

Here are my previous teardowns, if you’re interested (all at PC World): Nintendo Game Boy, Nintendo Famicom, Apple IIc, Commodore 64, IBM Model M Keyboard, and TRS-80 Model 100.

P.S. In case you didn’t notice, our Retro Scan of the Week this week focuses on the Portable as well.

[ Retro Scan of the Week ] The Macintosh Portable

Monday, September 21st, 2009

First Macintosh Portable Ad - 1989You can’t be your best if you don’t eat a good breakfast.

Twenty years ago yesterday, Apple released the Macintosh Portable — the first battery-powered portable Mac. I say “battery powered” because in some sense the first compact Macs were very portable in their own way, but they were designed to be plugged into a wall.

Here’s the first advertisement for the Mac Portable (that I know of). Apologies for the giant crease down the center, but it was a two page ad. Just for the record: I hate scanning split-page ads. It makes you wonder why any ad designer would want the product they’re showcasing to be cleft in two by the folds of a magazine, distorting the image of the product in question. But oh well.

By the way, I’ve taken apart a Macintosh Portable in honor of this anniversary over at Technologizer (you’ll see another post about this soon).

[ From MacUser, November 1989 ]

Discussion topic of the week: What’s your favorite Macintosh laptop/notebook/portable of all time?

[ Retro Scan of the Week ] The Thrill of Capcom

Monday, September 14th, 2009

Capcom Hat Trick and Mini Golf for Commodore 64 Ad - 1988Where’s Waldo in the Land of Blur?

[ From Compute’s Gazette for Commodore Users, June 1988 ]

Discussion topic of the week: What’s your favorite pre-1995 Capcom game? And, if applicable, what’s your favorite pre-1995 Capcom game that’s not a member of the Mega Man franchise?