Archive for the 'Retro Scan of the Week' Category

[ Retro Scan ] Super NES Play It Loud Poster

Friday, September 22nd, 2017

Nintendo SNES Super NES Play it Loud Poster Star Fox Donkey Kong Front Side - 1994Side 1: Grunge fonts galore

1994 was a very good year for the Super NES. It’s around the time when US Super NES sales began to exceed those of the Genesis again, and of course, the release year of some of the games listed on this large fold-out poster. Chief among them, of course, is Super Metroid, which I consider to be one of the greatest video games of all time.

Some people like Donkey Kong Country as well.

This poster came packed with first-party Super NES games sold around 1994 — and I quite possibly got it from inside the Super Metroid box itself. (I wish I hadn’t separated all those documents out long ago, but I did it mainly to focus on scanning them for this very column.)

I’ve talked about Nintendo’s Play it Loud campaign before (especially here and here, and here), so I won’t go into it again. But it was a very effective campaign that found back against Sega’s assault on Nintendo’s kiddie image.

The back side of this fold-out poster contained the obligatory Nintendo Power magazine ad, coupled with a non-obligatory Star Fox graphic. Neat.

Nintendo SNES Super NES Play it Loud Poster Star Fox Donkey Kong Front Side - 1994Side 2: While you’re at it, subscribe to Nintendo Power

[ From Electronic Gaming Monthly, November 1997, p.8-9 ]

Discussion Topic: What’s the most underrated Super NES game?

[ Retro Scan ] Bentley Bear’s Spelling Bee

Monday, July 17th, 2017

Atari Scholastic Series Spelling Bee a Bentley Bear At-Home Tutor Crystal Castles Educational Software Atari ST Atari Mega and ST box packaging scan - 1988“Follow me, KIDS! Wheeeeeeeeeeeeeeeee!”

I recently visited fellow NC computer collector Tom Copper (hopefully the subject of a future post), and Tom gave me this neat and rare piece of educational software for the Atari ST series. It’s called Spelling Bee, and it features Bentley Bear of Crystal Castles fame.

Apparently, Atari made a series of educational games starring Bentley Bear. Sadly, this particular game is not that great. It’s just a simple version of Hangman that, in my opinion, does not aid spelling skills at all. I have two kids — ages 7 and 4, and my eldest gets to play all the older educational software I can find. She gave this product a thumbs down. So do I. But it sure is a neat piece of computing history.

(P.S. If you’re interested in an overview of great educational games of the past, check out this slideshow I did for PCWorld back in 2015).

[ From Scholastic Series Spelling Bee by Atari, 1988, cover/back ]

Discussion Topic: What’s your favorite educational PC game of all time?

[ Retro Scan ] The Hayden Sargon Hamburger

Thursday, July 6th, 2017

Hayden Book Company Computer Program Tapes Software Sargon Game Playing with BASIC How to Build a Computer-Controlled Robot The First Book of KIM General Math Complex and Matrix Math Introductory Engineering Math advertisement scan - 1979Starving for Software? Eat a tapeburger

For some reason, I find few things less appetizing than a black and white hamburger. (Maybe one with a computer tape on top of it.)

But we’re not here to eat this advertisement for Hayden Book Company’s 1979 computer tape offerings. We’re here to look at it.

I know very little about Hayden itself other than that it originated as a New Jersey-based book publisher and later transitioned into selling software on disk and tape as well (as “Hayden Software”). That stands in contrast to what I think was the firm’s first approach to publishing software — in paper books full of source code.

It’s worth noting that this might be the first-ever advertisement for what was originally called “Sargon: A Computer Chess Program“, a pioneering chess game and engine for personal computers that debuted at the 1978 West Coast Computer Faire. I recall my brother playing Sargon II for the Atari 800 and Sargon III on the IBM PC, and I had a copy of Sargon II for the Apple II. It was a stalwart, well-respected chess series for many years.

[ From BYTE Magazine, February 1979, p.143 ]

Discussion Topic: What’s the best computer chess game you’ve ever played?

[ Retro Scan ] Milton-Bradley MBX for TI-99/4A

Thursday, June 15th, 2017

Milton Bradley MBX Flyer TI-99 Voice activated games 1983 side 2Milton-Bradley MBX Flyer: Side 2

The Milton-Bradley MBX, launched around 1983 for the TI-99/4A home computer, is a strange product: it combines a pistol-grip joystick with a rotating knob and analog control, a 64-position touch pad with overlays, and voice-recognition headset into one package that is supposed to enhance gameplay on specially-designed TI-99/4A games.

This neat TI-99/4A site has a history page about it, so I think I’ll just snatch a portion that explains the MBX’s origins:

Now that you have an idea as to what the MBX System is, below is a little history provided by Mike Langieri (the creator of the device). According to Mike, the MBX actually started out as a stand-alone game console in 1982 and was to be Milton Bradley’s answer to the Atari 2600 and Intellivision. MB’s plan was to provide the game player with voice recognition, speech synthesis, and an action-input keypad which in turn would give them an advantage over the systems already on the market.

Now how come MB did not go ahead with their own system in 1982? Once the Colecovision came out, Jim Shea (then president of Milton Bradley) thought that the market was not big enough to support 4 game systems from Atari, Mattel, Coleco, and Milton Bradley and therefore killed the project. However, so much development went into creating MB’s own video game unit that Mike was then assigned to finding a use for all the technology they developed.

Eventually it was decided to transform Milton Bradley’s gaming system to an add-on for the TI-99/4A, most likely due to the fact that MB had earlier developed the Gamevision line of video games for the 99/4A and also created the graphics chip used inside of the TI system. Thus, “the MBX was the phoenix that rose from the ashes” as Mike wonderfully put it.

It’s amazing to think “What if” and wonder what a Milton-Bradley game console might have been like. I believe that Milton Bradley also originally tried to sell this idea to Atari, but they declined, and it ended up as a TI-99/4A peripheral. A non-rotating, non-analog variation on this joystick did end up as Atari’s Space Age joystick, though.

Milton Bradley MBX Flyer TI-99 Voice activated games 1983 side 1Milton-Bradley MBX Flyer: Side 1

I have a complete MBX system in the box (which may be where I got this flyer), but for some reason I have never used it. I think that’s because I don’t have any of the games that support it — or I didn’t 17 years ago when I first bought my MBX on eBay. Right now I don’t even know what box my MBX is stored in, so it would be hard to rectify that.

[ From Milton Bradley MBX Promotional Flyer, ca. 1983 ]

Discussion Topic: When was the first time you ever used voice commands with a computer?

[ Retro Scan ] Chuck E. Cheese Tokens and Tickets

Tuesday, June 6th, 2017

Front of Chuck E. Cheese Pizza Time Theatre Tokens Scan 1980 1982 1983Five early 1980s Pizza Time Tokens from Benj’s Collection

Chuck E. Cheese’s Pizza Time Theatre launched 40 years ago last month — on May 16, 1977. To celebrate the anniversary, I wrote a long feature about the origins of the pizza chain for FastCompany that they published last week.

While researching the article, I recalled my childhood token collection (pseudo numismatic, as they say) that likely had a few vintage Chuck E. Cheese specimens. After checking, sure enough, I found five authentic Pizza Time game tokens dated from the years 1980, 1982, and 1983.

[ Continue reading [ Retro Scan ] Chuck E. Cheese Tokens and Tickets » ]

[ Retro Scan ] The Promise and Peril of Computer-Cars

Monday, April 24th, 2017

Oldsmobile Cutlass Cierra Computer Control fuel efficiency advertisement scan - 1984Our 1984 model: Only 3,000 superfluous wheel spokes to clean

Microprocessor technology hit the automotive world in a big way in the 1970s and 80s — car manufacturers began integrating microcontrollers into their products, and that move paid off with features like increased fuel efficiency, better cruise control, and more accurate climate control.

Some computer-related advantages in the automotive industry predated the invention of the microprocessor, however. In 1964, GM began using CAD software on IBM mainframes to help design the cars themselves. These computer design systems were some of the earliest to allow the manipulation of 3D models and the use of light pens for designer input. Their invention pushed forward the state of the art and practically invented the concept of CAD itself.

By the 1980s, manufacturers were touting products replete with computer-related perks, as this 1984 Oldsmobile Cutlass Ciera ad shows very well. Olds even provided an option for an integrated push-button digital calculator that could “help balance your checkbook.”

I’ve transcribed the ad copy below so you can read it more easily.

[ Continue reading [ Retro Scan ] The Promise and Peril of Computer-Cars » ]

[ Retro Scan ] WorldsAway Mousepad

Thursday, March 9th, 2017

CompuServe Fujitsu Cultural Technologies WorldsAway mousepad scan - 1995Echoes of Ancient Technicolor Greece

Back in 1995, CompuServe and Fujitsu launched a graphical online chat world called WorldsAway. I used it from the very start (at least within a month of the launch, I think), and quickly became enveloped in the beautifully illustrated world and the sense of community it fostered.

I’ve written in-depth about WorldsAway before — both on VC&G in a previous Retro Scan (for its first print ad) and in a “This Old Tech” column on PCWorld back in 2015.

Not long after the WA launch in 1995, Fujitsu held a contest on CompuServe that was simple to enter — you had to send an email or answer a short survey (forgot what it was exactly). Lucky for me, I won the contest, and I received a really cool package of WorldsAway-branded swag. I’ll try to remember everything: a sweatshirt, a pen, a clear acrylic coffee mug, a keychain flashlight, and the mousepad you see here.

The coolest thing about this mousepad is that it shows an illustrated overhead map of the Dreamscape/Kymer/whatever it was called as Fujitsu staff originally designed it. It stayed within its Greco-Roman-inspired theme. When WorldAway launched, only a handful of these locales were accessible — I think it wasn’t until 2000 or so that all of them were actually completed and opened to WA users (although I don’t really remember the Theatre opening up, but I quit in 2001).

Speaking of mousepads, while they were essential in the days of rolling-ball mice (some nice mouse history I wrote here), they are technically optional with today’s optical mice. But I still use one on my desk to provide a uniform surface for my Microsoft optical mouse.

[ From Fujitsu Cultural Technologies WorldsAway Mousepad, 1995 ]

Discussion Topic: Let’s talk about mousepads. When was the last time you used one?

“Retro Scan” Enshrined at the Computer History Museum

Wednesday, March 8th, 2017

Retro Scan of the Week at the Computer History MuseumLast week I was in San Francisco for the Game Developers Conference, and I had a blast. I need to write more about that soon.

On Friday, I took a day trip down to Mountain View to visit the Computer History Museum, which I had not been to since 2006.

Aside from not having visited since they opened their first major exhibit, I am friends with the senior curator, Dag Spicer, and it was great to finally meet him face to face. I also met up with Allan Alcorn (creator of Pong) there, and we wandered around enjoying the exhibits together. That too is a story for another day.

Benj Edwards and Dag Spicer at the Computer History MuseumThe CHM is a wonderful place, and the exhibits are top-notch. Just brilliant. No where else can you see the first mouse, the Pong prototype, the Atari 2600 prototype, the Community Memory machine, and so many more legendary artifacts.

I also love it because there are bits and pieces of my work scattered throughout the place.

[ Continue reading “Retro Scan” Enshrined at the Computer History Museum » ]

[ Retro Scan ] My Sega Master System Adventure

Wednesday, February 8th, 2017

Sega Master System The Sega Adventure Poster scan Side 1 - 1987Hudson’s Adventure Afro (Side 1)

As a kid that grew up with Atari and Nintendo consoles in the household, I was always curious about Sega.

I remember seeing the Master System in a glass case at Toys ‘R’ Us, and it seemed exotic and wonderful with its 3D glasses and futuristic angular design. It felt like the cooler, anti-Nintendo.

But I didn’t get a Master System until around 1995, when my dad bought one for me used at a local used game store called Buy-Rite Video Games. At that time, Buy-Rite was located inside an indoor flea market mall off Capital Blvd. in Raleigh. It was a seedy, run-down place, but my dad enjoyed hunting for good deals at flea markets, and we regularly did that together on the weekends.

Buy-Rite Video Games Business Card Scan 1990sA short time after I got my first used Master System at Buy-Rite, we bought another one. As I browsed Buy-Rite with my dad on another occasion, I just happened to be there when I overheard someone trying to sell a Sega Master System to the store. I looked over and saw a young black kid, maybe 8 or 9 years old, by himself with a green backpack. The owner, a mid-40s white guy, was being rude and giving the kid a hard time about it, and he refused to buy it.

After that, my dad approached the kid in the store and said we’d buy it from him. As the kid was excitedly showing me what was in his backpack, the owner of Buy-Rite stepped out from behind the counter and began openly yelling at all of us — about “trying to steal his business” out of his own store, or some such nonsense. My dad exchanged a few mildly harsh words with him, and the owner demanded that we leave. We did.

On the curb outside of the Flea Market Mall, we cut a deal with the kid. I remember we gave him $40 cash, and I got a great set of Sega Master System, controllers, a light gun, and a handful of games in much better condition than the one we bought from Buy-Rite — and for much cheaper, too. The kid was very happy, and I never shopped at Buy-Rite again.

It turns out the owner of Buy-Rite was a serial asshole — he kept gipping people for years, and finally shut down the store in 2005. Good riddance. (Watch him show up in the comments.)

Sega Master System The Sega Adventure Poster scan Side 2- 1987“Now, there are no limits.” (Side 2)

I’ve played a lot of Master System games since then, but my favorite is still Enduro Racer played with a Sega Control Stick, which I got from that kid back in 1995. (I wrote a big post about Enduro Racer back in 2006.)

What you’re looking at here is a promotional Sega poster that came with a Sega Master System game — maybe one of those I received that day at the Flea Market Mall. I think the poster was originally folded up and placed inside a plastic SMS game case next to an instruction manual, although it is possible it originally came in the Sega Master System console box itself.

[ From Sega Master System Poster / Flyer, 1987 ]

Discussion Topic: What’s your favorite Sega Master System game?


See Also:

Lessons from the Master: The Zen of Enduro Racer (2006)
Nintendo vs. Sega: Christmas 1987 Shootout (Retro Scan, 2010)
Benj’s 1989 Christmas List (Retro Scan, 2013)

[ Retro Scan ] Lanier Model 103 Word Processor

Monday, January 30th, 2017

AES Montreal Lanier Model 103 NoProblem No Problem Records Manager flyer scan - 1970sLarge and in charge

Well over a decade ago, I picked up a Lanier Model 103 No Problem word processor system (ca. 1978) and a matching daisy wheel printer for free from a local hamfest. I was lucky enough to get disks for it too, so I could boot it up and play around with it some.

This No Problem system was a dedicated-purpose computer running an 8080 CPU and custom word processing or database software. It was aimed at small businesses and publications such as newspapers, and it cost accordingly — somewhere between $10,000 and $15,000 depending on the configuration. You can see what it looked like in the scan above — this scan comes from some literature that I received with the system.

My Model 103 came equipped with two single-sided, hard-sectored full-height 5.25″ floppy drives, a green screen CRT, and a full-sized keyboard build into a huge fiberglass shell with a heavy cast-aluminum base. It must have weighed at least 60 pounds. It took up an entire shelf in my garage, and there it sat unused for half a decade.

I meant to write about it on VC&G, but never got around to it. I even spoke to a Lanier veteran about it via email. But it got put on the back burner, and eventually my garage ran out of space for my collection, so something had to go. I picked the Lanier Model 103, took it apart for educational purposes (likely saved some parts), then recycled the rest.

I still kinda regret getting rid of it, but man it took up a lot of space and something had to go. I did save the disks, though, if anyone needs them.

[ From Lanier NoProblem Records Manager Flyer, ca. 1978 ]

Discussion Topic: Did you ever use a dedicated word processor machine? Tell us about it.