Archive for the 'BBS History' Category

[ Retro Scan of the Week ] Game.com Internet Module

Monday, March 26th, 2012

Tiger Game.com Internet Module Box Front and Back - 1997Tiger Game.com Internet Module Box

Two years ago, I posted a scan of the Tiger Game.com instruction manual. Today, I bring you the box for that console’s little-understood Internet cartridge, released in 1997.

The box you see above included a Game.com serial cable (which allowed the console to be hooked up to an external RS-232 Hayes compatible PC modem) and a cartridge with the “Internet” software on it. In truth, the cartridge contained little more than ASCII text-based terminal emulator software.

In my previous Game.com Retro Scan, I described the Game.com’s Internet connectivity, which I will quote below:

The Internet on the Game.com wasn’t nearly as exciting as it sounds. Sure, it supported “checking your email” and uploading high scores to the Tiger website, but a user had to access the ‘Net through a text-only terminal emulator cartridge — and then only via a serial cable that linked to a stand-alone dial-up modem.

It was a messy business. Being text-only, the user had to type in commands to whatever ISP the user chose (assuming they provided shell access) with the stylus on a tiny on-screen keyboard. Tiger did provide its own ISP that made the process slightly more user friendly. While far from practical, having a terminal emulator was an amusing capability. I used the Game.com call some BBSes around in 1997 for a chuckle.

As you can see, the Game.com’s Internet feature wasn’t very practical or useful, but it certainly serves as an amusing footnote in game console history.

By the way, Tiger once offered (or planned to offer) its own Tiger brand external modem for use with the Game.com. I’m not sure if it ever made it intro full production, but it is extremely rare either way. If anyone out there has seen one, please let me know.

[ From Tiger Game.com Internet box (module 71-529), circa 1997 ]

Discussion Topic of the Week: What was the first video game console you bought that could communicate with the Internet?

The 12 Greatest PC Shareware Games of All Time

Tuesday, January 24th, 2012

The 12 Greatest PC Shareware Games of All Time

If you’ve read this blog for some time, you’ll know that I’m a big fan of shareware games. Specifically, I love shareware from the “golden age of PC shareware,” an era I just made up that roughly spanned 1988-1996.

And by “PC shareware,” in this case, I mean IBM PC compatible. I was not involved in shareware or BBS scenes for non-IBM computers, so I am not nearly as familiar with them.

With that in mind, take a gander at this new slideshow over at PC World in which I attempt to pick the The 12 Greatest PC Shareware Games of All Time. Whether I have succeeded or failed is not exactly the point, because as I always say, you can never objectively rank greatness. But even if you don’t agree with my picks, it should provide a fun journey down memory lane.

When you’re done reading it, I’d love to hear from you guys — what are your favorite shareware games of all time? Feel free to bring other platforms into it if you want.

If you love shareware games, check out my 2009 interviews with the twin titans of PC shareware, Scott Miller of Apogee and Tim Sweeney of Epic MegaGames.

[ Retro Scan of the Week ] Welcome to eWorld

Monday, January 2nd, 2012

Apple eWorld Online Service Advertisement - 1995The time Apple went AOL.

In the lost era between Jobs (1985-1996), Apple produced many strange and ill-fated products. Here we see an ad for eWorld, Apple’s subscription dial-up online service that launched in June 1994.

eWorld offered proprietary features like message forums, email, weather, news, and other information in a fashion similar to CompuServe, Prodigy, or AOL. It also provided an early consumer portal to the Internet.

Due to its high price ($8.95 per month plus $7.90 per hour from 6 AM to 6 PM on weekdays), poor marketing, and the fact that the World Wide Web was breathing down its neck, eWorld never really took off. Apple shut down the service in March 1996.

By the way, Happy New Year!

[ From Discover, May 1995, p.27 ]

Discussion Topic of the Week: Did you ever use a subscription online service? Which one(s)?

Interview: John Linnell of They Might Be Giants on Technology, Video Games, Injuries

Monday, June 13th, 2011

John Linnell of They Might Be Giants Interview on Technologizer

Up now on Technologizer.com is my recent interview with John Linnell of the tech-savvy rock band They Might Be Giants. Linnell and I discussed his personal computer and video game history, how he’s integrated computers into his music career, a fierce Tetris addiction, and gruesome encounters with X-Acto knives. I hope you enjoy it.

By they way — Happy Birthday to Mr. Linnell, who turned 52 yesterday.

Head-Tripping 3D Art of the Early 1990s

Sunday, May 29th, 2011

Head-Tripping 3D Art of the Early 1990s on PCMag.com

Up now on PCMag is a slideshow I made showcasing freaky-weird 3D amateur computer art of the early 1990s. It’s composed mostly of GIF files from the BBS era that I’ve been collecting for some time now.

Here’s a snippet of the introduction:

Back in the early 1990s, when 3D computer-generated art was still a new thing, a brave new breed of amateur artists emerged. They took up early 3D CGI (computer generated imagery) tools and created graphical works that they then shared on dial-up BBSes and CompuServe.

Over the years, I’ve collected dozens of these now-vintage images, and I recently noticed that many of them are, well, more than a little bizarre.

When you’re done checking out the slideshow, feel free to post your fondest memories of vintage CGI graphics. And if you have any bizarre 3D CGI images of your own to share, please post a link.

The 11 Most Influential Online Worlds of All Time

Tuesday, May 17th, 2011

The 11 Most Influential Virtual Worlds of All Time on PCWorld.com

CYBERSPACE (echo, echo, echo…):

The future of mankind or an ingenious scheme to sell virtual furniture for real money?

It’s been a while since I’ve done a slideshow where I attempted to quantify the unquantifiable and rank a series of things in order from least to greatest. I’m typically not a fan of the format because the results are always subjective, but I still think it works because it stimulates public thought and gives me a good excuse to both entertain and educate on a subject I love.

The subject, in this case, is online worlds, where people gather together in virtual space to buy/sell mouse-crafted Furry outfits, chat about LARPing, and construct entire worlds filled with simulated genitalia.

So without further ado, I present to you “The 11 Most Influential Virtual Worlds of All Time” over at PC World. I hope you enjoy it.

When you’re done reading/pounding your fists, feel free to tell us about your favorite online worlds in the comments below.

[ Retro Scan of the Week ] AOL Titanium 5.0 CD

Monday, May 9th, 2011

America Online AOL Titanium 5.0 CD Mailer - 1999There are about 730 hours in a month.

You may remember getting one of these in the mail in the 1990s.

Ok, ok…you may remember getting dozens and dozens of these CDs in the mail. Some people used them as coasters, some as Frisbees. Some put them in the microwave to watch them sparkle. (To any kids reading: please don’t try this.) Me? I collected them.

I saved just about every CompuServe, Prodigy, and America Online floppy disk or CD I ever received back then, and I amassed quite a collection. Some day I plan to write about these promotional disks more, but for now you’ll have to be satisfied with this shiny blue AOL Titanium 5.0 CD from way back in ’99.

[ From AOL Titanium 5.0 CD Mailer, 1999 ]

Discussion Topic of the Week: What did you do with all the promotional CDs and floppy disks you received in the mail?

Modems Through the Years

Tuesday, February 1st, 2011

Modems: 60 Years of Hooking Up on PCWorld.com

Last night, PC World posted my latest history-flavored slideshow on their site. It’s a visual survey of dial-up modem history that they titled “Modems: 60 Years of Hooking Up.”

I wanted to go into more detail, but it was hard to find good quality pictures of old modems. That’s unsurprising because modems not devices that folks celebrate as often as, say, computers themselves. My personal book collection on modems came in handy, but the muddy black and white photos printed there are as clear as molasses.

(By the way, if anyone out there has photos of a Racal-Vadic VA3400 or a Bell 212A data set, please let me know. Those would come in handy for a more complete history of modems in the future.)

I didn’t go into more detail about non-dial-up modems (i.e. ISDN, DSL, Cable, wireless, or satellite) because you could fill a whole slideshow on the history of each of those separately, and I was already running a bit behind from trying to find photos of dial-up modems. But hey, the result should still be entertaining and informative.

I hope you enjoy it.

[ Retro Scan of the Week ] Early Online Game Service

Monday, November 8th, 2010

Games Computers Play Ad - 1985“System Requirements: 48k Atari, 1 disk drive, modem”

You’re looking at an ad for what may have been the world’s first multiplayer graphical online gaming service, Games Computers Play (1985). It may also have been the world’s first graphical multi-user environment, as it predated the Lucasfilm Habitat beta test for the C64 (1986) by six months or more.

I don’t know else much about this Atari 8-bit-only service beside what can be gleaned from the advertisement above, a 1985 article in Antic magazine, and this thread over at AtariAge.

One of the posters in the forum thread linked above mentioned that he/she found the creators of the service, whom I’d love to talk to myself. I’m trying to get in touch with that poster, but if anyone knows anything about this service (including info about who created it) or has stories to share, please email me here.

[Update – I did get in touch with one of the creators of this service. More info to follow. ]

[ From Computer Gaming World, November-December 1985, p.20 ]

Discussion Topic of the Week: What was the first game you played with another human (or humans) over a modem?

The Internet’s Forgotten Games

Friday, October 1st, 2010

12 Forgotten Online Games

I’ve been working too hard and my brain feels like a block of sand (whatever that means), but I need to share this link with you before I collapse.

Just today, PCMag published my latest piece for them, a slideshow of 12 “forgotten” online games that you can still play. It’s mostly composed of intriguing telnet classics, although a few ancient, overlooked MMOs show up on the list as well.

I hope you enjoy it. If you do, please spread word of it far and wide. Leave no door unknocked; no word of slideshow evangelism unsaid. Tattoos — lots of tattoos. If you succeed, there will be more to come.