Author Archive

VC&G Review: GameTap

Tuesday, April 4th, 2006

Do you want hundreds of different games of diverse genres that span video and computer gaming history available for unlimited play on your PC, 24 hours a day, without the hassle of having to set up eleven different game and computer systems? So do I. But in this case, you’re going to have to pay $10 a month to Ted Turner for the privilege. And there’s another catch — the “unlimited” games have the darnedest habit of magically disappearing at the blink of an eye once you stop paying your monthly gaming tariff. Hmm. Sounds pretty limited to me.

Thus is the state of the GameTap Broadband Entertainment Network, the world’s first large-scale legal attempt to make a rerun channel for video games. It’s an admirable goal that is pulled off relatively effectively with their candy-coated software wrapper that wrangles together 400 disparate games from the late 1970s to the present into one virtual gameplay arena. The interface is clear-cut and simple to understand, allowing you to easily browse through and select different games you want to play (one at a time, of course). Upon selecting a game, you’re presented with a game overview, some history, the choice of some game-specific bonus information, and instructions on how to play. Then, if you choose to continue, the game is downloaded to your PC and…you play. Download times range from a few minutes or less for the simple games to over 30 minutes for the modern PC Windows titles. Don’t expect to make copies of the games you’ve downloaded, of course, because every downloaded game is chopped into pieces on your hard drive and likely encrypted, rendered useless unless played through the GameTap client itself. But if you just wanted to do that, you would have already (likely illegally) downloaded the game already, right? You’re here for the experience and the convenience of having everything accessible and playable in one place.

[ Continue reading VC&G Review: GameTap » ]

Retro Scan of the Week: “Introducing the IBM 5110 Computing System”

Monday, April 3rd, 2006
Introducing the Extraordinary IBM 5110 Computing System

Watch out kids! Here comes the IBM 5110 — the successor of IBM’s first “personal computer” (the 5100), and somewhat of a distant precursor to their real PC, the IBM PC (model 5150). Despite its tiny screen, arcane interface, and outrageous price, the IBM 5110 never quite caught on. Of course, it should be noted that this machine obviously wasn’t targeted for the home market.

Only $18,000 (1978 dollars) for the system you see here. Whew.. no wonder Apple was laughing at IBM back then. By 1982, however, they wouldn’t be laughing quite as hard…

(Trivia Fact: Did you know that the IBM 5110 will be used to save the world in 2036? It’s true!)

[Scan from Time Magazine, February 20th, 1978]

Happy 30th Birthday, Apple!

Saturday, April 1st, 2006

Today is the the thirtieth birthday of perhaps the world’s most iconic personal computer company, Apple Computer, Inc. We almost lost her back in 1996 when she was at her all-time low. Rumors of Apple’s impending collapse, or even the embarrassing possibility of a desperate sale to another company, were everywhere. But just in the nick of time, Steve Jobs made his triumphant return and turned the company completely around. In 2006, Apple is actually more profitable than ever before (thanks to the iPod) — even more so than during the height of the Apple II days.

The machine that founded the company, the “Apple I,” is pictured on the left in a homemade wooden case, as seen at the Smithsonian Institution. I downloaded the picture from Compuserve back in 1992, and it’s always been one of my favorites, despite its grainy GIF quality. I thought about planning some more Apple-related features today, but so many others have done it so well already. Check out these interesting articles that Wired has put together on the whole event.

Never before or since has a company put so much soul into a computing machine, and I’m proud to say that I have loved and used many Apple computers in my short time on this planet. Join with me in toasting Apple, a true pioneer in the PC industry, on their big day. I’m really glad you made it this far, Apple. Here’s to another thirty years of incredible success and continued innovation!

A Better Interview, Starring the Massive Video Game Collection Owner’s Friend

Thursday, March 30th, 2006

VGC CollectionWho knew that you could have interviews about interviews? Well, when you are personally responsible for publishing the world’s least-interesting interview, you can! Oh the perks. For those of you who don’t know, the subject of that first interview (and the owner of the “Possible World’s Largest Video Game Collection“) was a bit vague about the details of, well…just about every question I asked. The decision of whether to actually publish the first interview was a hard one. I wanted to let people know more about the man behind the monster collection, but as it turned out, the collector’s answers were so unspecific that they essentially poured gas on the flames of Internet speculation. In other words, my initial mission was a total failure. Without the new pictures provided by the collector himself, and the other pictures I had to share, I would have shelved the whole thing.

But I didn’t shelve it; I published it and lots of people started getting interested in the collection — many more so than originally expected. Those same people, in the absence of any concrete information, soon began assuming all sorts of unflattering things about the nature of the man behind the collection (That’s the net for ya. Whoo!). Having no one but myself to blame for so much intense public scrutiny of this man’s personal life (trust me, he did not seek it himself), I thought I’d try to set the record…a little more straight…by interviewing his more outgoing friend and game shopping companion, who also happens to be the man who took most of the original pictures of the collection and persuaded the collector to put the pics online in the first place. And so I did, via email (The Official World’s Worst Interview Medium). In grand Internet naming tradition, he shall be referred to as “Nesvidiot.”

Yes, he likes Nintendo.

Vintage Computing and Gaming: How long have you known your friend? How did you meet?
Nesvidiot: We met at the flea market in about ’95.

VC&G: How old are you? How old is he?
NV: We are both mid-30s.

VC&G: Where is he from and what does he do for a living?
NV: Western Canada. He sells games at the flea market on weekends and eBays during the week.

VC&G: Some Internet commentors have suggested that he of has some sort of psychological condition, i.e. obsessive-compulsive disorder, problems with hoarding, etc. because of his incredibly large collection. How would you answer those people?
NV: People do whatever they want to do — it doesn’t matter if it is collecting video games, or hockey cards, or bottle caps. What ever makes you happy is all that matters. People that think he has a problem are usually envious and trying to hide their own problems by focusing on others. Hey, if it makes you happy…

VC&G: Other commentors like to make fun of the small monitor on a table near the SNES exercise bike in one of the pictures as if he played all his games there. Can you tell us what that monitor is for, and does he use it for gaming? Further, could you describe his real gaming setup (if he has one)? Is it upstairs?
NV:He plays games with the family upstairs on the 60″ TV. Downstairs is where he keeps everything and tests games on the little monitor.

VC&G: Why do you think he answered my original questions without much detail?
NV: He doesn’t like to boast, he is a really quiet, humble person.

VC&G: Do you have any idea how many games he has? Does he have a system for keeping track of them all?
NV: He has over 10,000 for sure. Yes he keeps lists, although it is hard to keep up with everything sometimes.

VC&G: Can you tell us about some of the highlights of his collection? Any cool and rare stuff worth mentioning?
NV: The SNES Life cycle with Mountainbike Rally/Speed Racer. The Panesian carts boxed, his new crystal DS’s, there is just too much cool stuff to mention.

VC&G: How much do you think he spends on video game collecting every month?
NV: Not a clue, probably every spare cent he has after bills.

VC&G: Where does he get most of his games?
NV: We go shopping every couple of weeks together — pawns, thrifts, game stores (EB, Microplay etc.).

VC&G: Does he have a wife or girlfriend? What does she think about his collection?
NV: Yes he has a wife of 17 years, and 2 children. This is what he does, obviously if she didn’t approve she wouldn’t have stayed with him this long. There are a happy family.

VC&G: Likewise with relatives. What do they think of his collection?
NV: He comes from a background of collecting and selling. They all understand and support him.

VC&G: How do you think his son feels about his father collecting so many video games?
NV: His son LOVES all the games and will inherit it one day I’m sure.

In addition to the interview, Nesvidiot added this comment at the bottom of the original interview page:

How many of you, if you had a collection of this size would advertise an open house viewing? Think about it, how many of you would even say anything about it, for fear of becoming a target.
No he is not French-
He has a 60″ bigscreen upstairs
the pics you see are of his collection- not his stockroom
he does collect a lot of import, including over 1300 Super Fam, a ton of Brazilian games, Pal variations, name it he’s had it at one time or another.
Most of you big collectors out there have bought games from him at one time or another- whether it be on the old newsgroups 10 years ago or on E-bay since it started.
This is what he does. I collect, videogames were even a business for me at one time, now only a hobby. But this is what he does- all he does. And it seems to work out pretty good for him.
He operates a booth at a flea market on Saturdays and Sundays, during the week he game hunts and ebays games.
Don’t be envious- it is hard work to accomplish what he has. Be happy that he is willing to share it with the world. There are other huge collections out there that will never see the press that this one has. It took me a long time to get him to post pics- a lot of the pics were taken by me. I still am in awe everytime I visit him- and he is one of my best friends.

That’s all for now. If I here from the collector himself again, I’ll update you on it. I’d like to thank Nesvidiot once again for the interview and shedding some light on his somewhat elusive friend!

This Week’s Game Ads A-Go-Go: Proof that Video Game Companies Want You to Die

Thursday, March 30th, 2006
Push Your Friend Over The Edge

“At some point in the early nineties it became wildly fashionable for video game publishers to threaten your bodily health. Everything was “In Your Face!” and “Attitude!” and “Play it Loud!” which is exactly why I played it quietly. Unlike my other gaming brethren, I didn’t want to die.”

Contributing Writers to Vintage Computing and Gaming Wanted (2nd Call)

Tuesday, March 28th, 2006

I’m currently looking for writers who might like to contribute articles to this “blogazine,” Vintage Computing and Gaming. If you have a passion for old computers or video games and like to write, then you’d be a great candidate. Of course, it’s not a paying job…I don’t get paid and I run the place. It’s a labor of love — for enthusiasts, by enthusiasts. If you have any unique ideas or insights about computers or gaming (especially the vintage kind) that you’ve always wanted to share with the world, now’s your chance. If you’re interested, email me and we’ll talk. Thanks!

Retro Scan of the Week: The Perfect Heathkit Robotic Family

Monday, March 27th, 2006
The Perfect Heathkit Robotic Family

Flash back to 1986: “Is your family life not quite how you’d like it to be? Does your husband stay late at work and seem ungrateful? Does your wife refuse to clean the house and make you dinner? Are your kids too gross, squishy and organic? Well worry no longer, because now you can buy and build your own Heathkit RoboFamily Plus (GD-9920) for only $2999.95 plus shipping! (Important Note: The ‘RoboFamily Plus’ comes pre-programmed to buy Heathkit products and demonstrate them frequently, thoroughly, and repeatedly, so do not be alarmed if you witness this behavior.)

[Scan from a 1986 Heathkit Catalog.]

Thoughts on Building a ‘Universal Game System’

Saturday, March 25th, 2006

Universal Game SystemI have always wanted to build something that I like to call a “Universal Game System” (UGS). You could also call it the “ultimate game system,” since it would play all games for every game system ever released. Well, theoretically it could — with a powerful enough processor and the right emulators. That’s why I call it “universal.” But for now I’ll set my sights lower and stop at the N64 generation. The UGS itself would have a simple interface to launch every game, would have ports for every type of controller for each system (or at least a select few that could be used on most games), it would hook up to a TV, and it would require nothing more than a game controller to select the games and operate the interface. You, the user, would provide the ROMs and controllers, and the UGS would do the rest. I suppose this would be kinda like a making a “MAME cabinet” for console games.

Central to the UGS would be a powerful computer fitted with emulators for every system, all seamlessly integrated into one easy-to-use front end interface. You would never have to use a keyboard or mouse (although you could if you so desired), as you could easily select, launch, and play games with only a game controller. Also, you could see everything you’re doing on an ordinary old TV (not HDTV, although it would definitely support that too) with larger fonts and a layout designed for analog TV legibility. While HDTVs should be cheap and plentiful in the future, playing games on an old analog TV might be a big part of the “authentic nostalgia factor” soon, as regular TVs are quickly being supplanted by the new technology. And besides, I personally neither have nor can afford an HDTV-capable TV right now.

MESS LogoIt is my goal to one day build one of these, but the requisite software is not quite together yet. I’m not aware of all the latest and greatest in the emulator scene, but maybe something that would help me build a UGS is in the works. I know about MESS (Multiple Emulator Super System), but last time I used it, it wasn’t in the best of shape (it still needs lots of work, in my opinion). Still, when it’s fully mature, MESS combined with the right front-end interface might just do the trick on the software end.

Super Smart JoyBut the software is only half the battle. I also need a small, compact, quiet, and cool PC case that can hold the right cards for the I/O required, while also being able to hold a powerful enough processor to do the job (processor-generated heat is the main factor in dictating noise level and case size). Inside said box would be a versatile computer video card with an excellent composite or S-Video analog TV-out that looks good on regular old TVs. I’ve tried a few cards so far, but the video is always lackluster, and you have to reference a VGA monitor on the side to actually read what you’re doing (to select the games to play, etc.). As far as interfaces go, I plan on building a large controller interface box that has ten or more types of classic system controller ports that would all hook up to a USB connection, similar to RetroZone’s controllers, or Lik Sang’s Smart Joy series. You could plug in your NES, SNES, N64, Genesis, PlayStation, etc. controllers and play the original system’s games with them on a regular TV as if you had the real console in front of you.

My question for you guys out there is this: do you know of any software or hardware that would help me fulfill my dream of building this ultimate emulator system? Hardware? Front ends? Emulators? Any suggestions about how the UGS should function? Let’s work together to figure this thing out. Eventually, a commercial version of a device like this will probably be as common in a household as a DVD player is now (minus the ten different controller ports, of course). Until then, we have to work hard to make it happen on our own terms.

Update (03/31/2006): I like how I made the UGS sound like some kind of incredibly complex, dramatic project, requiring resources and effort akin to the Space Race to achieve properly. And then you guys come along and nonchalantly say “Yep, I’ve got one already.” 🙂 Well, I don’t “got one” yet, of course, but I will some day, thanks to your help (it was your feedback that I wanted about front ends, etc.). Still, to me, the ideal, seamlessly fuctioning UGS has not yet been created. Who knows if it ever will…

Ok, I’m being dramatic again.

Interview Attempt: (Possible) World’s Largest Video Game Collection Owner

Friday, March 24th, 2006

VGC CollectionI first ran across this man’s amazing collection a little over two weeks ago when looking at pictures of cool “game rooms” on Videogame collectors.com. What struck me as most unique about this collection was the sheer volume of games and the fact that they almost entirely covered all the walls and the floor of an entire room. After posting a note about the collection on my blog, word of this massive collection quickly spread around the Internet, unfortunately toppling the Videogamecollectors.com site under the heavy weight of intense visitor traffic shortly thereafter…from which it has still not yet recovered (oops!).

VGC CollectionFascinated by the collection, I managed to track down its owner (who wishes to be known publicly only as “videogamecollector”) and conduct an email interview with him. Well, I attempted to, anyway. He’s a bit reclusive (answering only 10 of 17 questions asked), and not exactly a master at typing the English language (I’ve had to clean up his answers quite a bit), but he was kind enough to provide a nice little window, however small, into his unique world. He also sent me some new pictures of his collection, which are displayed throughout the interview below. And for sheer completeness, I’m also providing some of the original collection pictures (from Videogamecollectors.com) at the end of the interview. (Note: Be a pal and please link to this article, not directly to the images. Thanks!) And now, on with the show.

Update (03/30/2006): I just posted an interview with one of the collector’s best friends, which reads more like this original interview should have. He sheds a lot more light on the mystery collector. Check it out here.

VGC CollectionVintage Computing and Gaming: Thanks for agreeing to the interview. A lot of people have seen your impressive video game collection as linked from my blog recently and are eager to know more about it. First off, what do you do for a living?
Videogamecollector: Collect video games, for now.

VC&G: About how many games do you have in your collection? Have you ever counted all of them precisely?
VGC: I’m not sure if I really want to know.

VC&G: What has driven you to collect so many games?
VGC: It seems to be the rush of finding something I don’t have. Or you can call it my addiction.

VC&G: How many game systems (physical console units) do you have, including duplicates?
VCG: Again, I’m not sure — gotta get rid of those duplicates.

VGC CollectionVC&G: What parts of your collection are you most proud of? [i.e. complete SNES game library, all RPG games for Saturn, etc] Also, what are some of the rarest items in your collection?
VGC: Gotta think this one over for a few weeks.

VC&G: What are your collecting goals? For example, are you simply trying to collect every game ever made, or do you focus on label variations, all games for a particular system, game genres (RPGs, fighting games), etc.?
VGC: My goal is to get the games on my want list and sell all my variations and doubles.

VGC CollectionVC&G: Do you have a database or a list of all your games so you can keep track of them better? Or perhaps a system for storing them so you know where everything is?
VGC: I had a list of everything, and I’m now redoing my lists.

VC&G: Your collection seems to take up a lot of space. Where is the collection located? Is it in your basement? Have you ever had to physically move your entire collection?
VGC: Yes, everthing is in the basement. I’ve never had to move everything yet.

VGC CollectionVC&G: How long did it take you to amass your video game collection?
VGC: 16+ years.

VC&G: Do you know of anyone on Earth with a larger video game collection?
VGC: There are a few collectors online that have more, I think. Not sure though.

VGC CollectionVC&G: Is the young boy in your collection pictures your son? If so, what does he think of your collection and video games in general? Do you ever let him play any of your games?
VGC: Yes, my son plays games. He has a few hundred games in his room that he plays.

VC&G: Thanks so much for taking the time to talk to me.
VGC: Thanks.

VGC CollectionDo you have or know of a video game collection bigger than this one? If so, drop me an email!

And now, as promised, here are the original images [Note: Be a pal and please link to this article, not directly to the images. Thanks!]:

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This Week’s Game Ads A-Go-Go: “Guys Freakin’ Out”

Thursday, March 23rd, 2006
Freakout

This week’s Game Ads A-Go-Go is now up on GameSetWatch. It’s all about guys freakin’ out, which is always a great topic for video game-related columns. So check it out.